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Author Topic: Questions about lairs  (Read 502 times)

jetex1911

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Questions about lairs
« on: May 26, 2011, 11:12:01 pm »

What makes the different lairs... different from eachother? what makes a Shrine different from a Wilderness Location?
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Trapezohedron

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Re: Questions about lairs
« Reply #1 on: May 27, 2011, 01:33:07 am »

Shrines are practically no different than wilderness lairs, but a labyrinth is vastly different compared to those two. Shrines are open air, have smoothed tiles and (rough?) pillars and used by titans and bronze colossi, indoor lairs are indoors and  used by night creatures and other megabeasts (like dragons and hydras), labyrinths have mazes and is currently only used by minotaurs.

As for the totally wilderness lairs (roc lairs), they are no different from shrines, except maybe for trees.

Wilderness lairs can have nests though, but I'm not sure whether other lairs can have nest structures.
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jetex1911

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Re: Questions about lairs
« Reply #2 on: May 27, 2011, 08:02:45 am »

While i am on this, how would i go about adding Fur to a creature i'm making?
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Trapezohedron

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Re: Questions about lairs
« Reply #3 on: May 27, 2011, 12:42:26 pm »

While i am on this, how would i go about adding Fur to a creature i'm making?

Just add this:

Code: [Select]
[USE_MATERIAL_TEMPLATE:HAIR:HAIR_TEMPLATE]
[SELECT_MATERIAL:HAIR]
[STATE_NAME:ALL_SOLID:wool] -- or replace name to fur
[STATE_ADJ:ALL_SOLID:wool]
[YARN]
[USE_TISSUE_TEMPLATE:HAIR:HAIR_TEMPLATE]
[SELECT_TISSUE:HAIR]
[TISSUE_NAME:wool:NP]
[INSULATION:200]

If you're using [BODY_DETAIL_PLAN:STANDARD_MATERIALS] and [BODY_DETAIL_PLAN:STANDARD_TISSUES], then there's no need to add [USE_MATERIAL_TEMPLATE:HAIR:HAIR_TEMPLATE] and [USE_TISSUE_TEMPLATE:HAIR:HAIR_TEMPLATE], as they are already included in the body detail plans.
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