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Poll

Do you like internet spaceships?

Yes
- 8 (100%)
No
- 0 (0%)

Total Members Voted: 8

Voting closed: December 04, 2011, 07:33:48 pm


Pages: 1 ... 58 59 [60] 61 62 ... 151

Author Topic: Kael's [DFC] Server: Bay12 Teamspeak  (Read 178749 times)

Frumple

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Re: Kael's [DFC]Bay12 Server(s): Teamspeak for bay12 MP, Minecraft, Terraria
« Reply #885 on: November 08, 2011, 01:36:41 am »

Put in the dyndns thing again, apparently the raw IP address changed or somethin'. I was just on for a bit.
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SirAaronIII

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Re: Kael's [DFC]Bay12 Server(s): Teamspeak for bay12 MP, Minecraft, Terraria
« Reply #886 on: November 08, 2011, 01:54:50 am »

The Frumple man is right, you have to use the dyndns. I was lazy and just clicked the auto thing on the multiplayer connect menu. The new IP is 98.210.75.82:7777, for the curious.
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"I want to watch the sun setting below the horizon, thinking about my significance in this world. That's my dream."

KaelGotDwarves

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Re: Kael's [DFC]Bay12 Server(s): Teamspeak for bay12 MP, Minecraft, Terraria
« Reply #887 on: November 08, 2011, 03:21:40 am »

Yup, when comcast went down and back up they assigned me a new dynamic IP, that's why we have the virtual server locked at kaelserver.dyndns.org

MC Dirty

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Re: Kael's [DFC]Bay12 Server(s): Teamspeak for bay12 MP, Minecraft, Terraria
« Reply #888 on: November 08, 2011, 05:47:58 am »

<deleted>
« Last Edit: August 10, 2022, 06:07:08 pm by MC Dirty »
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Haspen

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Re: Kael's [DFC]Bay12 Server(s): Teamspeak for bay12 MP, Minecraft, Terraria
« Reply #889 on: November 08, 2011, 09:52:01 am »

PS Nixitur I took out the vertical hallway thing that lead to your house. Hope you don't mind.
Actually, I kind of do mind. :-\ A hellevator without a shaft just looks wrong to me.
Oh well, I guess it's not too big a deal as long as you don't put any blocks there. The whole point of my house and the connected hellevator was and is being able to fall from the very top to the very bottom without having to stop at any blocks or platforms. Which some people obviously didn't get because I regularly had to remove platforms from inside the shaft.

Never noticed any trap-platforms inside of it :o

Also, yay, server is back. I CAN HAS BUILDING MWAHAHA.
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MC Dirty

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Re: Kael's [DFC]Bay12 Server(s): Teamspeak for bay12 MP, Minecraft, Terraria
« Reply #890 on: November 08, 2011, 10:27:39 am »

<deleted>
« Last Edit: August 10, 2022, 08:48:46 pm by MC Dirty »
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Haspen

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Re: Kael's [DFC]Bay12 Server(s): Teamspeak for bay12 MP, Minecraft, Terraria
« Reply #891 on: November 08, 2011, 12:15:33 pm »

Guuuuys.

Spoiler: Can I demolish? :v (click to show/hide)

Basically, the village has most of buildings complete and we don't need this floating obsidian house anymore. And if someone needs nice place to spawn, there's 5 buildings AND an Inn with additional five rooms.

Can I destroy it, pleeeease? :v
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.

SirAaronIII

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Re: Kael's [DFC]Bay12 Server(s): Teamspeak for bay12 MP, Minecraft, Terraria
« Reply #893 on: November 08, 2011, 06:04:49 pm »

Break it but keep the crafting workshops and safe. It might be spawn protected though.
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MC Dirty

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Re: Kael's [DFC]Bay12 Server(s): Teamspeak for bay12 MP, Minecraft, Terraria
« Reply #894 on: November 08, 2011, 07:49:16 pm »

<deleted>
« Last Edit: August 10, 2022, 08:48:43 pm by MC Dirty »
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Frumple

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Re: Kael's [DFC]Bay12 Server(s): Teamspeak for bay12 MP, Minecraft, Terraria
« Reply #895 on: November 08, 2011, 07:50:21 pm »

Does whoever wanted that clay yesterday still want some? I ended up with a lil'over a hundred blocks of it digging out the torchsea (More of a torchlake right now, but it's a start...) and the start of my complex, and I don't think I'll need clay any time soon.
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SirAaronIII

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Re: Kael's [DFC]Bay12 Server(s): Teamspeak for bay12 MP, Minecraft, Terraria
« Reply #896 on: November 08, 2011, 07:52:24 pm »

I was about to start raging how you put blocks on the way between my house and the bottom of the world. But after joining the server, I realized that you actually didn't!
You are both gentlemen and scholars. :D
Thank you.
Does whoever wanted that clay yesterday still want some? I ended up with a lil'over a hundred blocks of it digging out the torchsea (More of a torchlake right now, but it's a start...) and the start of my complex, and I don't think I'll need clay any time soon.
If whoever needed it doesn't actually need it anymore, I'll take it. In an hour or so. Probably.
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"I want to watch the sun setting below the horizon, thinking about my significance in this world. That's my dream."

Frumple

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Re: Kael's [DFC]Bay12 Server(s): Teamspeak for bay12 MP, Minecraft, Terraria
« Reply #897 on: November 08, 2011, 09:41:06 pm »

Spoiler: Torchsea fishin'! (click to show/hide)
Fishin's alright, too. Got a nice spread of jellies up to yellow and plenty of blue jellyfish. S'fairly soothing :)

Also fairly easy to spearfish off the platform, hee.
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SirAaronIII

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Re: Kael's [DFC]Bay12 Server(s): Teamspeak for bay12 MP, Minecraft, Terraria
« Reply #898 on: November 08, 2011, 09:42:21 pm »

That actually looks really awesome. And fun to mess around in. I'm gonna have to take a visit down there sometime.

Anyway Haspen for the Azure district should I build some stairs up or have the houses be on the level of the platform?
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"I want to watch the sun setting below the horizon, thinking about my significance in this world. That's my dream."

Trapezohedron

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Re: Kael's [DFC]Bay12 Server(s): Teamspeak for bay12 MP, Minecraft, Terraria
« Reply #899 on: November 08, 2011, 09:49:21 pm »

Awww, I'm still banned. D: I wanted to see what you guys were building.
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Thank you for all the fish. It was a good run.
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