Falling Fire
2019: Chinese workers rise up and seize control of the government, making a giant nation that hates US corporations.
June 2021: Nuclear strikes in major cities (ICBM’s and SatMissiles), US/UN counter-strikes launched.
August 2021 – ??: Air, ground, helicopter forces ravage through the broken cities in nearly every country.
….
Now: the Chinese are striking your home city, and your own military is hunting down “mutants”, but you aren’t going down without a fight.
The City is not very large, it is a modern city with apartment buildings taking up quite a bit of space. The map is done, but it’s hidden (for now
)
The Buildings are intact only at the beginning of the game. You start at an apartment block and must file through buildings to get items and kill entering forces.
Items you find can either be used (i.e. smoking a cigarette) or combined into something else (i.e. cigarette launcher ahoy!).
There are weapons from the troops, but getting them is mostly useless.
These skills and items are the only ones you get initially, but you will get more as you progress.
Skills:
- Hiding: +1 to hiding for every 4 levels in this
- Inventing: +1 to inventing things for every 4 levels in this
- Sharpshooting: +1 to sniping for every 4 levels in this
- Sleight of Hand: Reload ¼ of a turn faster every level
- Itchy trigger finger: Fire 1 extra round every 2 levels in this (semi-auto weapons only)
- Agility: +1 to running for every 2 levels in this
- Trapper: +1 to setting traps for every 3 levels in this
Starting items (cost):
- Lighter (1)
- Metal tube (1)
- Belt (2)
- Box of light bulbs (3)
- Saw (3)
- Staple gun (4)
- Computer (desktop) (6)
- CRT Monitor?!(6)
- Vacuum cleaner (5)
Name: Gender: M/F
Background: (optional)
Appearance: (required, try to stay normal
)
Skills: X (Y levels)
A (B levels)
Items: D x (number)
E x (number)
***
You have 8 points (levels) to spend on both items and skills. Choose wisely!
Taricus, Strife26, HmH, SeriousConcentrate, Wolfchild, *OPEN*
NightS (resolving name conflict)
Name: Taric Saithere
Gender: Male
Appearance: Dark hair, green eyes, light-toned skin. Wears trousers and a long sleeve shirt (No buttons...) and sneakers.
Skills:
Itchy trigger finger:4
Sharpshooting: 4
Items:
-
Name: Torvold Jackson
Gender: Male
Appearance: Dark hair, blue eyes, old bdu pants and plaid sweatshirt (with hood and big pockets)
Skills:
Inventing (4)
Sharpshooting (4)
Items:
-
Name: John Smith. At least, that's what was written in his passport.
Gender: M
Appearance: A 5'3" man of arabic descent in his forties. Has swarthy skin, clear brown eyes, a three-inch-long bushy beard. Mutations: a quarter-inch-wide benigh growth in left forearm. Wears dark grey discharge vest, thick khaki trousers and industrial safety shoes.
Skills:
Inventing (2 levels)
Trapper (3 levels)
Items:
Saw x1
Name: Patricia Simmons
Gender: F
Appearance: 5'5, 127 pounds, chin-length black hair, brown eyes, athletic build. Wears a white tanktop, jeans, and hiking boots.
Skills:
Hiding (4)
Agility (4)
Items:
-
Name: Patrick James
Gender: M
Appearance: Exactly 1.5 meters tall, has a wirey frame, steel grey eyes, and half a meter of tangled black hair, he wears cargo trousers and a plain Blue T-Shirt
Skills: 2 Agility, 4 inventing
Item: Lighter, Metal tube
Name: Mark Grey
Gender: M
Appearance: above average build, serious face, reddish hair. Slightly torn jeans and a plain dark grey t-shirt.
Skills:
Sharpshooting (3 levels)
Agility (2 levels)
Items:
Belt x1
Lighter x1