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Author Topic: Making Goblins & other entities attack earlier / more frequently  (Read 536 times)

ExaltedLeader

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Hello; I'm just looking over the raw for the default entities and trying to figure out what numbers I would need to change for the Goblins to start sending sieges much earlier than they normally do (say, when I have a fortress population of 10 instead of when I have a fortress population of 80).

Could anyone give me some idea of what numbers to adjust, and how to adjust them?
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Montague

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Re: Making Goblins & other entities attack earlier / more frequently
« Reply #1 on: June 03, 2011, 12:05:31 am »

Go to the raws file and go to 'entity_default'

Scroll down to the goblins where it says

   [PROGRESS_TRIGGER_POPULATION:2]
   [PROGRESS_TRIGGER_PRODUCTION:2]
   [PROGRESS_TRIGGER_TRADE:2]
   [PROGRESS_TRIGGER_POP_SIEGE:3]
   [PROGRESS_TRIGGER_PROD_SIEGE:0]
   [PROGRESS_TRIGGER_TRADE_SIEGE:0]

Change these to lower numbers greater then zero and you will have sooner siegers and attacks.
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