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Poll

SPAZ WIll you be buying it?

Yes! I feel it is well worth the money and will be in the top Steam sales
- 11 (36.7%)
No, I have not heard enough about it to make a valued judgment
- 8 (26.7%)
No, I feel it is too expensive.
- 4 (13.3%)
Yes
- 7 (23.3%)

Total Members Voted: 30

Voting closed: August 19, 2011, 09:26:16 am


Pages: 1 ... 11 12 [13] 14 15 ... 20

Author Topic: S.P.A.Z  (Read 38851 times)

Girlinhat

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Re: S.P.A.Z (Space Pirates and Zombies) (Currently one of steams top ten)
« Reply #180 on: October 05, 2012, 01:15:48 pm »

Go into hull, armor, and shields, in that order, with a spattering of laser and cannon.  Mount ships primarily with cannon, or with exotic weapons like railguns if available.  Cannons go on larger ships, lasers go on smaller ships.  Rush everything.

miauw62

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Re: S.P.A.Z (Space Pirates and Zombies) (Currently one of steams top ten)
« Reply #181 on: October 05, 2012, 01:26:37 pm »

Will remember and do I have been focusing on these and launchers. Also, i mainly pilot the biggest ship. Good choice?
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Girlinhat

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Re: S.P.A.Z (Space Pirates and Zombies) (Currently one of steams top ten)
« Reply #182 on: October 05, 2012, 01:43:59 pm »

Pretty much yes.  Big ships pwn little ships.  I think even the massive freighter will take down smaller ships if you're smart about it.

Aklyon

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Re: S.P.A.Z (Space Pirates and Zombies) (Currently one of steams top ten)
« Reply #183 on: October 05, 2012, 01:52:41 pm »

Well, thats pretty neat. I find we have a SPAZ thread right when I'm playing the game again, though I'm using the Big Fight For Beef multimod, which makes turrets rather awesomely awesome I'd say. (It also starts you with 6 ship slots, woop)
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Crystalline (SG)
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It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Kagus

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Re: S.P.A.Z (Space Pirates and Zombies) (Currently one of steams top ten)
« Reply #184 on: October 05, 2012, 01:59:53 pm »

I'm hoping the developers were aware of the rather interesting design cohesion involved in outfitting a Mule with a fixed turret mod and putting a huge mining laser on that hardpoint.

I mean, sure, there's the efficacy involved in having a cargo ship that can chip away at the big asterezes...  But the, um, "aesthetics" of this particular combination in action is somewhat noteworthy.

Darkmere

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Re: S.P.A.Z (Space Pirates and Zombies) (Currently one of steams top ten)
« Reply #185 on: October 05, 2012, 06:13:32 pm »

Ah, penis jokes.

Was there a boost to the crew cannons? When I tried them you couldn't recover your own boarders, and your boarders killed enemy crew so no one ejected. You basically ran your ship out of crew and never recovered any, so after every fight I had to stop and get more goons somewhere. It felt like I could have been more productive just shooting everything to bits and moving on.

I think I used missiles the way you guys are using bombs. I did use deployable turrets on Helices for some of the escort missions, and that made those a ton easier.

One piece of general advice: I thought it would be fun to try and bribe my way through the game. It isn't... and almost precludes getting any bounty hunter ships. I was disappoint.
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

Kagus

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Re: S.P.A.Z (Space Pirates and Zombies) (Currently one of steams top ten)
« Reply #186 on: October 05, 2012, 06:43:35 pm »

Any boarders still aboard the enemy ship when it blows up will escape via pods.  And, occasionally, one or two "ghost" crewmembers who were apparently hiding from the massacre...  They won't show up on the ship's stats before it blows, but there will be a couple enemy pods ejected.


But yeah, any survivors from the fighting will be recoverable.  That is, of course, provided you manage to pick them up in time and don't let anyone get shot.

EDIT:  Also, grunt shuttles can be lots of fun to play with if you're just wasting time some place.  High crew capacity ships can keep a constant stream of dudes flinging out into space and zooming around to come back, or just...

...

I think I've discovered a new potential use for the primary mount on the Mule.

Sonlirain

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Re: S.P.A.Z (Space Pirates and Zombies) (Currently one of steams top ten)
« Reply #187 on: October 05, 2012, 07:47:47 pm »

As far as i can see goon guns/pods are asimetrical warfare weapons.
They usually let technically worse ships do HORRIBLE things to ships that outclass them in most areas.

However beyond that i see little reason to use them.
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Kagus

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Re: S.P.A.Z (Space Pirates and Zombies) (Currently one of steams top ten)
« Reply #188 on: October 05, 2012, 07:56:10 pm »

Oh, yeah, that's one other thing...  About 30% of all blueprints I have (systems and weapons) came from boarding parties randomly hacking the information off of irritating ships I needed to deal with.

There have been several times I've looked in the hangar and opened up the options for a particular slot, then wondered aloud "Where the heck did THAT come from?".

Darkmere

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Re: S.P.A.Z (Space Pirates and Zombies) (Currently one of steams top ten)
« Reply #189 on: October 05, 2012, 08:23:49 pm »

Yeah, the odds for getting bonus schematics for ships seemed low last time. Maybe I'll give it all another go and see what's changed. Lots of this doesn't sound that familiar.
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

Djohaal

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Re: S.P.A.Z (Space Pirates and Zombies) (Currently one of steams top ten)
« Reply #190 on: October 05, 2012, 08:43:28 pm »

Attacking a science station, I hear in the comm: "The hull has been breached and all the science is leaking out!!". Priceless.
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I really want that one as a "when". I want "grubs", and "virgin woman" to turn into a dragon. and monkey children to suddenly sprout wings. And I want the Dwarven Mutant Academy to only gain their powers upon reaching puberty. I also have a whole host of odd creatures that only make sense if I divide them into children and adults.

Also, tadpoles.

Aklyon

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Re: S.P.A.Z (Space Pirates and Zombies) (Currently one of steams top ten)
« Reply #191 on: October 05, 2012, 08:50:15 pm »

You need to add more emphasis on the last part, I quite remember the guy shouting about THE SCIENCE IS LEAKING OUT!! more than the actual hull breach ;D
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Djohaal

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Re: S.P.A.Z (Space Pirates and Zombies) (Currently one of steams top ten)
« Reply #192 on: October 05, 2012, 09:20:41 pm »

You need to add more emphasis on the last part, I quite remember the guy shouting about THE SCIENCE IS LEAKING OUT!! more than the actual hull breach ;D

Obviously, science leakeage is far more important than a hull breach.
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I really want that one as a "when". I want "grubs", and "virgin woman" to turn into a dragon. and monkey children to suddenly sprout wings. And I want the Dwarven Mutant Academy to only gain their powers upon reaching puberty. I also have a whole host of odd creatures that only make sense if I divide them into children and adults.

Also, tadpoles.

miauw62

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Re: S.P.A.Z (Space Pirates and Zombies) (Currently one of steams top ten)
« Reply #193 on: October 06, 2012, 09:13:35 am »

Well, thats pretty neat. I find we have a SPAZ thread right when I'm playing the game again, though I'm using the Big Fight For Beef multimod, which makes turrets rather awesomely awesome I'd say. (It also starts you with 6 ship slots, woop)
I need this mod. Linky?
Logged

Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Aklyon

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Re: S.P.A.Z (Space Pirates and Zombies) (Currently one of steams top ten)
« Reply #194 on: October 06, 2012, 09:25:26 am »

Its in the SPAZ forums.
The SPAZ forums being here.
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.
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