Turn 3
4.2.34
Rocky Start
Jesus. It's not like I had anything to do with dropping a chuck of the ship on those Japanese guys. It probably broke off the ship after deceleration. You should be blaming that asshole,
Osiris-1 broadcasting. I have no doubt that all the nations of this world are listening to this broadcast. I am pleased to say that the first of the rebel nations has fell into disarray, after a chuck of the ESS Pwenet crushed their leaders. Do they know that this is undoubtedly a form of divine retribution for their actions? Do the rest of the rebel nations know what is in store for them if they continue to resist the USSE? Of course not, else they would have not separated.
Once again, your attempts at colonization have disappointed me. It is only with the greatest amounts of luck that half of the colonies created have succeeded. I have no reason to say why these colonies collapsed. Poor planning is undoubtedly the cause of most of them. My sensors indicated that only now have you organized fleets to deliver supplies.
I have nothing else to say. With so many borders touching, the infighting will no doubt start again, just like on Earth. This ends my transmittion.
cut me off again!
-Country Ethnicity: British
-Number of Starting Provinces: ( 3 )
-Name of Starting Provinces: Heristania (3)
-Leader Name/Title: King Sherman/ Savior of The People
-Color: Yellow
-Government Type: Monarchy
-Military Leader: Hikari Shizume
For the desk of Bernard Gothe, Secretary to the King:
... Yes, I know that $5,000 is a trifle for investment into our economy, but it is all that our glorious King has given you...
Money: $0
Provinces: 3 - Heristania ($55,000): 9 Militia
Named Technologies: None
Ranked Technologies:
Officer Training: Election (1)
Logistics: Plunder/Pillaging (0)
Manufacturing: Factories (1)
Economy: Sparse (0) $5,000 towards the next rank.
Education: Self (0)
Morale: None (0)
Signalling: Runners (0)
Colonization: Basic Supplies (0)
Weaponry: Gunpowder (1) $25,000 towards the next rank.
Defensive Systems: Steel Helmets (1)
Espionage: None (0)
Counter-Espionage: None (0)
ICBM Technology: None (0)
Missile Defences: None (0)
AI Technology: None (0)
Country Name: Canuckia
Country Ethnicity: European
Number of Starting Province: 62
Name of Starting Province: Newalba
Leader Name: James Fuzziel Randal (J.F. Randal)
Leader Title: High Minister
Colour: Lime Green
Minutes from the House of Commons:
14:03 - It pleases me o say, as leader of the National Colonist Party (NCP), that... fleets of supply-planes have been organized to deliver needed supplies to our thriving colonies...
16:25 - This planet must be younger than we thought... Province 59 contains... a large lake, filled with enough fissionable material to turn it into a natural nuclear reactor... I estimate that investing $50,000 would be enough to utilize this boon...
Money: $0
Provinces: 62 - Newalba ($50,000): 2 Militia
59 - Roronto ($30,000): None
65 - Cenesy ($28,000): None
66 - Edmont ($25,000): None
Named Technologies: None
Ranked Technologies:
Officer Training: Election (1)
Logistics: Plunder/Pillaging (0)
Manufacturing: Cottage Industries (0)
Economy: Sparse (0)
Education: Self (0)
Morale: None (0)
Signalling: Runners (0)
Colonization: Regular Supply Drops (2) $5,000 towards the next rank.
Weaponry: Gunpowder (1)
Defensive Systems: Steel Helmets (1) $5,000 towards the next rank.
Espionage: None (0)
Counter-Espionage: None (0)
ICBM Technology: None (0)
Missile Defences: None (0)
AI Technology: None (0)
Country Name:United Socialist Sovietics Empire
Country Ethnicity: USSE patriots
Number of Starting Province: 90
Name of Starting Province: Neo-Cairo
Leader Name: That Other Pharaoh
Leader Title: First Pharaoh of the Central Comitee
Colour: Purple
Government Type:A weird mix of Soviet Socialism and absolute monarchy.
Government Officials/Ministers: Ministers get sent to the gulag so often that the ministry staff gave up writing new names on office's doors.
Leader's History: The Pharaoh woke up one day in Egypt and let one of the two most successful state on Earth. A nice alliance with the Imperialist Bastards made him into the leader of the world's first Megapower, although various comitee of the Communist Party still control a lot of things.
A Strongly Worded Complaint from the National Soviet:
Corrupt bourgeois ruler, we, the free workers, have decided to pigeon-hole the money you put aside for investment of our economy... Once the Scardon economic theory is sent and de-capitalized, we will use that money to further our goals of a communistic utopia...
Money: $0
Provinces: 90 - Neo-Cairo ($55,000): None
87 - Shebovgorod ($33,000): None
91 - Shebograd ($28,000): 3 Militia
92 - Neo-Alexandria ($33,000): None
93 - Sheboslavl ($34,000): None
95 - Abydos ($27,000): None
96 - Shebderevnya ($28,000): None
98 - Nitria ($25,000): None
Military Commanders:
Army General Thitmosept (Skills: 18)
Current Deployment: Awaiting orders in Shebograd.
Named Technologies: None
Ranked Technologies:
Officer Training: Election (1)
Logistics: Plunder/Pillaging (0)
Manufacturing: Factories (1)
Economy: Fledgling (1) ($5,000*8 Provinces = +$40,000 per turn.) $21,000 towards the next rank.
Education: Self (0)
Morale: None (0)
Signalling: Runners (0)
Colonization: Basic Supplies (0)
Weaponry: Gunpowder (1)
Defensive Systems: Steel Helmets (1)
Espionage: None (0)
Counter-Espionage: None (0)
ICBM Technology: None (0)
Missile Defences: None (0)
AI Technology: None (0)
-Country Name: The free lands of Scardon
-Country Ethnicity: Scandinavian
-Number of Starting Province: 108
-Name of Starting Provinces: Scardon
-Leader Name: Frederic the Red
-Leader Title:High Councilman
-Color: Dark Red
Transcript from the Scardonthing:
"Right. I bring good news and bad news. The good news is that the economy is stronger than ever. Unfortunately, several monopolies have developed after finding loopholes in our anti-monopoly laws. They're actually helping the economy right now, but we can leave them there forever."
"With the factory designs from the USSE, minus the communistic crap, work on improving our weaponry can continue faster than ever. Once the factories are in place, we'll finally have the infrastructure to make some practical, half-decent weapons."
Money: $0
Provinces: 108 - Scardon ($55,000): 1 Militia
100 - ? ($9,000): None
106 - Scardon North ($30,000): 1 Mechanized Militia
107 - Scardon West ($27,000): 1 Mechanized Militia\
Military Commanders:
Commander General Martin Rasmus (Skills: 24)
Current Deployment: Awaiting orders in Scardon North.
Named Technologies: None
Ranked Technologies:
Officer Training: Election (1)
Logistics: Plunder/Pillaging (0)
Manufacturing: Factories (1)
Economy: Monopolies (2) ($10,000*4 Provinces = +$40,000 a turn)
Education: Self (0)
Morale: None (0)
Signalling: Runners (0)
Colonization: Scout Craft (1)
Weaponry: Gunpowder (1) $17,000 towards the next rank.
Defensive Systems: Steel Helmets (1)
Espionage: None (0)
Counter-Espionage: None (0)
ICBM Technology: None (0)
Missile Defences: None (0)
AI Technology: None (0)
Country Name: Alland
Country Ethnicity: Allanders
Number of Starting Province: 21
Name of Starting Province: New Russia
Leader Name: Artyom Vallander
Leader Title: Tsar
Colour: Grey
Government Type: Tsarist autocracy
Anything Else: Most of the populace comes from Russia or Eastern Europe.
A Respectful Letter from a Boyar to Artyom Vallander:
...The increasing tensions with the N.R.E. has hampered our attempts to acquire scout craft... production is almost nonexistent... People who own the craft brought from the Pwenet refuse to sell them. Evidently they think that they could escape on them if the N.R.E. attacked...
Money: $0
Provinces: 21 - New Russia ($55,000): 2 Militia
Named Technologies: None
Ranked Technologies:
Officer Training: Election (1)
Logistics: Plunder/Pillaging (0)
Manufacturing: Cottage Industries (0)
Economy: Sparse (0)
Education: Self (0)
Morale: Full-time Cooks (1)
Signalling: Runners (0)
Colonization: Basic Supplies (0) $10,000 towards the next rank.
Weaponry: Gunpowder (1)
Defensive Systems: Steel Helmets (1)
Espionage: None (0)
Counter-Espionage: None (0)
ICBM Technology: None (0)
Missile Defences: None (0)
AI Technology: None (0)
Country Name: The Republic of Seportia
Country Ethnicity: Seportians
Number of Starting Province: 36
Name of Starting Province: Seportia
Leader Name: Jacob S. Renolds
Leader Title: Head of Council
Colour: Blue
Government Type: Republic with democracy, council men vote over laws, people vote the councilmen on impeachment or death/
Government Officials/Ministers: Charles Renolds, Head of Science. Eric Rushman, Head of Military. Mary Lenards, Head of Agriculture. These people are not councilmen, just represenatives.
Minutes from the Committee of the Economy:
J.I.> I'm pleased to report an increase across the board... admittedly, our economy might have once been considered second rate, but on a planet of third-rate economies...
Minutes from the Committee of Colonization:
E.I.> ... Fleets of scout craft are ready to support our colonists, finding them the information they need...
Minutes from the Committee of Experimental Weaponry:
C.R.> Continually, our efforts to improve our soldier's weaponry has been hampered by a lack of factories to produce the guns in a practical manner... With our current technology, we could make assault rifles, but it would take till high heaven until we make even for each and every soldier...
Money: $0
Provinces: 36 - Seportia ($50,000): 1 Militia
34 - ? ($29,000): None
35 - ? ($13,000): None
Named Technologies: $10,000 towards explosive troopers.
Ranked Technologies:
Officer Training: Election (1)
Logistics: Plunder/Pillaging (0)
Manufacturing: Cottage Industries (0)
Economy: Fledgling (1) ($5,000*3 Provinces = +$15,000 a turn.)
Education: Self (0)
Morale: None (0)
Signalling: Runners (0)
Colonization: Scout Craft (1)
Weaponry: Gunpowder (1) $10,000 towards the next rank.
Defensive Systems: Steel Helmets (1)
Espionage: None (0)
Counter-Espionage: None (0)
ICBM Technology: None (0)
Missile Defences: None (0)
AI Technology: None (0) $10,000 towards the next rank.
Country Name: The New Unity.
Country Ethnicity: Unitarians.
Number of Starting Province: 47
Name of Starting Province: Assailia.
Leader Name: Gregor Shaw
Leader Title: Prime Chancellor.
Colour: Orange (Its what I roll with. Ssh)
Government Type: Democratic Feudalism. (People are elected into 'nobility' caste, until public favor sways away from them.)
Broadcast Messages from the Desk of the Prime Chancellor:
Our wonderful government is pushing forward on all fronts... a umbilical-cord connects our colonies to the capital, supporting our brave colonists... We are rapidly becoming the most educated society in the planet, as our state-funded schools give each and every child the education he or her deserves... As our marvellous country moves forward into the brighter future, is it a wonder that our economy is booming?
Money: $0
Provinces: 47 - Assailia ($50,000): 1 Militia
44 - Bounty ($29,000): None
46 - Eden ($25,000): None
48 - Paradiso ($35,000): 1 Militia
Named Technologies: None
Ranked Technologies:
Officer Training: Election (1)
Logistics: Plunder/Pillaging (0)
Manufacturing: Cottage Industries (0)
Economy: Fledgling (1) ($5,000*4 Provinces = +$20,000 per turn.)
Education: Schools (1) (+10,000 free research a turn.)
Morale: None (0)
Signalling: Runners (0)
Colonization: Regular Supply Drops (2)
Weaponry: Gunpowder (1)
Defensive Systems: Steel Helmets (1)
Espionage: None (0)
Counter-Espionage: None (0)
ICBM Technology: None (0)
Missile Defences: None (0)
AI Technology: None (0)
Country Name: Republic Of Intergalactic Freedom (ROIF)
Country Ethnicity: Icelandic
Number of Starting Province: 73
Name of Starting Province: New Greenland
Leader Name: Byorn Yaartmyn
Leader Title: Prime Minister
Colour: Black
Government Type:
Democracy
Notable Government Officials:
Head of State: Jytmen Yahversky
Secretary of The Republic/Leader of the Prime Minister's cabinet: Jink Tahfer
President of the House of State: Hatnyyr Nikiil
Speaker of the House of the People: Raeykavicc Nawes
Scraps of Paper from Jink Tahfer's garbage:
... Finally. The bastards have been replaced with more professional officers... [We're promoting them from the ranks] At least until we can get some military institutes ready...
Money: $50,000
Provinces: 73 - New Greenland ($50,000): 1 Militia
Named Technologies: None
Ranked Technologies:
Officer Training: Promotion (2) $15,000 towards the next rank.
Logistics: Plunder/Pillaging (0)
Manufacturing: Cottage Industries (0)
Economy: Sparse (0)
Education: Self (0)
Morale: None (0)
Signalling: Runners (0)
Colonization: Basic Supplies (0)
Weaponry: Gunpowder (1)
Defensive Systems: Steel Helmets (1)
Espionage: None (0)
Counter-Espionage: None (0)
ICBM Technology: None (0)
Missile Defences: None (0)
AI Technology: None (0)
Country Name: The Imperial Republic of Rome (Full Name) | The New Roman Empire (Common Name) | N.R.E. (Slang and Military term)
Country Ethnicity: Roman.
Number of Starting Province: 15
Name of Starting Province: New Rome
Leader Name: Raniero Adalberto
Leader Title: Emperor Decimus IIV
Colour: Dark Green
Government Type: Imperial Republic
Government Officials/Ministers: All advisors are elected by the people. This constantly changes often as a result.
Anything Else: In an Emperial Republic, most advisors and Concil members are choosen from the nobility and royal blood. However, the people choose which of these nobles are in which office. There are 125 Nobles in office at one time, divided into four houses. The House of War, the House of Diplomacy, The house of Domestic, and the house of Gold. The houses goals are self expanitory. The overall Emperor, however, is not choosen by anyone, and is taken from the bloodline of the Empire.
Letters from the New Roman Senate:
... Work on our weapon research is proceeding slowly... We worry that the industrial and manufacturing infrastructure for our designs is not fully in place... Ideally, we'd have more factories for research and production... A better system of education should also improve our attempts on EMP theory...
Money: $0
Provinces: 15 - New Rome ($55,000): None
22 - Brutus's Folly ($25,000): 3 Militia
Military Commanders:
Legatus Gnaeus Regulus (Skills: 14)
Current Deployment: Awaiting orders in Brutus's Folly.
Named Technologies: Roman discipline. (Allows training of Roman Militia)
$10,000 towards Electro-Magnetic Particle Weaponry Theory.
Ranked Technologies:
Officer Training: Election (1)
Logistics: Plunder/Pillaging (0)
Manufacturing: Cottage Industries (0)
Economy: Sparse (0)
Education: Self (0)
Morale: None (0)
Signalling: Runners (0)
Colonization: Basic Supplies (0)
Weaponry: Gunpowder (1) $20,000 towards the next rank.
Defensive Systems: Steel Helmets (1)
Espionage: None (0)
Counter-Espionage: None (0)
ICBM Technology: None (0)
Missile Defences: None (0)
AI Technology: None (0)
Country Name: Tri'Nala
Country Ethnicity: Nalian
Number of Starting Province: 105
Name of Starting Province: Tri'Nala
Leader Name: Tearakudo A'Valti
Leader Title: President
Colour: Boisenberry Blue
Papers from President Tearakudo's In-pile:
... A'Valti, I am pleased to report that the Tri'Nala Colonial Air Fleet (TCAF) has been assembled... Viewing our recent results of our colonization efforts, the TCAF will be in high demand...
... a city has officially been founded in Moun. While exploring the coastline of Moun, we discovered an extensive tunnel system, running at least a kilometre into the coast... several engineers have already submitted designs to turn these tunnels into a drydock the likes of which the world has never seen...
Money: $5,000
Provinces: 105 - Tri'Nala ($55,000): 3 Militia
104 - Granseal ($33,000): None
109 - Galam ($28,000): None
111 - Polca ($29,000): None
112 - Moun ($56,000): None
Military Commanders:
Marshal Aminta Bayard (Skills: 14)
Current Deployment: Awaiting orders in Tri'Nala.
Named Technologies: None
Ranked Technologies:
Officer Training: Election (1)
Logistics: Plunder/Pillaging (0)
Manufacturing: Cottage Industries (0)
Economy: Fledgling (1) ($5,000* = +$ per turn.)
Education: Self (0)
Morale: None (0)
Signalling: Runners (0)
Colonization: Regular Supply Drops (2)
Weaponry: Gunpowder (1)
Defensive Systems: Steel Helmets (1)
Espionage: None (0)
Counter-Espionage: None (0)
ICBM Technology: None (0)
Missile Defences: None (0)
AI Technology: None (0)
Country Name: Ligoria
Country Ethnicity: Ligorian
Number of Starting Province: 54
Name of Starting Province: Taiseliton
Leader Name: "Paladin"
Leader Title: Emperor
Colour: Cyan
Government Type: Dictatorship, with a preferance for AI advisors.
From the Ligorian Board of Weaponry:
Several designs have been submitted... A lack of proper manufacturing equipment means that it might be several more years before our soldiers get their hands on these weapons...
From the Ligorian Board of Canal Construction:
Work on the canal was been started... Equipment has been purchased... Preliminary surveying has been completed... An estimated $82,000 is still required to finish this project.
Money: $0
Provinces: 54 - Taiseliton ($50,000): 2 Militia
52 - Verendling forest ($28,000): None
53 - Vorlothia plains ($26,000): None
55 - Sias woods ($32,000): None
57 - Corran jungle ($36,000): None
Named Technologies: None
Ranked Technologies:
Officer Training: Election (1)
Logistics: Plunder/Pillaging (0)
Manufacturing: Cottage Industries (0)
Economy: Sparse (0)
Education: Self (0) $10,000 towards the next rank.
Morale: None (0)
Signalling: Runners (0)
Colonization: Scout Craft (1)
Weaponry: Gunpowder (1) $48,000 towards the next rank.
Defensive Systems: Steel Helmets (1)
Espionage: None (0)
Counter-Espionage: None (0)
ICBM Technology: None (0)
Missile Defences: None (0)
AI Technology: None (0)
If anyone has any questions, please ask. Also, please point out any mistakes in your turn. Thank you.