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Poll

What should the group do now?

Raid a small village
- 3 (27.3%)
Act like highwaymen
- 1 (9.1%)
Attack a weak caravan
- 5 (45.5%)
Loiter at our tower
- 1 (9.1%)
Other (specify in post
- 1 (9.1%)

Total Members Voted: 11


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Author Topic: Reversed Roles: A D&D 3.5 Campaign  (Read 49065 times)

Criptfeind

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Re: Reversed Roles: A D&D 3.5 Campaign
« Reply #30 on: May 24, 2011, 02:26:05 pm »

Good god man. Stop double posting.
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DinosaurusRex_x

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Re: Reversed Roles: A D&D 3.5 Campaign
« Reply #31 on: May 24, 2011, 02:51:03 pm »

(double post response removed)
« Last Edit: May 24, 2011, 05:17:11 pm by Toady One »
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Hastur

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Re: Reversed Roles: A D&D 3.5 Campaign
« Reply #32 on: May 24, 2011, 02:53:36 pm »

Never!
you shure showed him!

GM: what books can i use to make my guy? there are lots of cleric domains. can i choose any god?
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Frelock

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Re: Reversed Roles: A D&D 3.5 Campaign
« Reply #33 on: May 24, 2011, 03:17:18 pm »

GM: what books can i use to make my guy? there are lots of cleric domains. can i choose any god?

You're thinking about a cleric too, eh?  I was making one which basically worships Nerull, but being a demon, technically just worships the forces of evil and chaos.
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Criptfeind

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Re: Reversed Roles: A D&D 3.5 Campaign
« Reply #34 on: May 24, 2011, 03:18:41 pm »

You could make a guy that worships the demon god of chaos and evil.
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Araph

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Re: Reversed Roles: A D&D 3.5 Campaign
« Reply #35 on: May 24, 2011, 03:24:13 pm »

When setting ability scores, you roll dice (or decide what you're spending points on, but we aren't using a point buy) and then add your racial modifiers. Your strength should be 20 instead of 16, but your modifiers are still too high. Instead of +4 str, +2 dex, +2 con, -2 cha, it should be something like +2 str, +2 con, -2 cha, and maybe even -2 int. Anything higher than a total mod of +1 is pushing it.

Also, I approved of logging weapons on fire, not the feat.

Oh, man. My phone doesn't post my reply because it's retarded and now I have 10 more replies.
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Araph

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Re: Reversed Roles: A D&D 3.5 Campaign
« Reply #36 on: May 24, 2011, 03:32:07 pm »

Ok, heres a more complete response:

Dino: Please stop double posting. I know I just double posted, but I had a reason; I had a response typed but my phone hadn't posted it, so i posted that and am now responding to everyone else.


Hastur: As long as you post relevant info on whatever you're taking from other books, I'll approve of stuff on a case-by-case basis. Most material should be fine, though. If your god fits your alignment, it'll most likely be fine.
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DinosaurusRex_x

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Re: Reversed Roles: A D&D 3.5 Campaign
« Reply #37 on: May 24, 2011, 03:41:47 pm »

.
« Last Edit: May 24, 2011, 09:55:47 pm by DinosaurusRex_x »
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Araph

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Re: Reversed Roles: A D&D 3.5 Campaign
« Reply #38 on: May 24, 2011, 03:49:31 pm »

Sorry, I didn't mean to sound like a jerky DM. I was just confused as to the usefulness of Pyro and why you would even want it. Why are con and dex only +1 now? It was my understanding that they were both +2.
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Frelock

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Re: Reversed Roles: A D&D 3.5 Campaign
« Reply #39 on: May 24, 2011, 04:28:48 pm »

Hey, so here's my character sheet.  I did change the race from Quasit to Imp, because I want to try Lawful Evil rather than Chaotic Evil (other than that, they're basically the same).  Since I'm tiny, which automatically halves any AC bonus normal armor gives, I left +3 of the +5 natural armor, as well as the change form ability (though only to a weak bat).  I also left in the natural sting attack.  I'm a cleric worshiping the forces of Evil and Law (though I treated the cleric as if he were worshiping Nerull) with the death and trickery domains.

For spells, I have my own spell sheet which works out better than a normal char sheet (given the sheer number of cleric spells); unfortunately, this means I can't post it online.  Could I just tell you what spells I have prepared each day?
« Last Edit: May 24, 2011, 04:32:07 pm by Frelock »
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Criptfeind

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Re: Reversed Roles: A D&D 3.5 Campaign
« Reply #40 on: May 24, 2011, 04:33:52 pm »

I'm tiny, which automatically halves any AC bonus normal armor gives

What? No it does not.
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Hastur

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Re: Reversed Roles: A D&D 3.5 Campaign
« Reply #41 on: May 24, 2011, 04:43:15 pm »

Hey, so here's my character sheet.  I did change the race from Quasit to Imp, because I want to try Lawful Evil rather than Chaotic Evil (other than that, they're basically the same).  Since I'm tiny, which automatically halves any AC bonus normal armor gives, I left +3 of the +5 natural armor, as well as the change form ability (though only to a weak bat).  I also left in the natural sting attack.  I'm a cleric worshiping the forces of Evil and Law (though I treated the cleric as if he were worshiping Nerull) with the death and trickery domains.

For spells, I have my own spell sheet which works out better than a normal char sheet (given the sheer number of cleric spells); unfortunately, this means I can't post it online.  Could I just tell you what spells I have prepared each day?
Cool iwas gonna be lawful evil too. what god did you pick?
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Frelock

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Re: Reversed Roles: A D&D 3.5 Campaign
« Reply #42 on: May 24, 2011, 04:45:56 pm »

I'm tiny, which automatically halves any AC bonus normal armor gives

What? No it does not.

Players handbook p123, under "Armor for unusual creatures."  In the table, there is a note for "Tiny or Smaller" which says "Divide armor bonus by 2."


Cool iwas gonna be lawful evil too. what god did you pick?
Like I said, I basically chose Nerull, though since I am a devil it felt wrong to worship a diety, even an evil one.  So, for flavor, I just go for the whole "worship an alignment" thing.
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Hastur

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Re: Reversed Roles: A D&D 3.5 Campaign
« Reply #43 on: May 24, 2011, 05:19:40 pm »

Gm, you know how fighters get all those feats but they have to be martial feats? Can i be a monster class and get monstery feats instead. I see some i like so far such as
Prerequisites: Brand of the Nine Hells, allegiance to
Baalzebul.
Benefit: You share the curse of your foul master, Baal-
zebul. Your body issues forth a steady stream of filth that
collects about you. Any creature that enters or leaves a square
adjacent to you must succeed on a balance check (DC 10
+ 1/2 your HD + your Con modifier) or immediately stop
moving. A creature that fails this check and attempts to
keep moving immediately falls prone in its current space.
In addition, this slime reeks of decay, excrement, and worse,
forcing any living creature within 10 feet of you to succeed
on a Fortitude save (DC 10 + 1/2 your HD + your Con modi-
fier) or become sickened for 10 rounds. Regardless of the
outcome of the save, a creature cannot again be affected by
your stench for 24 hours.

I think it would be cool to be a slug creature. I just dont want to be a "human with funny ears" which all the other PC races feels like.
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Heron TSG

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Re: Reversed Roles: A D&D 3.5 Campaign
« Reply #44 on: May 24, 2011, 06:54:16 pm »

I'm thinking Choker. Not sure which class yet.
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Est Sularus Oth Mithas
The Artist Formerly Known as Barbarossa TSG
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