Turn 2 - Maisa stepped around the brawl. It wouldn't do her any good to get involved; it would just reveal her capabilities, and tipping her hand would remove one of her biggest strengths. Instead she went straight for her brother assassin and sat at the table, folding her hands on it politely with the left over the right to reveal the missing ring finger and let him know she was an ally. "My name is Maisa bint-Haytham al-Miṣrī," she said. Hakam had entered with her, and the one they called Strife moments after. She waited for them to find the table as well, figuring the contact would want to wait until more of them were there to tell them anything.
[3] As you wait you barely notice a man step out of the shadows behind you contact, and [6] you are able to hear what he is whispering "Sir, it seems some of the others are distracted by the increased guard patrols on the roof. Should I send some men to help them, or see if they cna handle it?" your contact replies "Leave them for now, but have some men in place incase they get in trouble we don't need anymore speculation towards our movements here. "
Alerio pull's out his waraxe, hefting it on his shoulder he say's "You sure you want to do this?"
[3] You pull out your axe, and [3-1=2] the thin man starts shaking, but stands his ground until his ally runs away. The [2] other man turns tail, and runs in fear screaming something about not wanting to die. [3] They drop a small bag of money on the ground, and you pick it up, as you head to the tavern to meet the contact. [5] Once there you notcie that the guards are getting roudy, and might cause some trouble soon. (2 turns until the Guards start a fight in the bar) You head over to the table with your allies sitting at it, and tell them this.
Nicholas kicked the door out as the guard opened it, (hopefully) sending him falling down to the street.
The guard starts to open the door, adn [3] you kick the door open [4] he falls to the street [3-2=1] snapping his neck blood comes pouring out of his mouth, adn he dies in seconds. ( You made quite alot of noise you get a -1 to spotting rolls. )
Spotting Rolls
[2-1=1][2-1=1][2-1=1]
All the guards notice the noise, and begin converging on your location. [6] You notice a ledge to your left, and a dooe leading to teh otherside behind you. It should lead to the rafters above the road, adn there you could drop down, and disappear in the crowd.
Hakam wasn't about to get to waste his time in a bar brawl. He was a professional!
He sat down alongside Maisa and the contact. "Friends. You know me as judge." He's hoping the man has heard of him. For now, he's patient...
[4] You also notice the man stepping out of the shadows, [5] and successfully hear their conversation. ( Look at Serious's for the conversation )
Strife slips around the brawl and settles himself at the table.
"Not much for me to say. I'm Strife."
[4] You notice the man stepping out of the shadows, and [2] fail to over hear the conversation.
Jacob got annoyed. there were way too many guards up on the roof. He decided to try to kill the guard in front of him with the assassin's blade, then duck into the garden so that no-one could see him
[6+1=7] You sprint over to the guard not making a sound, and without getting noticed. You take your assassin's blade, adn [5] slit his throat [3] as you kick him forward into the wall [2] you also hear his ribs crack, and he falls down onto the roof dead. None of the guards notice you because they are distracted by one of your allies. [4] You duck into the rooftop garden just as a guard runs by, adn [1] decide to let him go.
Contact" Hello, they call me Eagle, and me, and my men will be helping you with this mission, but before anything else is spoken of we will wait for your friends." he says taking a sip from the beer in front of him.
Is there anything I should know? I honestly haven't played Assassin's Creed.
Name: Jacob
Gender: Male
Bio: More of a fighter or brute than an actual assassin.
Traits:
HP+
Lightning bruser (look at tvtropes) (+1 to surprise-related rolls due to being much faster than he looks; +2 to anything needing strength)
Look at me not trying to kill you! (-1 to any attempted verbal evasion/lying due to sheer stupidity)
Equipment:
Shoddy crossbow
Shoddy club
Cheap clock
Assassin's blade
Leather armor
Status:
HP: 25/25
Hand(s): Shoddy Crossbow
Left Belt Pouch: Cheap Clock
Right Belt Pouch: Nothing
Belt Slots: Assassin's blade
Clothing: Leather armor
lol. I'm good at calling ahead of time apparently. :3
Name: Maisa bint-Haytham al-Miṣrī
Gender: Female
Bio: Originally from Egypt, Maisa's family was called to Jerusalem when she was a young girl. Her father, and his father before him as far back as the order was founded, had been assassins. Being the only child of Haytham and Malika, Maisa was encouraged to follow in his footsteps and join Altair's reformed order of assassins. She felt she had a great advantage over the brothers of her order due to her gender; almost no one would suspect a woman of being an effective warrior on the battlefield. She trained her hardest to become an assassin and uphold her father's honor, and now it seems that day will come...
Traits: Shadow Walker (+2 to stealth but -1 to damage dealt to enemies), Precision Accuracy (+1 to using Crossbow), Parkour Expert (+1 to Movement),
Equipment: Rusty Longsword & Shoddy Crossbow, Smoke Bombs & Worn Assassin's Blade, Mid-Class Clothing
Status:
Hp: 20/20
Main Hand: Rusty Longsword
Off-Hand: Worn Assassin's Blade
Left Belt Pouch: Smoke Bombs
Right Belt Pouch: Nothing
Belt Slots: Shoddy Crossbow
Inventory:
Watery Medicine - Restores 5 HP
Name: Alerio
Gender: Male
Bio: A new assassin who prefers heavy weapons over the non-effective small weapons.
Traits: Brawler- +1 accuracy bonus to hand to hand fighting rolls. Heavy Weapons Specialist- +1 to accuracy when using Heavy Weapons. Tough- Gets a -1 to damage taken when using armor.
Equipment: Rusty War Axe, Shoddy Club, Leather Armor, Cheap Clock.
Status:
Hp: 20/20
Main Hand: Nothing
Off-Hand: Nothing
Left Belt Pouch: Nothing
Right Belt Pouch: Nothing
Belt Slots: Nothing
Name: Nicholas Dumont
Gender: M
Bio: Nicholas always wanted to help people. He tried to become a doctor, but he wasn't smart enough. He tried to become a priest, but he didn't agree with some church doctrine. He tried to become a soldier, and help take the holy land, and that's where he found out about the Templars. On the battlefield, he saw a soldier on his side kill their leader. The soldier was promoted. Nicholas was chased by some men in armor. Templars. He was found by the assassins, and decided to train with them.
Traits:
Soldier: +1 to direct fights (not assassinations)
Helpful: +1 to helping someone at a task
Skinny: +1 to climbing
Equipment:
Rusty Knife
Rusty Shortsword
Leather Armor
Cheap Clock
Status:
Hp: 20/20
Main Hand: Rusty Shortsword
Off-Hand: Rusty Knife
Left Belt Pouch: Cheap Clock
Right Belt Pouch: Nothing
Belt Slots: Nothing
Name: Strife
Gender: Male
Bio: Walked into the Assassin's main base of operations a few months ago, somehow. Wouldn't say how he came to know so much about them, but he's been a good student, if one with a lot of preconceived notions. With such a shortage of troops, he's been allowed in, if not granted with much trust.
Traits:
Expert Fighter: +2 to stand-up fights (not assassinations)
Very tough: +2 to defense rolls
Compelling: +1 to information gathering
Culture Lost: -1 to background knowledge checks
Stranger in a Strange land: -2 to stealth checks when being searched for in crowds
Equipment:
Rusty Shortsword
Rusty Spear
Smoke Bomb
Cheap Cloak
Leather Armor
Name: Al Hakam
Gender: Male
Bio: A young, but trusted hand of the order, his nickname is Judge. He's served as the orders "face" in certain social circles when the need arises-many people high up know him and count him as a friend covertly, even if they have never seen his true face, nor know his name. He's an expert fencer and, but suffers badly when forced to engage multiple enemies, a product of his relative inexperience.
Traits:
Duelist: +2 when fighting against a single enemy
Lawman: +2 Diplomacy
Contortionist: +1 when moving, sneaking and hiding in tight spaces.
Reckless: -1 Defense Rolls
Easily Overwhelmed: -1 to defense rolls when outnumbered by more than 3
Status:
Hp: 20/20
Main Hand: Rusty Longsword
Off-Hand: Rusty Knife
Left Belt Pouch: Smoke Bomb
Right Belt Pouch: Nothing
Belt Slots: Nothing
[/quote]