Use that experience from the second version to fix the first battlesuit's design.
[ INT 9] Kangaroo start's to redesign the original battle suit using attributes using the Mk.2 but as he realises that it would require a massive powerpack for use. Fuck. Some other R&D engineer's laugh as they pass by "We arnt Space Marines. Hehehe" Damn. He got dissed by Nerds.
Schematic Get. Mk.3 IBS. [+2 To all Damage, +1 to Agi and Str, Visual Codec and Hud, Massive Powersupply, Clunky. Lasts 1 day.]
"Be advised team, thick foliage to your left would be an ideal hiding spot for, uh, corpses. Watch out for mines and pits. I mean, if I was placing mines, I would put them there. Also a swinging log trap like from Return of the Jedi! pew pew!"
Action: Experience/Advise caution against traps and mines
[Exp 1] Triage expertly details to the team about potential traps in the area, he takes his time detailing the various traps used in this enviroment, how to recognize them and how to safely disable them, heck. Even to plant them if they really wanted to.
Team Gets. +2 to all trap related rolls, And then. A ping comes up on the map you were viewing earlier labeled "Contact, Hephaestus" it appears to be 1 Kilometer exactly from where both teams are and 1 Kilometer from the facility
Try again.
[INT 5+1, 3] [Luck 1]
Terrier clears his nose, going for another whiff this time getting much more information than before, He smells tobacco smoke coming from the north but it is stationary. It seems his "outburst" didnt alert anyone.
Grab the weapon out of the trap!
[5+2,6] Beret glanced around for a method to get his rifle out of the pit, using a bit of ingenuity (and some of the information Triage linked to him). He slips in to the pit slowly, slings his rifle and glances around finally spotting the hole's in the side of the pit he pulls the spikes out and jams them in, creating a impromptu ladder and..[STR 4]. Scuttle up quickly and manage to save a spike for use later
Kill them and Hide the Bodies!
Poison Spider picks up the Guards weapons, both were carrying Skorpion SMG's. Nothing really special about them, when she searches the bodies she finds two clips for each weapon and a pair of frag grenades. They kill the poor saps. [INT 6,6] as they drag the corpse's over towards some bushes they leave drag marks, perceptible to the clever searcher and they break many small branches.