Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 4 5 [6]

Author Topic: Days of Tension  (Read 3448 times)

vagel7

  • Bay Watcher
    • View Profile
Re: Days of Tension
« Reply #75 on: June 11, 2011, 05:55:40 am »

>Go to infiltrator training.
Logged
That last gobbo would stand there, missing an arm, punctured in a kidney, liver, and spleen, fading in and out of consciousness at the far end of where the drawbridge would go, and his last sight would be the drawbridge dropping down and smashing him like a bug.

God DAMN I love this game!

Taricus

  • Bay Watcher
    • View Profile
Re: Days of Tension
« Reply #76 on: June 11, 2011, 06:11:02 am »

You shake off the bad feeling seeing a US corporation having access to some gremlins and head for the infiltration training area. You enter one of the waiting classes staning outside one of the rooms while waiting for an instruction program. Soon everyone outside the room is now inside taking the lessions in. Afterwards you head back to your quarters.

What do you do now?
Logged
Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Kashyyk

  • Bay Watcher
  • One letter short of a wookie
    • View Profile
Re: Days of Tension
« Reply #77 on: June 11, 2011, 05:10:47 pm »

> Are we due anywhere any time soon? If not, go to the rec-room.
Logged

Taricus

  • Bay Watcher
    • View Profile
Re: Days of Tension
« Reply #78 on: June 11, 2011, 06:14:34 pm »

Nothing on the schedule that says you're on duty, so you head to the recreational building. Once inside you get waved over by a gremlin to the TV. Apparently it's the same old usual, though foreign relations have seemed to calm down a bit (59). Then you get to hear one of Paladin's rants (33) and in typial fashion, it never made sense. Though you're here now, what do you do?
Logged
Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Kashyyk

  • Bay Watcher
  • One letter short of a wookie
    • View Profile
Re: Days of Tension
« Reply #79 on: June 11, 2011, 06:43:20 pm »

I have gathered that Icho doesn't really have any friends, do Mechs have the same social mentality that humans have?

Anyway we should find an excuse to talk to someone, maybe make a friend.
Logged

Taricus

  • Bay Watcher
    • View Profile
Re: Days of Tension
« Reply #80 on: June 11, 2011, 06:51:11 pm »

Not in the same sense, there isn't much competing against one another for social dominance (Considering they're also 'Siblings' of sorts)
Logged
Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Taricus

  • Bay Watcher
    • View Profile
Re: Days of Tension
« Reply #81 on: June 12, 2011, 11:08:39 am »

You walk armound meeting some of your fellow state guards. They're nice enough (No gremlins were included in this, too insane). There isn't much to talk about here, and most chatting between guards are usually informational or disguises. Rather you look for a comm. terminal to hook up into the neural conversations.

>What do you do?
Logged
Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

vagel7

  • Bay Watcher
    • View Profile
Re: Days of Tension
« Reply #82 on: June 12, 2011, 01:46:48 pm »

>Look for a comm.terminal and hook up
Logged
That last gobbo would stand there, missing an arm, punctured in a kidney, liver, and spleen, fading in and out of consciousness at the far end of where the drawbridge would go, and his last sight would be the drawbridge dropping down and smashing him like a bug.

God DAMN I love this game!

Taricus

  • Bay Watcher
    • View Profile
Re: Days of Tension
« Reply #83 on: June 12, 2011, 02:44:22 pm »

You head to the comm. terminal, enter your 'face' name and military assignment and it logs you onto the appropriate chatroom.

>What do you do?

((OOC: I won't be able to write the interactions themselves when it comes to social activities like this))
Logged
Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll
Pages: 1 ... 4 5 [6]