Maybe the You are X games should get their own subforum? The Forum Games section has grown enough to warrant another split, it's the most common singular type of game, and apparently different people read them.
I think we'd be better off with a subforum specifically for structured games with set players, leaving the main FG&R section for the games that require no real commitment.
Before I "borrowed" evilcherry's Vestigi Imperium idea, I had been kicking around three ideas:
1) A game based off of Person of Wizardry, except with multiple players. It would have largely been a sandbox world, with only minimal plot hooks. Archmage players ruining the world were expected. I probably won't ever do this one, due to the general lack of a point.
2) A game with a strategic map similar to Vanigo's Dawn of a New world, focusing on the colonization of the New World during the Age of Sail, in a potentially near-steampunk setting with magic. Each colony site would largely be abstracted out, with the bulk of the gameplay coming from ownership of specific resources. Players would choose to be:
A) Natives, starting out with more infrastructure and people, but fairly limited tech until they assimilated it somehow. The tech disadvantage wouldn't be crippling, and they would likely be similar to B) by mid-game.
B) Colonists cutoff from their homes (likely either the loss of an empire, or some sort of portal spell).
C) A colonial viceroy. They'd have additional random events to determine how much meddling their parent empire would do. They might get free resources one turn, only to be mandated to find a new supply of a rare resources to ship home the next. They would likely meddle with diplomacy, and impose sanctions and eventually invade if ignored or if the loaned troops suffer high casualties. I'm not sure how much fun it would be, but it might be an interesting experience.
3) A game remarkably similar in premise to Toaster's "The Outpost," strongly based off of old 'TBS' games such as
this. Four players mostly-cooperatively colonizing a new land, sending back resources to requisition new citizens or manufactured goods. Steampunk with magic. And plot. Probably.
I might get around to one of them after Fallen Imperium ends, if there's any demand.