By the by, How far can our armies move in a given turn? Is it a restriction based on units? For example (And lets not read this as a declaration of anything but my need to clarify some rules) How long would it take for a militia in Bounty to reach Paradiso? Or a ship out from Assailia to reach the lands of Canuckia? Or any X to Y distance question. As I'm curious and feel it might come up quickly.
I suppose I should have explained this better, so here it goes:
For land units (And air units that want to move like land units) It depends on who controls the provinces in question. Movement along friendly provinces is infinite
1. Moving from Paradiso to Bounty will take only 1 turn, as long as a uninterupted chain of provinces exists between them. Allied provinces also count to this movement rule.
Sea units can't move through provinces, but can move through 5 sea zones a turn
2, as long as nothing (like an enemy fleet) can block them. So moving from Assailia to the lands Canuckia only takes one turn.
Air units can move like land units, but they also have a special form of movement. They can fly over any three provinces/sea zones a turn. It doesn't matter what provinces/sea zones they are. The only two things that matter are:
1. That the province they take off from is controlled by youself or an ally.
2.a. The province that they land in is controlled by yourself or an ally.
2.b. There is a valid target to attack in their destination.
Air units can't take off or land in wilderness.
By the by, How far can our armies move in a given turn? Is it a restriction based on units? For example (And lets not read this as a declaration of anything but my need to clarify some rules) How long would it take for a militia in Bounty to reach Paradiso? Or a ship out from Assailia to reach the lands of Canuckia? Or any X to Y distance question. As I'm curious and feel it might come up quickly.
I think that wasteland can only be crossed 1/turn, but I could be wrong. No idea on occupied territory.
Wilderness and enemy provinces
3 can only be crossed at 1 per turn.
Hope this helps.
1. If you didn't notice, in game the turns take more than a year (though its rapidly reducing to a year a turn).
2. Again, due to in game turn length. A lack of logestical support (and for fairness sake) prevents them from moving further.
3. Since you have to attack any enemy units in that province, and pacify it.