Same with every aspect of society. "I don't wanna pay for [anything]," is killing the US. I don't care if people don't feel like paying for things; no one does. In the real world, you never get something for nothing. Things do not appear out of thin air and at some point, things fall apart unless supported with something.
Except, of course, that most of the media I consume and enjoy doesn't, actually, cost me anything dollar amount wise - and not because I steal it! The contributions you make here, the forum games thread, the conversations with friends, etc. and so on.
It might be not so much that people don't want to pay for this stuff, but rather that the opportunity cost isn't worth it unless it's free.
After all, you may not be getting any of it, but I'm "paying" for a show I pirate off the internet - I'm losing an amount of time from my life equal to the length of the show. There are shows you would literally need to pay me to watch, because the opportunity cost of watching that show is so high, BEFORE I spend a single cent on it.
We live in an era of abundant, collaborative, shared media, and to a large extent we always have. The cost of a digital good is independent of scarcity - they are infinitely abundant once created. Thus, they can only derive their worth in comparison to other similar goods.
The biggest obstacle to your song or book or game succeeding, and to you getting compensated for it, isn't pirates and it never has been - its the fact that we can get things of equivalent or greater value for a lot less, because so many people are churning out content and asking nothing in return (in many ways fulfilling their obligation to society you so adore!)
It is not pirates that are killing the music and movie and game industries.
It's kindness.