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Author Topic: Dungeons of Dredmor - Patch 1.1.2 is available  (Read 183169 times)

Nadaka

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Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« Reply #270 on: July 16, 2011, 07:25:28 pm »

This is the first game in a while that has gotten me to enjoy myself for a while.

I do have a question though... I have noticed several items completely surrounded by water, any way to get them? Does it require the level 4 Mathemagic teleport or a really lucky random teleport?

What do you get for sacrificing lutefisk?

Can quests be completed on the level they are given? or is it something that is completely random?
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Levi

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Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« Reply #271 on: July 16, 2011, 07:32:41 pm »

There is a skill in the dodge tree that lets you teleport in a chess-board knight style that you can pickup the items on those islands.

You get a random artifact for sacrificing lutefisk.

All the quests I've seen are always on the same level I got them on.
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Bluerobin

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Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« Reply #272 on: July 16, 2011, 07:47:35 pm »

I this the resolution crash bug people have been dealing with?
Quote
Fixed a crash which occurs when trying to change resolutions on computers with less than five resolutions.

Also, Levi, it took me waaaay too long to realize Knight's Leap teleported you in a L shape like how a chess knight moves.
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lordcooper

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Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« Reply #273 on: July 16, 2011, 07:55:34 pm »

Literally my best run yet, one hitting pretty much everything with dual maces and Viking magic.  I try to sell a potion of radiance to Brax and he one hits me.  WTF just happened here?
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breadbocks

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Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« Reply #274 on: July 16, 2011, 08:30:37 pm »

You might have activated it on accident, and since it hits every square around you....
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Hitty40

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Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« Reply #275 on: July 16, 2011, 09:05:47 pm »

Removed for certain reasons.
« Last Edit: July 16, 2011, 09:33:57 pm by hitty40 »
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lordcooper

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Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« Reply #276 on: July 16, 2011, 09:06:52 pm »

Does anyone know where I can probrably download this for free?

1.  Don't be so obvious.
2.  It's stupidly cheap.
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Hitty40

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Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« Reply #277 on: July 16, 2011, 09:09:28 pm »

Does anyone know where I can probrably download this for free?

1.  Don't be so obvious.
2.  It's stupidly cheap.

Sadly, I don't expect my dad to pay for it.
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Ho Ho Ho! I'm going to be sticking economic stone so far up your stockings, you'll be coughing up gemstone windows!
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You see, when the devil comes on to your forums and begins dropping F bombs and shouts 'GIVE ALL YOUR WOMEN!', he's in a happy mood.
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if there's lots of g's and z's, it's gobbo. If you don't really recognize it, it's human. if it's called Urist, it's dwarf.

Frumple

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Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« Reply #278 on: July 16, 2011, 09:30:09 pm »

... is currently 4.50 USD, or thereabouts. Go talk walk, pick up change off sidewalk. Find someone with credit card, give them $4.50.

Seriously, though, asking for pirated material is expressly against B12's rules o'conduct. Don't do that :-\
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Hitty40

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Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« Reply #279 on: July 16, 2011, 09:35:57 pm »

My bad, then. I did not know.
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Ho Ho Ho! I'm going to be sticking economic stone so far up your stockings, you'll be coughing up gemstone windows!
Quote
You see, when the devil comes on to your forums and begins dropping F bombs and shouts 'GIVE ALL YOUR WOMEN!', he's in a happy mood.
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if there's lots of g's and z's, it's gobbo. If you don't really recognize it, it's human. if it's called Urist, it's dwarf.

Rex_Nex

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Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« Reply #280 on: July 16, 2011, 10:37:23 pm »

... is currently 4.50 USD, or thereabouts. Go talk walk, pick up change off sidewalk. Find someone with credit card, give them $4.50.
Except that it won't matter to a lot of parents. Regardless whether it costs 2$ or 50$, regardless if their son/daughter can pay for it easy, its the fact its a online transaction that they have to deal with.

I have had my own income for quite some time now, so it has been a long time since I have asked for anything, but that seems like the general consensus :P
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Hitty40

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Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« Reply #281 on: July 16, 2011, 10:40:05 pm »

Ok, I guess either I was paranoid, or horifficly stupid. My dad said he would, but he wants to know where the developers live incase it's not a overseas transaction.
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Ho Ho Ho! I'm going to be sticking economic stone so far up your stockings, you'll be coughing up gemstone windows!
Quote
You see, when the devil comes on to your forums and begins dropping F bombs and shouts 'GIVE ALL YOUR WOMEN!', he's in a happy mood.
Quote
if there's lots of g's and z's, it's gobbo. If you don't really recognize it, it's human. if it's called Urist, it's dwarf.

Levi

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Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« Reply #282 on: July 16, 2011, 10:42:15 pm »

Also, Levi, it took me waaaay too long to realize Knight's Leap teleported you in a L shape like how a chess knight moves.

Lol me too.  I kept getting mad that it wasn't teleporting where I was clicking.  Haha!
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Nadaka

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Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« Reply #283 on: July 16, 2011, 11:01:17 pm »

Ok, I guess either I was paranoid, or horifficly stupid. My dad said he would, but he wants to know where the developers live incase it's not a overseas transaction.

Its a steam game. One of, if not the, the most reputable online game distribution systems on the planet.
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mr. macduggan

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Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« Reply #284 on: July 16, 2011, 11:02:42 pm »

I took arithmancy, which means the a ton of spamming the randomized blink will get you to the island if it's an item you are interested in. It generally takes about 10 teleports before you get there. Make sure to stand close before you blink, or else you'll gradually slide away from it...
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