Assassin's Creed RTD"The land is falling deeper, and deeper into a pit of chaos created, and controlled by the Templars, and it is the duty of assassins to keep the order, and try to keep this lands balance, and order intact. If we fail all is lost, and the templars will take over destroying our world, adn taking the freedom from oru children, and their children. It is our destiny, the destiny of the assassin, to protect these lands from those demons, and thus that is what we will do. Our numbers are few, but our families support us, and so do the people, and thus it is for them that we will free this land of all its evil, or try our best to keep it at bay, so it does not effect the lives of the citizens of this world."
- Altair, Leader of the Assassin's Creed
It has been five years since Altair's death, and the ladn is once again being taken over by the Templars. The assassins are doing their best to hold them at bay, but their numbers are few, and there is only, so much they can do with their limited numbers. That is why this year many of the trainees have completed their training, adn are now ready to go out, adn fight for the people, and you six are just a small fraction of those graduates.
Name:
Gender:
Bio:
Traits: ( You may have three traits with a bonus of +1, or +2 if you take a -1 penalty somewhere ) ( If it regards Hp you may have one trait that gives 5 HP )
Equipment:
Status:
Hp: 20/20
Main Hand: Nothing
Off-Hand: Nothing
Left Belt Pouch: Nothing
Right Belt Pouch: Nothing
Belt Slots: Nothing
Main Weapons
Choose Two Weapons, and you may choose two one handed weapons, and dual wield
One-Handed Weapons -
Rusty Knife ( D - 2, - 1 To Accuracy )
Rusty Shortsword ( D - 3, - 2 to Accuracy )
Rusty Longsword ( D - 4, - 2 to accuracy, and -1 to evasion )
Shoddy Club ( D - 2, 20% chance to knock out enemy, - 3 to accuracy )
Two-Handed Weapons -
Rusty Bastard Sword ( D - 6, - 2 to accuracy, and - 2 to evasion )
Rusty Waraxe ( D - 5, - 2 to accuracy, adn - 1 to evasion )
Rusty Spear ( D - 4, - 1 to accuracy, and +1 to evasion )
Ranged Weapons -
Shoddy Longbow ( D - 3, - 1 to accuracy, and +1 melee damage )
Shoddy Crossbow ( D - 5, - 2 to accuracy, and +1 melee damage )
Secondary Weapons
Choose Two Weapons from here.
Stealth Gear -
Smoke Bomb ( +5 To Avoid Detection, Escape, and Assassinate Rolls when inside its vicinity of effect )
Cheap Clock ( +1 to Stealth rolls )
Assassination Weapons -
Dull Throwing Knives ( D - 2, - 2 To accuracy, adn Insta kill if attack hits a target that does not know you are there
Worn Assassin's Blade ( D - 6, Insta kill a target that does not know you are there, and - 4 to evasion when equipped )
Armor
Tattered Clothing ( + 3 to stealth when in poor, or slum districts, and -2 to stealth in mid-wealth, and rich districts )
Noble Clothign ( -5 to stealth in all other districts, but Noble, and + 3 to stealth in Noble, or rich districts )
Mid Class Clothing ( + 1 to stealth in all districts )
Leather Armor ( - 2 to all damage taken, and - 1 to stealth rolls )
Rules up tommorow still need to refine these a bit
I will be taking five players since Serious already took a spot ahead of time, so lets get started.