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Poll

Which option would you prefer when it comes to radio communication?

A: Every Squad can talk to each other freely.
- 8 (34.8%)
B: Only Squads with radiomen can talk to one another without sending a runner for updates.
- 15 (65.2%)

Total Members Voted: 23


Pages: [1] 2 3 ... 23

Author Topic: Charlie Company 40k (W40k meets 'Nam) - Creating Mission 2, sign up if you like!  (Read 20686 times)

Knave

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Premise:
Well it seems that the rebellion on Junkar IV has gotten out of hand for the local PDF. Their planetary governor claims that rebel forces are pushing back Junkar PDF loyalists on all fronts. Our division the 4th Darryiel Guard has been selected by the sector authorities to step in and assist the local PDF get the rebellion under control. Our hive world produces a plethora of support vehicles such as the Valkyrie and the Leman Russ, so we won't be sore for additional firepower, but Junkar is a harsh planet and it will be difficult for us to bring all our firepower to bear. On top of that, the local populace knows the jungles well and many in the north and firmly against any imperial presence on the world. We'll have to proceed with caution.

Original post
Spoiler (click to show/hide)



Location:
Junkar IV is a harsh, humid world mainly composed of dense forests and jungles. There aren't much in the way of exports other than their locally trained giant animals and soldiers. There is little infrastructure on the northern parts of the planet where most of the fighting is situated, expect to make good use of our air transport and support.

Interested Players (These players will have first dibs if they decide they actually want to join.)

adwarf
EagleV
Strife26
Rangarkash

Character Sign up:
I'll be accepting 4-5 core players. If a character dies or becomes inactive, waiting list people will have the chance to be field promoted! There may also be opportunities for players who don't want to commit to a full game to act as support troops/vehicles (Leman Russ, Valkyries and the like.)

Character Sheet:
Name: You are part of the Imperial Guard and human, your name should reflect that. Need help? Name Generator (Thanks Dwarmin!)
Personality: What sort of person are you? Doesn't have to be long, just a sentence or two.
Bio: Optional, but fluff is appreciated. Darryiel is a hive world
Apply for Platoon Lead: y/n. Platoon leaders have a lot of responsibility. They have to keep their men safe, evac the wounded, call in support and help spot when there are no forward observers. Only apply if you're up for a challenge!

Any other vital information will be determined once the sign ups are complete (Squad assignments, equipment hand-outs and the like)

Players and Platoon Roster

Spoiler (click to show/hide)
« Last Edit: June 29, 2011, 01:25:36 pm by Knave »
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Knave

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Re: Interest Check – Charlie Company 40k (Warhammer 40k meets Vietnam)
« Reply #1 on: June 06, 2011, 02:19:21 pm »

Rules: (More to Come)

IMPORTANT NOTE: Some weapons and things may function differently than the Warhammer universe we all know and love. Don't assume anything! Feel free to ask.

Expertise:
Each character's skill is determined by expertise. This can normally range anywhere from 2 for total greenhorn to 9 for bad ass veteran. Your starting expertise will be determined by a random roll of d6+1 the first time your squad comes under fire. If you need to make any expertise rolls before then, you will be assumed to have a rating of 5.

Movement: At the start of each turn I'll be posting the game map. From there you'll tell me what movement stance your characters will take and where in general they'll be moving.

The four stances are:

Patrol: Standard movement, you move 8. Your characters are on the look out for traps and ambushes.
Charge: Fast move. Move 24, your characters are fully focused on getting to a specific area and will trigger traps and be hit by fire much more easily. Need an expertise roll to pass, otherwise they only move at patrol.
March: Fast move. Like Charge, but only move 16 and don't need an expertise roll. Useful for moving rapidly in SECURE areas.
Combat: Players are firing, or expecting fire soon, they are making full use of cover and expecting booby traps. move 4.

Communication: unless your character has a Radio man nearby, try to keep IC chatter down to those who can hear you nearby. If your squad is pinned down by an MG nest and needs support, send a runner to hook up with your platoon leader, he'll determine what to do!

Likewise with HQ. You want some arty cover on that tree line? Call it in. But be specific!

Visibility:
The forests on this world are thick and hard to see through. Sometimes enemy fire will be concealed and you may only known the general direction of where the fire is coming from. You can always fire at anything you may think could contain an enemy, but it will suffer a penalty.

Detachment:
You lead your squad. You can order them to do things! Want someone to escort those prisoners you just took? You can do that! Just keep in mind if they are detached from all player commands then I will control them until they rejoin your team! Depending on your character's expertise, they may take a while to get back, or they may run into an unknown position.

Composition of OpFor:

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« Last Edit: June 07, 2011, 01:56:28 pm by Knave »
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adwarf

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Re: Interest Check – Charlie Company 40k (Warhammer 40k meets Vietnam)
« Reply #2 on: June 06, 2011, 03:48:43 pm »

It is quite doable, and it sounds like a fun idea, so I am IN
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Knave

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Re: Interest Check – Charlie Company 40k (Warhammer 40k meets Vietnam)
« Reply #3 on: June 06, 2011, 04:32:02 pm »

Well thank you for the vote of confidence!

If I can get 4-5 like minded players I shall put this together.
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EagleV

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Re: Interest Check – Charlie Company 40k (Warhammer 40k meets Vietnam)
« Reply #4 on: June 07, 2011, 05:33:10 am »

I'm interested.
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Quote from: Robert Donoghue and Fred Hicks
There are three things you must learn if you wish to defeat me, my young pupil. First, you must look within yourself and find your core of strength. Second, your mind and body must be in perfect unison. Third...
*WHACK*
Third, stop listening when you should be fighting.

Strife26

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Re: Interest Check – Charlie Company 40k (Warhammer 40k meets Vietnam)
« Reply #5 on: June 07, 2011, 05:36:01 am »

I suppose that I'll show some interest, but my time has serious and unpredictable restraints.
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rangarkash

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Re: Interest Check – Charlie Company 40k (Warhammer 40k meets Vietnam)
« Reply #6 on: June 07, 2011, 06:27:48 am »

I'm always for 40K RP. :D

Word of warning, I may be less than daily active, as I'm in exam season. I am a huge procrastinator, however, so I won't be off for too long. xD
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Knave

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Re: Charlie Company 40k (Warhammer 40k meets Vietnam) - Sign-ups!
« Reply #7 on: June 07, 2011, 12:54:50 pm »

Hmm, this seems to be enough interest to start sign-ups!  8)

Anyone who posted they are interested are first-in-line for a character. post a character and you'll be in, otherwise I'll shift you to the waiting list if I don't hear from you guys.
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adwarf

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Re: Charlie Company 40k (Warhammer 40k meets Vietnam) - Sign-ups!
« Reply #8 on: June 07, 2011, 01:01:43 pm »

Name: Wulfric Paidar
Personality: Jack is a straight forward guy, adn prefers the heads on guns blazing routine in battle. He is the first man into a fight, adn the last man to leave one. He would lay his life down for his allies if it means they could live another day.
Bio: Jack grew up in the slums of a very corrupted city. All the people who had power were either being paid off to do nothing, or greedy for more power, so he did his best to help those around him, and at one point even lead an attack against the rich of that city. In the end he was such a good fighter that they won, but to keep his people from being punished for their actions, adn to keep their town him, and all of the surviving rebels joined the IG to spare their people.
Apply for Platoon Lead: N

« Last Edit: June 07, 2011, 01:41:40 pm by adwarf »
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Dwarmin

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Re: Charlie Company 40k (Warhammer 40k meets Vietnam) - Sign-ups!
« Reply #9 on: June 07, 2011, 01:09:29 pm »

Hmm...cue all along the watchtower while we ride to die in helicopters.

Name: Carnus Tacitus
Personality: Bloody minded and perpetually bored, even in life or death situations.
Bio: Churned out from basic, slept with the wrong woman, sent to Junkar to die.
Apply for Platoon Lead: N

http://www.heresy-online.net/forums/misc.php?do=page&template=smnames<-- Imperial name Generator :)

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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Knave

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Re: Charlie Company 40k (Warhammer 40k meets Vietnam) - Sign-ups!
« Reply #10 on: June 07, 2011, 01:16:34 pm »

Hmm...cue all along the watchtower while we ride to die in helicopters.

Name: Carnus Tacitus
Personality: Bloody minded and perpetually bored, even in life or death situations.
Bio: Churned out from basic, slept with the wrong woman, sent to Junkar to die.
Apply for Platoon Lead: N

http://www.heresy-online.net/forums/misc.php?do=page&template=smnames<-- Imperial name Generator :)

Ooo nice link,  :o added to main post!
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USEC_OFFICER

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Re: Charlie Company 40k (Warhammer 40k meets Vietnam) - Sign-ups!
« Reply #11 on: June 07, 2011, 01:24:50 pm »

...

I'll post my character up later. Right now I'm IN.
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Dwarmin

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Re: Charlie Company 40k (Warhammer 40k meets Vietnam) - Sign-ups!
« Reply #12 on: June 07, 2011, 01:32:10 pm »

Ooo nice link,  :o added to main post!

No problem! It will be more intersting if everyone has Warhammery names.

I was torn between Carnus Tacitus and Halbrecht Volcanus... :-\
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Ahra

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Re: Charlie Company 40k (Warhammer 40k meets Vietnam) - Sign-ups!
« Reply #13 on: June 07, 2011, 01:36:37 pm »

Name: Calleus hearm Arghun Ezekiel
Personality: hardcore pyromaniac, warning dont give him an melta. ask his teammates.
Bio: street kid, used to throw molotovs at everyone he didnt like, until the armed forced temped with flamers....
Apply for Platoon Lead: N
IN (or waitlist)
« Last Edit: June 07, 2011, 01:38:43 pm by Ahra »
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

adwarf

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Re: Charlie Company 40k (Warhammer 40k meets Vietnam) - Sign-ups!
« Reply #14 on: June 07, 2011, 01:40:53 pm »

Fixing name no and thanks so much for the name generator.
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