Frist:You shout out to the hallway beyond the bars,
"Ughhh... Did I not have enough on me to pay the fine you guys were talking about?"You hear a few footsteps, but get no answer back.
Skyler, Hortus and Max:You all begin heading towards the abandoned house that the chapel directed you to. The journey is uneventful, and people are happily going about their lives. The blisteringly hot sun bears down on you, roasting Max in his armour. Upon arriving, you find the house a lot like it was last night. Parts of the wall are breaking off and a window hangs open, but only blackness is visible inside.
"Aye, it must be some sort of magical darkness spell keeping us from seeing in." Max announces to the group.
You try and open the door, but find it locked tight.
Bonobo:You hang around in the tavern for the morning making conversation with the patrons. You try to find a reason to being the party out on a different dungeon crawl, but hear of nothing. Either there is nothing going on or the citizens of this town don't know much about the world outside. You find yourself chatting with a guard, eventually. You find out his name is Etser, and he is a relatively new recruit. After talking for a good amount of time, Etser reveals that there is an Elf captive in the dungeons matching Frist's description. Excusing yourself, you head to the dungeon to try and get Frist out.
When you arrive at prison, you head inside. The walls are made out of dull stone and the lighting is dim, just enough to see the guard sitting behind the desk.
Bonobo Makestartle
Halfling Magic-User 1
XP: 250 (2500)
Str 10(0)
Int 14(+1)
Wis 9 (0)
Dex 9 (0)
Con 12(0)
Cha 13(+1)
HP: 3/4
AC: 11 (13)
AB: 1
Special: +1 with ranged weapons; +2 melee armour class; +1 initiative; Can hide
Saving Throws: DR 9; MW 10; PP 9; DB 13; SP 11
Inventory: 12gp 5ep; Backpack; Spellbook; Clothing; Torches (6); Tinderbox; Tent, Small; Waterskin; Rations, One Week; Silver Dagger; Sack, Large (2); Healing Potion
Load: 29 (50/100)
Move: 40'
Spellbook: Ventriloquism
Spells: 1 (Ventriloquism)
Frist Leafrustle
Elf Thief 1
XP: 250 (1250)
Str 8 (-1)
Int 11(0)
Wis 11(0)
Dex 14(+1)
Con 11(0)
Cha 10(0)
HP: 1/2
AC: 14
AB: 1
Special: Darkvision; +1 to find doors; 1/6 chance of finding doors with a glance; Immune to paralysis
Saving Throws: DR 13; MW 12; PP 12; DB 16; SP 13
Inventory: Rags, Wrist Irons
Load: 2 (50/120)
Move: 40'
Thief Abilities:
Open Locks | Remove Traps | Pick Pockets | Move Silently | Climb Walls | Hide | Listen
25 20 30 25 80 10 30
Skyler Tahoe
Human Magic-User 1
XP: 275 (2500)
Str 8 (-1)
Int 16(+2)
Wis 12(0)
Dex 10(0)
Con 13(+1)
Cha 6 (-1)
HP: 3/3
AC: 11
AB: 1
Special: +10% XP
Saving Throws: DR 13; MW 14; PP 13; DB 16; SP 15
Inventory: 59gp 5ep; Backpack; Spellbook; Clothing; Tent, Small; Waterskin; Rations, One Week; Writing Ink; Paper (2); Map Case; Silver Dagger; Lantern; Oil (2)
Load: 36 (50/120)
Move: 40'
Spellbook: Floating Disk
Spells: 1 ()
Max Yeskly
Dwarf Fighter 1
XP: 250 (2200)
Str 12(0)
Int 8 (-1)
Wis 8 (-1)
Dex 15(+1)
Con 15(+1)
Cha 11(0)
HP: 7/7
AC: 16
AB: 1
Special: Darkvision; Stone Detection
Saving Throws: DR 8; MW 9; PP 10; DB 12; SP 13
Inventory: 45gp 5ep; Backpack; Tent, Small; Waterskin; Sack, Large; Rations, One Week; Chain Mail; Shield; Battle Axe
Load: 83 (60/150)
Move: 10'
Hortus Cornu
Faun Barbarian 1
XP: 0 (2000)
Str 16(+2)
Int 6 (-1)
Wis 7 (-1)
Dex 12(0)
Con 15(+1)
Cha 7 (-1)
HP: 10/10
AC: 12
AB: 1
Special: Darkvision 30'
Saving Throws: DR 8; MW 9; PP 10; DB 12; SP 13
Inventory: 46gp; Backpack; Common Clothes; Torches (6); Tinderbox, Flint And Steel; Wineskin/Waterskin; Winter Blanket; Rations, Dry, One Week; Sack, Large; Sacks, Small (2); Maul
Load: 23 (60/120)
Move: 40'