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Author Topic: Colonies at War: Hyper Edition: Roleplaying/Discussion Thread  (Read 65854 times)

Phantom

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Re: Colonies at War: Hyper Edition: Roleplaying/Discussion Thread
« Reply #480 on: August 29, 2011, 02:45:26 am »

Well, let's look at this. You have absolutely no ICBM defense, so as my troops advance on you with actual use of combined arms while two of your generals go dancing about in the old capital of some bygone civilization, there will be random flying shrapnel warheads everywhere.

That, and I can always buy a frigate and ship it over to your capital. Or your meager navy.


...And let's not forget that you're a Tier 2 nation.
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Terenos

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Re: Colonies at War: Hyper Edition: Roleplaying/Discussion Thread
« Reply #481 on: August 29, 2011, 02:51:56 am »

$1,657,000 to spend this turn. Generals better than anything that the world has. Safe production capacity. Generation 3 available to me.

But hey. I'm a peaceful person. I took out Taricus cause it looked like he was gunning for me. I took out Canuckia cause there were no defenses, and my army was right there.
War might be the way. By all means force my hand. Lets see how things go.
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But despite what you've been told, I once had a soul. Left somewhere behind...

Phantom

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Re: Colonies at War: Hyper Edition: Roleplaying/Discussion Thread
« Reply #482 on: August 29, 2011, 02:54:33 am »

...Just don't attack Seportia, and you won't have to worry about an annoying horsefly.
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Terenos

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Re: Colonies at War: Hyper Edition: Roleplaying/Discussion Thread
« Reply #483 on: August 29, 2011, 03:00:26 am »

Down. Sit. Stay.

I respect the neutrality of the nation of Seportia. They will be offered a place in the world government crafted by the Unity, when the time comes.
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Phantom

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Re: Colonies at War: Hyper Edition: Roleplaying/Discussion Thread
« Reply #484 on: August 29, 2011, 03:03:56 am »

Just no annexations now on. Or expansions down south. Or including me in YOUR imperfect World Without Borders. Darned feudalists. Also, er, why use Roman Militia when regular infantry is cheaper?
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Terenos

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Re: Colonies at War: Hyper Edition: Roleplaying/Discussion Thread
« Reply #485 on: August 29, 2011, 03:12:41 am »

Well, Roman Militia are superior to Militia, strictly speaking. Although I suppose 3 Militia beats 2 Roman Militia in raw strength. But not by much.

Also, I never built any roman militia. JF did. I just inherited them with his empire.
On a completely unrelated note: USEC! Does ICBM tech 4 give me any new warheads or missiles? Or are those going to be under named projects? Im fine either way!
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Phantom

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Re: Colonies at War: Hyper Edition: Roleplaying/Discussion Thread
« Reply #486 on: August 29, 2011, 03:17:41 am »

...Well JF wasted his money on expensive as shit Militia that or 1.5x the cost of Militia when still superior troops are affordable.
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Sheb

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Re: Colonies at War: Hyper Edition: Roleplaying/Discussion Thread
« Reply #487 on: August 29, 2011, 01:34:01 pm »

Hey, it's JF, that's normal.

Also, Terenos, do I get a place in your future world government? I did help you a lot with all those shiny tech you got.

Also, do you mind if I colonize that bit of land on your continent?
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Terenos

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Re: Colonies at War: Hyper Edition: Roleplaying/Discussion Thread
« Reply #488 on: August 29, 2011, 01:56:37 pm »

According to my notes Sheb, no. No you do not. You did help me, but..*shrug*
I suppose you refer to 61? Yes. I mind.
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Sheb

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Re: Colonies at War: Hyper Edition: Roleplaying/Discussion Thread
« Reply #489 on: August 29, 2011, 02:03:24 pm »

Geez, I love world government. Well, I'll have to do my own then. Or at least plan some nice retirement place before I get curb-stomped by your troops.
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Phantom

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Re: Colonies at War: Hyper Edition: Roleplaying/Discussion Thread
« Reply #490 on: August 29, 2011, 02:05:30 pm »

...You could always follow an approach like you did with Egypt. Merge with Tri'nala, vassalize/conquer the shit out of everyone else.
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Sheb

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Re: Colonies at War: Hyper Edition: Roleplaying/Discussion Thread
« Reply #491 on: August 29, 2011, 02:08:03 pm »

Except Egypt and the Imperialist Bastards were like best buddies forever. We were ally from the beginning, and helped each other a lot. And owned the world between us. Whereas Tri'nala and I were still at war last turn, and only stopped because Terenos is sure to win otherwise. :p

No, not an option.
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

Phantom

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Re: Colonies at War: Hyper Edition: Roleplaying/Discussion Thread
« Reply #492 on: August 29, 2011, 02:10:15 pm »

...You could just go act like America with their ICBMs.
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Terenos

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Re: Colonies at War: Hyper Edition: Roleplaying/Discussion Thread
« Reply #493 on: August 29, 2011, 02:19:26 pm »

Sorry Sheb, but I'm forced to deny you any possible victory, shared or otherwise. As you had the last one.

Now handing out brutal curb-stompings! Line up and get yours today. Or you can simply surrender to the forces of the Unity!
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adwarf

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Re: Colonies at War: Hyper Edition: Roleplaying/Discussion Thread
« Reply #494 on: August 29, 2011, 02:20:59 pm »

Can I create Gen 2 units yet?
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