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Author Topic: Werecapybara, wereskunk, were...?  (Read 14957 times)

kilakan

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Re: Werecapybara, wereskunk, were...?
« Reply #15 on: May 27, 2011, 04:35:40 pm »

weregrimlings these would screw over any early game fort.
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Nom nom nom

EmperorJon

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Re: Werecapybara, wereskunk, were...?
« Reply #16 on: May 27, 2011, 04:42:14 pm »

It's a wereduck!
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I think it's the way towns develop now. In the beginning, people move into a town. Then they start producing tables, which results in more and more tables. Soon tables represent a significant portion of the population, they start lobbying for new laws and regulations, putting people to greater and greater disadvantage...
Link for full quote. 'tis mighty funny.

Nighthawk

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Re: Werecapybara, wereskunk, were...?
« Reply #17 on: May 27, 2011, 04:45:37 pm »

The werehorse kicks you in the upper body tearing the heart and jamming the right false rib into the lungs!

Were dead meat when this update arrives. (Yes, throw the rotten tomatoes.)
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BunnyBob77

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Re: Werecapybara, wereskunk, were...?
« Reply #18 on: May 27, 2011, 06:37:10 pm »

So terrifying... like what if a dwarf came to your fortress... and the full moon came *begins hyperventilating* AND IT BECAME AN ELF!  OR A BADGER! our fortresses will be destroyed from within by the elven badger armies!  What if elves attacked and turned all your dwarves into wereelves!  Made of badgers!  Riding elephants!  FOREVER!!*Screams and falls to the floor, paralyzed by pure terror*
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SirAaronIII

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Re: Werecapybara, wereskunk, were...?
« Reply #19 on: May 27, 2011, 07:08:02 pm »

Wererutherers, weredralthas, werejabberers, wereelbirds. Ooh! Werevoraciouscavecrawlers!
Yay cavern creatures.
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"I want to watch the sun setting below the horizon, thinking about my significance in this world. That's my dream."

FluidDynamite

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Re: Werecapybara, wereskunk, were...?
« Reply #20 on: May 27, 2011, 09:41:18 pm »

Weregorlak!
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druid91

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Re: Werecapybara, wereskunk, were...?
« Reply #21 on: May 27, 2011, 10:42:52 pm »

What happens if you get more than one were curse on one guy?

Like some dude get's bit by a were tiger and then a were shark, aside from missing an arm what would happen?
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The least you could have done was throw down some booze and seasoning. Abyssal Monsters that Creatures of the Light Know Not Of aren't savages, y'know. Sharing's caring.

Javarock

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Re: Werecapybara, wereskunk, were...?
« Reply #22 on: May 27, 2011, 11:29:19 pm »

Hope my adventurer can gain it. Twill make him 100% more badass.
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“When you cut pieces out of the truth to avoid looking like a fool you end up looking like a moron instead.”
― Robin Hobb, Assassin's Apprentice

Kobold Troubadour

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Re: Werecapybara, wereskunk, were...?
« Reply #23 on: May 28, 2011, 12:25:50 am »

Hope my adventurer can gain it. Twill make him 100% more badass.
It would make Quests interviews/Requests weird though:

Mayor: Ah, thank you for finishing off the dreaded bandits and...Hmm...there something different about you since last time we talked...

Were-You: Arroo? Wa roo mean?

Mayor: Hm? did you grow your hair out? Uuh, did you have those claws and sharp fangs last week?

Were-You: Grr, Roo rambling crazy rings Mayor.

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[UTTERANCES] kinda' makes it hard for people to understand kobold songs...

Yoink

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Re: Werecapybara, wereskunk, were...?
« Reply #24 on: May 28, 2011, 03:25:34 am »

Hm... Panda people are already bad enough! D:

But, since this is a mega-update, I'm looking foward to seeing a ZOMBIE WERE-PANDA wrapped in ROTTING BANDAGES with an INSATIABLE TASTE for DWARVEN BLOOD perusing the UNHOLY SECRET SLAB OF DOOM, raising an army of ZOMBIE KOBOLDS and taking over a CRIME-RIDDEN city, ENSLAVING the MONSTROUS ARMIES lurking below in the CATACOMBS, and SIEGING MY FORTRESS!

Only in Dwarf Fortress, people! :D I so excited!!
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Booze is Life for Yoink

To deprive him of Drink is to steal divinity from God.
you need to reconsider your life
If there's any cause worth dying for, it's memes.

jaxy15

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Re: Werecapybara, wereskunk, were...?
« Reply #25 on: May 28, 2011, 04:38:30 am »

WERECARP
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Dwarf Fortress: Threats of metabolism.

Ahra

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Re: Werecapybara, wereskunk, were...?
« Reply #26 on: May 28, 2011, 04:43:06 am »

WERETROLL x5
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

Ringmaster

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Re: Werecapybara, wereskunk, were...?
« Reply #27 on: May 28, 2011, 05:06:57 am »

WEREGIANTCAVESPIDER
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EmperorJon

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Re: Werecapybara, wereskunk, were...?
« Reply #28 on: May 28, 2011, 06:16:20 am »

WEREGIANTDESERTSCORPION! Shiiiii!

I can see the Goblins turning up with one of their brethren in a cage... and you get a bit... scared. And they camp there. They camp until the full moon... then they open the cage and run, revealing their Goblin-Jabberer-Were-Zombie-THING... oh god!
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I think it's the way towns develop now. In the beginning, people move into a town. Then they start producing tables, which results in more and more tables. Soon tables represent a significant portion of the population, they start lobbying for new laws and regulations, putting people to greater and greater disadvantage...
Link for full quote. 'tis mighty funny.

magmaholic

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Re: Werecapybara, wereskunk, were...?
« Reply #29 on: May 28, 2011, 06:26:59 am »

WereDragon
:v
wereduck?

weregiraffe?
WEREONEHUMPEDCAMEL
« Last Edit: May 28, 2011, 06:28:45 am by magmaholic »
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I am a Goober.
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