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Poll

SPAZ WIll you be buying it?

Yes! I feel it is well worth the money and will be in the top Steam sales
- 11 (36.7%)
No, I have not heard enough about it to make a valued judgment
- 8 (26.7%)
No, I feel it is too expensive.
- 4 (13.3%)
Yes
- 7 (23.3%)

Total Members Voted: 30

Voting closed: August 19, 2011, 09:26:16 am


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Author Topic: S.P.A.Z  (Read 38846 times)

Saint

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Re: S.P.A.Z (Space Pirates and Zombies)
« Reply #60 on: July 23, 2011, 10:16:56 am »

Saint - I know I'm new here - but maybe you could be a bit more careful with your tone. You sound mildly insulting/holier than thou, but I figure that wasn't your purpose :)

You might want to look at IL-2 Sturmovik (WWII combat flight simulator) and War in the Pacific: Admiral's Edition (grand strategy, extremely complex. 1 hour's worth of thinking for 1 turn). They won't hold your hand, they'll probably chop it off if they see it. You might like it if you're into realism and difficulty.

SPAZ is more about you choosing the right systems to be in. You need to travel to those systems whose level is high enough that it'll give you a really tough challenge, and that'll make you level up faster. I realized that only after my first playthrough, and I'm guessing maybe you haven't gotten there yet. I always go for levels which are around or slightly above my own level. It's a challenge, even with the bigger ships, and every now and then you'll stay in battle longer than you should've, lose a couple of big ships and run out of rez, putting you in a very tight situation for awhile.

Also... just fight through the gates. I very, very rarely don't fight through them. You can always come back and do some missions to get stuff up. The only reason why I won't fight to get to another system is if I really need some tech that the UTA has, and either they're too strong for me to take down their base and steal it or I cannot find any missions to get them to like me enough to buy it.

I suggest you give it another go. Always go for high level systems (around your level), max the shield tech, and missiles work really well. I use those that split into lots of tiny missiles. Get your wingmen equipped with beam weapons, and once the shields of the enemies are down, blast'em off the skies with missiles. That should be a technique that works for a bit - and it's not the kind of works where it becomes a grind and trivial. Not if you're in the tough systems.

The game really comes into its own as you start getting the bigger and bigger ships, and more wingmen. I find the last part of the game to be the most interesting, with an element of high-level strategy which is really interesting, and that I'd like to see during the game too (perhaps you could be a faction too, I dunno).

I like this game, it's just that it's incredably unbalenced with me having to face 300 large ships with my 2 tiny ships and a small one?
That's gay and unfair when they have much better tech than I do anyway considering I can't buy anything as goons are neigh impossible to ammount in numbers that can be spent to get people to not hate me so I can buy tech.
Missions for the story are incredably BS with the ammount of large, overpowered ships you face early on.
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Comp112

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Re: S.P.A.Z (Space Pirates and Zombies)
« Reply #61 on: July 23, 2011, 10:44:18 am »

Well, the game can be hard at times, but what I find the most annoying are the zombies, having to keep replacing crew because of them. They seriously never stop coming...
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alexpoysky

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Re: S.P.A.Z (Space Pirates and Zombies)
« Reply #62 on: August 09, 2011, 09:24:28 am »

Spaz will be out on the 15th, just so you know. Available on steam :D. Let's hope it does well, the world needs more games like this!
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Levi

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Re: S.P.A.Z (Space Pirates and Zombies)
« Reply #63 on: August 09, 2011, 10:19:58 am »

Its on my wishlist so I'll certainly pick it up at some point.  I might wait till novemberish though, my games queue is kind of overloaded at the moment.   :P
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Graven

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Re: S.P.A.Z (Space Pirates and Zombies)
« Reply #64 on: August 09, 2011, 11:21:50 am »

Nah, I don't think the world needs more games like this, because after a few hours I was bored out of my head with it.

I was compelled to finish it just because I was wondering whether there'll be something more interesting at the end. It's the same things you do at 20 minutes in, only stretched way, way too long.

Also fighting in a star your level or below is a complete waste of time, a few quests in a 5-10 lvl above you galaxy are so much more efficient it's ridiculous.
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Anvilfolk

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Re: S.P.A.Z (Space Pirates and Zombies)
« Reply #65 on: August 10, 2011, 04:32:33 pm »

They're also more difficult. Risk/reward seems like it's working.

Didn't you enjoy the sense of progression of getting the better ships, and of piloting a capital ship and all that?

getter77

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Re: S.P.A.Z (Space Pirates and Zombies)
« Reply #66 on: August 10, 2011, 04:58:43 pm »

Still going to get it, but it could be awhile before I have the cash scrounged up to do so.  Certain circumstances have Starfarer getting dibs ahead of it as well upon such a time.
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alexpoysky

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Re: S.P.A.Z (Space Pirates and Zombies)
« Reply #67 on: August 11, 2011, 04:09:39 pm »

I like the specialist system that Blorfy is announcing, picking up new specialist that provide neat little  passives as they level up... IN SPAAAACE.

I hope this does well, I for one believe the world needs more games like this!
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Levi

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Re: S.P.A.Z (Space Pirates and Zombies)
« Reply #68 on: August 11, 2011, 04:31:51 pm »

Edit:  Nevermind.  :)
« Last Edit: August 12, 2011, 10:27:57 am by Levi »
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Vherid

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Re: S.P.A.Z (Space Pirates and Zombies)
« Reply #69 on: August 15, 2011, 05:18:03 pm »

Whelp it's out now.

alexpoysky

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Re: S.P.A.Z (Space Pirates and Zombies)
« Reply #70 on: August 16, 2011, 03:55:10 am »

It's out and it's number one on steam, nice :D
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Anvilfolk

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Re: S.P.A.Z (Space Pirates and Zombies) (Currently number 1 on steam :P)
« Reply #71 on: August 16, 2011, 09:54:39 am »

Don't let the name of the game put you off! It sounds cheap but try the demo if you still haven't.

Journier

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Re: S.P.A.Z (Space Pirates and Zombies) (Currently number 1 on steam :P)
« Reply #72 on: August 16, 2011, 02:03:05 pm »

stop spazin out.
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Levi

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Re: S.P.A.Z (Space Pirates and Zombies) (Currently number 1 on steam :P)
« Reply #73 on: August 16, 2011, 02:36:35 pm »

I've got to mention, that SPAZ has one of the prettiest logo's of a game I've ever seen.   :)

Spoiler (click to show/hide)

So colourful!
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alexpoysky

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Re: S.P.A.Z (Space Pirates and Zombies) (Currently on the top ten of steam)
« Reply #74 on: August 17, 2011, 09:47:07 am »

Oddly enough this game's competition was hacker evolution, they both came out on the same day for the same price. More bang for your buck, substantially, infinitely more if you ask me.
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Poysky Productions
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