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Author Topic: Falling Fire RTD - Turn 7: Flamethrowers and mysterious bottles...  (Read 10475 times)

TolyK

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  • Nowan Ilfideme
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Re: Falling Fire RTD - Turn 7: Flamethrowers and mysterious bottles...
« Reply #135 on: July 06, 2011, 10:32:05 am »

two words: smoke grenades...
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just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.

HmH

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  • Cage Trap Personified
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Re: Falling Fire RTD - Turn 7: Flamethrowers and mysterious bottles...
« Reply #136 on: July 06, 2011, 10:55:45 am »

Repair it all by myself? Nah, too lazy, I'll call the plumber instead.
Put on the military uniform, drop down the rope ladder, radio a maintenance brigade to come and fix the heli.

TolyK

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Re: Falling Fire RTD - Turn 7: Flamethrowers and mysterious bottles...
« Reply #137 on: July 07, 2011, 12:18:25 pm »

Do I need to send more military vehicles? As in mobile armored fortresses? As in high-tech tanks? As in...  :-\?
...
Yeah.
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My Mafia Stats
just do whatevery tolyK and blame it as a bastard mod
Shakerag: Who are you personally suspicious of?
At this point?  TolyK.
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