(Lets skip ahead a bit, shall we? you guys sound kinda bored of this part, and I am too, kinda.)
During the training times before full apprenticeship...
Griffin
(4) Became fairly skilled at Spears
(4) And Shields
(3) Not so much basic shaping. but he can do it. artillas maybe, vlish not yet.
(6) He is quite a good speaker.
(2) Almost, but not quite learned magical healing.
Skills:
Guardian: Swordsman I, Spearman II, Shields III, Leadership II
Shaper Knowledge: Fire, Battle, and Magic creation types. Essence.
Magic Shaping: Artilla I (12 Es base)
Skill Bonuses: +1 to battle rolls, blocks, leadership.
Essence: 50
Inventory: Bronze Spear, Iron Shield, Chitin Armor
Codex
(6) Is really damn stealthy!
(6) Has gotten in trouble multiple times for being too mechanically curious for his own good.
(1) Is not a good knife fighter.
(6) Learns Spellcasting much earlier than expected.
(3) But does not learn any extra spells besides Firebolt yet.
(6) He is quite a good speaker.
Skills:
Agent: Shadowrunner I (Stealth IV), Mechanics III, Dagger Basics, Leadership II
Spellcasting: Firebolt Alpha (5e)
Skill Bonuses: +2 to slow stealthed movement, +1 to mechanics, leadership.
Energy: 50
Inventory: 5 Living Tools, Dagger, Wand of Firebolt (12/12)
Dragnar
(6) Avoids more doom.
(6) Usually by sneaking.
(6) Sometimes with backstab.
(6) Sometimes by fire.
(6) Also learned the Haste spell
(6) Oh yeah, and lockpicks.
(6) He is quite a good speaker.
Skills:
Agent: Alert, Stealth II, Mechanics II, Dagger II, Leadership II
Spellcasting: Firebolt Alpha (5e), Haste Alpha (10e)
Skill Bonuses: +1 to stealth, mechanics, dagger, and leadership rolls.
Energy: 50
Inventory: Dagger, 2 Living Tools.
(What the hell did you bribe the RNG with, dragnar? That was ridiculous!)
Sorus
(6) Fire Shaping: Great at!
(3) Battle Shaping: Good at, for an apprentice.
(3) Magic Shaping: Good at, for an apprentice.
(6) Learned how to Heal quite early.
(6) One with the Essence, you are.
Skills:
Shaper Knowledge: Fire, Battle, and Magic creation. Essence, Healing Craft I.
Shaping:
Fire: Either two levels of fyora, or one of both fyora and roamer. (pick one)
Battle: Thahd I (8 Es base)
Magic: Artilla I (12 Es base)
Spellcasting: Heal Alpha (10e, 5 Es)
Energy: 50
Essence: 150
Inventory: Wand of Firebolt +1 (12/12)
Hiraluke
(5) Fire Shaping: Quite good at.
(6) Battle Shaping: Great at!
(1) Magic Shaping: Failed at it, but was saved by excellent scores in the other two schools of Shaping.
(4) Above Average skill with Essence so far.
Skills:
Shaper Knowledge: Fire, Battle, and Magic creation. Essence, Fyora biology (+1 to fyoras)
Shaping:
Fire: Fyora I (10 Es base)
Battle: Thahd I (8 Es base), Clawbug I (20 Es base)
Energy: 50
Essence: 110
Empty Inventory
Derm
(6) Fire Shaping: Great at!
(3) Battle Shaping: Good at, for an apprentice.
(3) Magic Shaping: Good at, for an apprentice.
(3) Good enough with Essence to use it.
Skills:
Shaper Knowledge: Fire, Battle, and Magic creation. Essence. Transform thahd to thadh shade (unpracticed)
Shaping:
Fire: Fyora II (10 Es base, +1 to lvl)
Battle: Thahd I (8 Es base)
Magic: Artilla I (12 Es base)
Energy: 50
Essence: 100
Empty Inventory
Do you want to take on a mission all together, or in some other way?