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Author Topic: Colonies at War: Hyper Edition: Finished! (Finally!)  (Read 35301 times)

USEC_OFFICER

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Re: Colonies at War: Hyper Edition: Main Thread: Turn 11
« Reply #315 on: December 22, 2011, 03:35:22 pm »

Well, I'll need some time to digest this, as I'm currently working 11 hour a day week-end including, plus 2 hours of commuting.

Jesus. I suppose that I'll just have to wait then. I hope that you're doing something that you enjoy, and that it's not some kind of private hell for you.
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Sheb

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Re: Colonies at War: Hyper Edition: Main Thread: Turn 11
« Reply #316 on: December 22, 2011, 03:43:42 pm »

Well, actually it's not working but studying: the way Belgian higher education works, the year is split in two half of 14 weeks each, and at the end of each we got two weeks of "blocus" and two weeks of exams. And since I somehow tough it'd be a good idea to do two majors, I've got an INSANE amount of things to study. But yeah, I do enjoy it.
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

USEC_OFFICER

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Re: Colonies at War: Hyper Edition: Main Thread: Turn 11
« Reply #317 on: December 22, 2011, 03:45:32 pm »

Well, actually it's not working but studying: the way Belgian higher education works, the year is split in two half of 14 weeks each, and at the end of each we got two weeks of "blocus" and two weeks of exams. And since I somehow tough it'd be a good idea to do two majors, I've got an INSANE amount of things to study. But yeah, I do enjoy it.

Glad to hear it.
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USEC_OFFICER

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Re: Colonies at War: Hyper Edition: Main Thread: Turn 11
« Reply #318 on: December 23, 2011, 08:38:58 am »

Spoiler: Sacra (click to show/hide)

Since everyone knows of MajorMurray at this point, I'm just going to post this here.

Also, MajorMurray, if you want you can keep conscription. Or change it with Kholkoze Militia. At this point giving you conscription isn't going to change anything.
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Terenos

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Re: Colonies at War: Hyper Edition: Main Thread: Turn 11
« Reply #319 on: December 27, 2011, 03:53:50 pm »

Since peace seems beyond us..

Actions of the Roman-Unitarian Coalition
Funds:
Saved: $350,250
Taxes: $1,185,000
Economy: $1,320,000
Free Research: $60,000(Education Only) +$300,000 (Space Stations)
Income Subtotal: $2,855,250, +360,000 Research

----
Spoiler: Orders of the Unity! (click to show/hide)
-----
$58,250 Remaining
« Last Edit: December 28, 2011, 01:05:15 am by Terenos »
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But despite what you've been told, I once had a soul. Left somewhere behind...

CyberGenesis

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Re: Colonies at War: Hyper Edition: Main Thread: Turn 11
« Reply #320 on: December 28, 2011, 01:13:45 am »

INCOME: 1.060m
SAVINGS: 331,250
-500*10 generals(5k)
-----
$1,386,250

Spoiler: Orders of the Nalian (click to show/hide)

End Results:
+$1,386,250
-$1,377,000

Saved: $9,250
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Everything below this line is a distant memory
------------------------------------------------------
Evil Genius - Round 1 - Concluded
Evil Genius - Round 2 - Scrapped
Planet@War: Starting Soon

USEC_OFFICER

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Re: Colonies at War: Hyper Edition: Finished! (Finally!)
« Reply #321 on: January 06, 2012, 04:37:39 pm »

The Conclusion
8.2.102



Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)

Yes, it's finally over. It's been fun, at least up to the point where I was taking 2 months for a single turn. Gregor was always going to be assassinated. I'm not sure why, but it seemed like something that would happen to him eventually.

If you have been reading the roleplaying/diplomacy thread, then you'll know that the next game will take place in June(ish) (Which coincidentally was when this game was supposed to start), and will be set in Pseudo-Europe, 800 AD. Hopefully I'll see you there. Obviously everybody who's played this game will get a free pass into the next game. Hopefully I'll be able to post more turns, not less, for the next game. After all, medieval Europe isn't fun if you don't have at least one crusade, right?
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Sheb

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Re: Colonies at War: Hyper Edition: Finished! (Finally!)
« Reply #322 on: January 06, 2012, 04:55:37 pm »

I still maintain I didn't loose. Your strategy can nothing against my bad faith Terenos!
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Quote from: Paul-Henry Spaak
Europe consists only of small countries, some of which know it and some of which don’t yet.

ggamer

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Re: Colonies at War: Hyper Edition: Finished! (Finally!)
« Reply #323 on: January 06, 2012, 05:31:20 pm »

heres to hoping that the next game goes smoothly bros! it's been fun.

HAH! I outlived all you motherfuckers except for those two guys I don't know!

Phantom

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Re: Colonies at War: Hyper Edition: Finished! (Finally!)
« Reply #324 on: January 06, 2012, 05:35:44 pm »

Hah! The Foreman lives on, AND the Unitarian governor was killed!


High five Murray, we outlasted everyone!
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adwarf

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Re: Colonies at War: Hyper Edition: Finished! (Finally!)
« Reply #325 on: January 06, 2012, 05:44:07 pm »

Stupid Secretary should have taken her with me ...
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Taricus

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Re: Colonies at War: Hyper Edition: Finished! (Finally!)
« Reply #326 on: January 06, 2012, 07:06:19 pm »

And, now, for some proof that I faked that death :P


18 of March, 71.

Paladin look over the sea of stars before him, onboard the one of the unity's newly built colony ships. Near him on a holo-screen was a news reel on his "Supposed" death.

"Heh, the fools fell for that. And with every trace of our culture off the planet and into this ship, We have no connections to this world. KYARI?"

A cold, robotic tone answered, an AI, one built into the ship on the Ligorians insistence, deftly and calmly.

"Course is plotted, calculations are around 90% complete. Everyone on-board is ready for the journey, stores are at ~99%, and the craft itself will be ready in approximately 5 to ten minutes after the calcuations are complete. And your tea should be on-route sir."

"Excellent. Once everything is ready, we can leave for our futures ahead and leave this forsaken planet behind."

'Paladin' reclined in his chair, satisfied at the outcome of this entire series of events. This was as it good as it would've ever got, even if the unity was a bit too preachy about the dangers of artifical intelligence. At that moment, the door opened by a young woman in Ligorian battle armour, carrying a tray with a few cups and a teapot on it. She set the tray down on the table infront, then filled the both the cups up with the tea and took her cup to her table, decorated with a framed Steel Cresent 1st class for her actions in the uprising, and an old command cap on a miniture hatstand, but otherwise a bare table.

"Thank you Sarah."

Paladin, at long last, took his helmet off, and began sipping the tea.

Camera zooms to be out the window, then flies back until the entire ship is in view, then fade to black and credits.
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We sided with the holocaust for a fucking +1 roll

USEC_OFFICER

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Re: Colonies at War: Hyper Edition: Finished! (Finally!)
« Reply #327 on: January 06, 2012, 07:18:46 pm »

Actually, it'll have to be a privately made colony ship. The Unity is still exploring the outer solar system. Their colony ships won't be ready until around 200.
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Taricus

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Re: Colonies at War: Hyper Edition: Finished! (Finally!)
« Reply #328 on: January 06, 2012, 07:27:59 pm »

Oh, fair enough. Just take it as Unity sponsored :P
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

MajorMurray

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Re: Colonies at War: Hyper Edition: Finished! (Finally!)
« Reply #329 on: January 09, 2012, 12:06:44 pm »

I'm guessing the Artificial Humans research never reached any heights at all. Since it didn't seem to effect anything at the ending. I was told that Cloning/Making people from tubes was highly frowned upon in this game's universe. I was thinking there would be some....controversy at least. A small hint at it in the end post. Oh well! At least Marcus survived. On to the next game when that comes around June(ish).

I've made up my mind USEC, I'll be around for next game. Glad to see you have no hard feelings towards me Phantom; Terenos was, well just the better choice of ally.
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