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Author Topic: DF2010 strange mood requirements?  (Read 397 times)

Khym Chanur

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DF2010 strange mood requirements?
« on: May 27, 2011, 02:50:53 am »

In 40d, the requirements for a strange mood were:
Quote
For a mood to start, you should not have more than the maximum of (items created / 200) and (underground squares revealed / (48*48)) artifacts already created.
Is this still the case?
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