Only complaint i have is that the 100% rebellion rate in formerly owned terits seems over powered for something someone has had possession of for several turns. Given the amount of time spent under another player's control and the timeframe of a turn, Immigration and Emmigration should slowly effect the ethnicity of a territory.
Yes, immigration and emigration would slowly effect the ethnicity of a territory, but the effects wouldn't be large enough to affect the ethnicity in such a small time scale (You could tell your troops to forcefully evict people of a certain ethnicity, but then you would need to recolonize that province). Think of it this way, the amount of in-game time is comparable to the amount of time that the Nazis occupied France, yet the French did not become a minority in that time.
QUESTION: With higher rankings in OT can you re-train officers? Instead of firing and rehiring? I uess it doesnt logistically make a difference since that can be spawned anywhere.
For in game purposes, re-training officers would cost as must as hiring a new officer. The costs of education would be the same no matter who gets the education.
Question 2: USEC! I need an executive vote on 111...does the point touch 105? yes/no
No, it does not. If the two provinces were touching, I would have tried to make it more obvious.
..In addition, What is up with the names of my commanders? They're always so similar. Its..A little disconcerting man!
For the name generator I'm using, I accidentally picked a type of name that only had four examples. I only realized my mistake when I generated the name for your second commander.
Also: my 2nd and 3rd armies are lacking compliments. I dont know what's in/left of them
I'm sure that you didn't create any 2nd or 3rd armies. Maybe you implied their creation, and I took the order too literally.
Nice conscription tech JF. With even my level of logistics? 50% chance to revolt in an enemy zone and you grab 14 Infantry for 7 (84k in Rifles), and with Distrib - I only risk 1 province ^.^
Technically the provinces that Scardon gave you are a different ethnicity and thus get the 75% bonus to rebel (The provinces colonized by the USSE already have 100% chance to rebel), but seeing as they have nobody to join, yah, you only risk 1 province.
So..I'll just be waiting for Gen 3 to finalize my turn.And then the feeble forces of the world shall COWER before me.
Gen 3 units are comparable to Gen 1 units in the previous game, so they shouldn't be long in coming.