The four operatives retrieve their equipment quickly, gearing up with the standard apparel of Foxhound operative's leaving Kangaroo's IBR's untouched as he scuttled of towards the workshop and Five potentials move quickly with their theme music in their head as they get ready for what ever will be thrown at them. Triage settles in in front of a monitor with a trusty can of Mr.Pibb and the four operative's are holding onto ceiling loops as the Hangar door's open, The Vtol's propellers spin up and the rear bay door closes as the the props and thrusters push the aircraft out of the Seaborg and begins in quick ascention upward. Out the window's they can see the Seaborg is a monsterous ship, it hardly looks like an Cargo ship you've seen before really,To the east you see the first few rays of light peaking over the horizon
As the prop's tilt foward the operatives strap on their parachutes and make their final gear checks, The pilot shouts over the the roar of the twin turbo prop engine's as the rear door opens up "The Facility is not too far to the North! Its time to Jump!" A Green light flicks on and each operative rushes out the door and...
Jump!
[Agi 1] [Luck 8] She rushes out the bay door's first, making a perfect dive, pulling her 'chute at the correct altitude and gets caught by a gust of wind as she nearly hit breeze's past a pair of unaware Guards not alerting them but other wise seperated from the party, Landing to the East of the Facility
Jump!
[Agi 6][Luck 2] Terrier makes an absolutely standard Jump, he breezes down quickly behind a grove of Tree's he can see the trails that the guards use to get in and out of the facility, a simple trail cut and well worn from tramping boots, South of Facility
Jump!
[Agi 2][Luck 7] Ratel, Like Spider, make a nearly perfect swan dive out of the VTOL, flying unseen by the Guards but landing close to her and remaining out of sight, East of Facility
Jump!
[AGI 5][Luck 3] Beret makes a clumsy jump, pulling his 'chute much to late he is rattled when he hits the ground (-1 to Int Rolls Next turn) but otherwise Ok, Terrier is to the north of him, South of Facility
Make some Mk.2 Suits!
[INT 4] Heading off quickly to the worshop after being insulted that no one took any IBR's Kangaro quickly gets to work making MK.2 Suits, feeling that they are much simplier than the IBR's he rattles off 18 Mk.2 Suits before getting kicked out by a Researcher who had to work on "Important" stuff
True Name: Madison Birch
Code Name: Poison Spider
Operative or Support?: Operative
Skills: Psychic, Sniper, +1 with M14
Stats:
Strength: 2
Endurance: 2
Agility: 4
Intelligence: 5
Charisma: 8
Profile: Madison is of average size for a midwestern North American woman at 5'6 and 133 pounds. She also looks like your standard Wisconsin native as well, with dark amber hair and dark blue eyes. While she has some physical training and is no slouch with a handgun, her expertise lies in sneaking and circumventing security, whether its shutting down the cameras, sweet-talking the guards, or picking the lock on a door. Her codename, Poison Spider, was given for her ability to creep into enemy camps silently and destroy it without a trace, much like poison.
Inventory: M14/w 2x Tranq, 2x Lethal-Supressor
Stun Knife +1 to Melee, +3 to Stun Check Every other round
1911 2x Clip
Sneaking Suit W/ Vest 25% Against Bullets 50% Melee
Rage Syringe-2d4 STR and Agility Duration 1d60 minutes
Knockout 1d4 Hours
Death Pills
Ration 1dEND health restored
True Name: Arnold Sherman
Code Name: Triage
Operative or Support?: Support
Skills: Archive Diver, +1 To Investigate history of region, Connected:Medical Department
Stats:(21 Points)
Information Gathering: (6)
Reputation: (2)
Experience: (4)
Intelligence: (6)
Charisma: (3)
Bio:Arnold Sherman, codename "Triage" is a relatively new and unexperienced handler. He's got a few years of field medicine, engineering and researching under his belt, and his skills are often called upon, but he's rarely appreciated-he doesn't have the alligator blood needed to slug it out with his superiors-around the office, they don't have respect for him. Throwing his hat into the ring, he's staked what little reputation he has that he can perform under real life conditions when given the chance. It remains to be seen if Triage's first mission will be his last.
Physically, for a medium height caucasian male, he's remarkable only for the fact that he likes to work in panama hats, hawaiian shirts and flip flops. Antarctica would be ironic for him...
True Name: Craig Sanders
Codename: Tracking Terrier
Str: 2
End: 3
Agi: 7
Int: 5
Cha: 4
Skills: Blade Expert, Tracker (Smell), Double Attack
INV:Bladed Knuckles (+1 Str, +1 Melee)
Stun Knife +1 to Melee, +3 to Stun Check Every other round
Sneaking Suit W/ Vest 25% Against Bullets 50% Melee
Rage Syringe-2d4 STR and Agility Duration 1d60 minutes
Knockout 1d4 Hours
Death Pills
True Name : Kelly Olivero
Code Name: Silver Ratel
Operative or Support: Operative
Skills: Blade Expert, CQC
Stats -
Strength: 4
Endurance: 4
Agility: 6
Intelligence: 5
Charisma: 2
Background - Average height, athletic frame, dark brown hair and eyes, olive skin. Kelly Olivero has brought his skills to many organizations, but too many have tried to kill this assassin before for Kelly to be willing to join another agency. Freelancing is where the money is now, and if this last gig pays off well enough the newly codenamed Silver Ratel can retire.
INV: 3x Smoke, 1x Flash
Stun Knife +1 to Melee, +3 to Stun Check Every other round
1911 2xClips- Supressor
Sneaking Suit W/ Vest 25% Against Bullets 50% Melee
Rage Syringe-2d4 STR and Agility Duration 1d60 minutes
Knockout 1d4 Hours
Death Pills
Ration 1dEND health restored
True Name : Robert Charleson
Code Name: "Beret"
Operative or Support?: Operative
Skills: Long Gun Mastery, Heavy Weapons Mastery.
Stats:(21 Points)
Strength: 7
Endurance: 5
Agility: 2
Intelligence: 5
Charisma: 2
Background: "Beret" is an experienced soldier, serving multiple tours of duty for the United States. After getting generally fed up with the Army, he started freelancing his skills to the highest buyer. He is a tall muscular man with brown hair and eyes.
XM8 Rifle 5x Clip
Stun Knife +1 to Melee, +3 to Stun Check Every other round
Sneaking Suit W/ Vest 25% Against Bullets 50% Melee
Rage Syringe-2d4 STR and Agility Duration 1d60 minutes
Knockout 1d4 Hours
Death Pills
Ration 1dEND health restored
True Name : Taric Alerei
Code Name: Kangaroo
Operative or Support?: Support.
Skills: R&D, Engineering
Stats:
- Information Gathering: 2
- Reputation: 3
- Experience: 2
- Intelligence: 9
- Charisma: 4
Background: Taric is a young engineering recruit known for his ability to think abnormally (And still be relativly human to talk to). He took his codename from the kangaroo workshop in WW2, which specialized in turning commonwealth vehicles into APCs.
2x Infantry Battle Suit
2x IBR MK.1
36x Rage Syringes
Stealth Suit,Bulk +1 Melee Armor, +1 Small Arms, -1 Agility
-MK.2 +1 Against Melee
Rage Syringe-2d4 STR and Agility Duration 1d60 minutes
Knockout 1d4 Hours
Infantry Battle Suit MK.1 +2 To all Forms of Damage, +1 to Strength
Kevlar Vest MK.1 25% to +1 To Firearms, 50% To Melee
M1911
Ration 1dEND health restored
2x IBR MK.1
36x Rage Syringes
18x Mk.2 Stealth Suits
3x Ammo Crate
1x Medical Crate