Anyone want to take a stab at explaining what a gnoll, a choker, a brain worm, a demon and a tiefling are doing together in the same cave on friendly terms?
You were all servants of a noteworthy Devil Psionic who made your dungeon his base of operations... until he was killed by a group of temple-sponsored hunters. But with news of the devil's death it seems
more adventurers continue to arrive so that they can scavenge the ruins of his lair. Now you and the other survivors must band together just to survive.
Some Dungeon Features:1. Divided amongst surviving factions of the devil's former minions. Getting them to work together may be a quest in itself. Some may have to be killed.
2. Hidden stashes of magic items that can greatly aid against the adventurers. First they must be found and their security removed to access their treasures.
3. A slightly more powerful creature than the group's average level that normally won't join without the help of the brain worm.
Dungeon's Primary Enemies:1. The weaker adventurers tend to be scavengers coming from a local village. While destroying the village might work, it might just piss off a kingdom and get even more powerful adventurers sent your way. It may be easier for an infiltrator to spread the rumor that there's nothing left at the devil's lair. It is at least plausible given how many scavengers have hit the place recently. Other means of stopping the incursion could be gaining control of the village leader and causing him or her to enact laws against the often troublesome visitors and make them go away.
2. The temple that send the hunters after your master. While they aren't too concerned about surviving minions, they will begin to take notice if too many scavengers fail to return from the dungeon, or the town leader starts acting strangely, or if the players do anything else that might attract their attention.
Dungeon's Most Common Minion:Gnolls. While not very numerous, there are enough of them to threaten most adventuring parties. Unfortunately for the players, gnolls aren't very good at taking orders (especially with regards to manual labor needed to dig pits and such) and must be controlled by either a very influential character, or subjugated via magic or tyranny.