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Author Topic: Colonies at War: Hyper Edition: Roleplaying/Discussion Thread  (Read 65101 times)

ggamer

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Re: Colonies at War: Hyper Edition: Roleplaying Thread
« Reply #45 on: June 03, 2011, 12:20:48 pm »

"Friends,

With the end to the ESS Pwenet, the USSE nearly collapsed. I say nearly collapsed, for part of it, of its civilization and greatness are still around. Most of it, they're still around in your heart and minds, for I know you all long for the wealth and security only it can provide.

I suggest the following. Let all of us join in a common agreement to make the best use of those lands and defend them. Only through unity can humanity prevail again."

Comrade Pharaoh,

You have led us to peace and unity on Earth. I trust that now we can have peace and unity on this planet. The Republic and I will follow you every step of the way.

Whoever is responding, stay away from our borders. You will be shot on sight.

Such an empty threat when we all basically have rusty cannons and pea shooters, comrade Vallander.

ggamer

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Re: Colonies at War: Hyper Edition: Roleplaying Thread
« Reply #46 on: June 03, 2011, 05:48:06 pm »

((This is actually a post I was making last night, so sorry if it's irrelevant.))

ggamer, check the espionage missions. I've added two (highly useful) new ones just for you.

Thanks bro.

So I was going to write a radio announcment in danish.

Spoiler: Original English (click to show/hide)

Once I translated it to Danish, I translated it back to English.

Spoiler: Danish ==> English (click to show/hide)

thought it was interesting.

Criptfeind

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Re: Colonies at War: Hyper Edition: Roleplaying/Discussion Thread
« Reply #47 on: June 04, 2011, 04:02:13 pm »

I have plenty of eyes. Like three jars full.

At any rate, I was trying to finish setting up my diplomacy before I made my turn, but it is going a little slow in some ways. I will get my turn in soon hopefully. Hopefully in no more then two days.
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Sheb

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Re: Colonies at War: Hyper Edition: Roleplaying/Discussion Thread
« Reply #48 on: June 04, 2011, 04:58:46 pm »

Come on Critp, just do you rturn already. You just need to slect which land to settle.
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

CyberGenesis

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Re: Colonies at War: Hyper Edition: Roleplaying/Discussion Thread
« Reply #49 on: June 04, 2011, 07:22:06 pm »

its turn 1...there isnt enough diplomacy to last that long
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Everything below this line is a distant memory
------------------------------------------------------
Evil Genius - Round 1 - Concluded
Evil Genius - Round 2 - Scrapped
Planet@War: Starting Soon

USEC_OFFICER

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Re: Colonies at War: Hyper Edition: Roleplaying/Discussion Thread
« Reply #50 on: June 04, 2011, 10:05:21 pm »

I won't be able to update tomorrow, so I can't update before Monday anyways. Just get it in by then.
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Criptfeind

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Re: Colonies at War: Hyper Edition: Roleplaying/Discussion Thread
« Reply #51 on: June 04, 2011, 10:30:28 pm »

Eh, sorry you guys. I will try to get it up tonight. (Though it looks like it may not matter)
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Terenos

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Re: Colonies at War: Hyper Edition: Roleplaying/Discussion Thread
« Reply #52 on: June 04, 2011, 10:48:22 pm »

No worries. Plenty of time. Cant burn out the GM if we aint even clamoring for turns, can we?!
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But despite what you've been told, I once had a soul. Left somewhere behind...

Taricus

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Re: Colonies at War: Hyper Edition: Roleplaying/Discussion Thread
« Reply #53 on: June 07, 2011, 06:02:13 pm »

Note to Faclon: It's Electro-magentic PULSE weaponry...
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Criptfeind

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Re: Colonies at War: Hyper Edition: Roleplaying/Discussion Thread
« Reply #54 on: June 07, 2011, 06:03:57 pm »

Sorry. Forgot about this thread.
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Fniff

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Re: Colonies at War: Hyper Edition: Roleplaying/Discussion Thread
« Reply #55 on: June 07, 2011, 06:09:26 pm »

John, want to have a treaty of peace for five turns?
« Last Edit: June 07, 2011, 06:16:03 pm by Fniff »
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Criptfeind

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Re: Colonies at War: Hyper Edition: Roleplaying/Discussion Thread
« Reply #56 on: June 07, 2011, 06:12:14 pm »

Fniff, no offense, and normally I would not help out potential rivals, but allying with John is a really really bad idea.
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Fniff

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Re: Colonies at War: Hyper Edition: Roleplaying/Discussion Thread
« Reply #57 on: June 07, 2011, 06:14:14 pm »

Hmm.

Maybe I should say Treaty of peace for five turns instead.

CyberGenesis

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Re: Colonies at War: Hyper Edition: Roleplaying/Discussion Thread
« Reply #58 on: June 07, 2011, 07:43:37 pm »

Fniff, as made mention of NUMEROUS TIMES - This is how John operates. He postures, gets beat down, claims he didnt start it and then gets butthurt when he gets killed by the people he paid to save him. He was even offered asylum by a player in the F@W game on the condition he shut his piehole long enough to stop giving everyone a reason to kill him - he didnt. So i let him die.

As we can see, he learned nothing and still has the diplomatic skills of a rhino in heat.
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Everything below this line is a distant memory
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Evil Genius - Round 1 - Concluded
Evil Genius - Round 2 - Scrapped
Planet@War: Starting Soon

Fniff

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Re: Colonies at War: Hyper Edition: Roleplaying/Discussion Thread
« Reply #59 on: June 07, 2011, 07:52:59 pm »

Fniff, as made mention of NUMEROUS TIMES - This is how John operates. He postures, gets beat down, claims he didnt start it and then gets butthurt when he gets killed by the people he paid to save him. He was even offered asylum by a player in the F@W game on the condition he shut his piehole long enough to stop giving everyone a reason to kill him - he didnt. So i let him die.

As we can see, he learned nothing and still has the diplomatic skills of a rhino in heat.

It's just a game. What do I stand to lose in real life?
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