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Author Topic: Bridged channels and floodgates?  (Read 441 times)

Sara-chan

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Bridged channels and floodgates?
« on: August 27, 2006, 08:20:00 am »

I've noticed floodgates don't seem to work if a channel is bridged.
Am I doing something wrong? Is this intentional?
There's water on both sides of the bridge, but nothing happens when I pull the lever unless I destroy the bridge first...

This seems to be rather inconsistent though...
A few times it's started working again on its own after destroying the bridge, sometimes not.
Doesn't seem to matter what season it is, either...

I dunno, maybe I'm doing something wrong here, but...

To elaborate, I'm using the outside river, and it isn't frozen.

Oh, yes, also, the channel tiles inside the fortress itself don't show any water.
But as I said, it does work *sometimes*.

[ August 27, 2006: Message edited by: Sara-chan ]

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JT

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Re: Bridged channels and floodgates?
« Reply #1 on: August 27, 2006, 04:57:00 pm »

Once a channel contacts the outside river, all of the flow inside the channel is considered "sourced", and as such the channel will always remain full of water.  If the channel is actually emptying at any point, that would be the bug.  Presumably, however, floodgates should interrupt a sourced flow just like they interrupt any other flow.  If that's not the case, it probably is a bug.

Naturally you'll have to wait for Toady's input. ;-)

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Toady One

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Re: Bridged channels and floodgates?
« Reply #2 on: August 27, 2006, 06:29:00 pm »

It's hard to say without seeing the setup.  At the same time, I just fixed a few more things with outside river use, so it might resolve itself in the next version.
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