Turn 45The Kai are well trained in making use of what they find on the battlefield. Sheltering Leaves takes a green iron dagger, pulling it from the clutches of the dead Spider-Elf scout who had jammed it into his eye.
(+1 Green Iron Dagger, +1 damage)
Blade Singer picks up the the Witches spider-silk vest and presses to the wound on his head. Despite being momentarily dizzied by the strange scent of her perfume, he follows Sheltering Leaves lead over the bridge
(+1 Spidersilk vest, +4 HP)
Molten Heart stops to gather at least 4 quivers of bolts and arrows, and plucks a springy shortbow from the same Scout. The thought of skinning the Spiders Hide occurs to him, but he doesn't have enough time for that. He takes off running after Sheltering Leaves.
(+2 Quivers of 15xSpider-Elf Crossbow Quarrels)
(+2 Quivers of 15xSpider-Elf Arrows)
(+1 Fungiwood Spider-Elf Shortbow, +2 damage)
Pressing Tide realizes no one else will help him carry prisoners across-and there's only one left anyway. He grabs two daggers and two ringmails and two hatchets, stuffs them in his backpack, and begins dragging the knocked out Spider-Elf across the bridge.
(+2 Green Iron Daggers, +1 damage)
(+2 Green Iron Ringmails, +2 defense)
(+2 Green Iron Hatchets, +3 damage, -2 defense)
By the time he reaches the other end of the bridge, and turns around, the ground and water is starting to freeze solid from the radius of the tear. No going back there now.
Pressing Tide slaps Amalar'anet awake, ordering him to run with them or be left behind. He ensures him any attempt at treachery will be met with death or insanity. The Spider-Elf nods fearfully and follows behind him like a scolded Dog.
Without having to drag a prisoner, the team sets a steady pace, putting as much distance between them and the diasaster waiting to happen as possible. Not far enough...
There is a sharp intake of air, and all present find themselves being sucked back in by icy cold hurricane force winds, then blasted out again-a massive icy explosion sends a mushroom shaped cloud of frost spreading out over the Jungle. Everything becomes a tumble of wind, brown, green and red, settling in comfortable blackness as all the Kai are pitched forward.
...
Sheltering Leaves is the first to awaken. His vision clears, and then he regains his senses. Why is someone poking him? Is Merame playing a trick on him? He looks up and sees an Ogre, poking him to wake him up and talking to his friends in his own language. He struggles a bit, and he realizes he's been bound with some sort of elastic fiber rope, and slung over an Ogres shoulder. The Other Kai, Thogga, and even the Spider-Elf are being bound and carried as well. He can see the Ogres village up ahead. Merame is not among you-Sheltering Leaves can feel her presence, conscious and alive, not too far from where they are now. She's apparently following you at a safe distance, which is what you trained her to do in such a situation.
Obviously, all the Kais weapons and equipment is all being held in a small cart in the rear, unlooted so far, but they still wear their armor.
The Ogre looks at Sheltering Leaves and belches something in it's own language...Darain, being held in an Ogres Armpit, coughs to gain everyones attention and translates.
"Ser Kai's, the Ogres claim that they have detained you for safety reasons. A few of them are the hunters, and remember you from before and are trying to unsuccessfully argue for your release, and some of them-apparently the cousins of the War Thane the Stone-Dwarf killed earlier, are arguing they should boil and eat you. I've decided not to press the issue until you were prepared."The Other Kai wake up in various states, but none of them panic, not yet. Thogga snores blissfully. Who will speak up first?
Blade Singer(Krath)
Str: 6+1=7 End: 3
Agi: 5+1=6 Int: 3
Cha: 5 HP: 2/13
Status
Bound by Pigtail Rope:Can't move and or otherwise take action while bound. These ropes are made of elastic fiber-difficult to break with your raw strength, but easier to slip away from with your dexterity.
Equipment
-Worn and equipped-
Green Kai Cloak, worn, +2 to sneaking
Leather Armor, worn, +2 to defense
Dual Sabers, +6 damage, -2 defense
Red Headband, +1 defense
Quick Scabbard, +2 against ambushes and sneak attacks
Currency:25 Gold Crowns (minted more than ten years ago-collectors items!)
-Stowed-
Perfumed letter From the Queen of Esteros (read)
Spidersilk vest, +4 HP, This comfortable undergarment is worn under armor-a sure improvement to the rough padding your wearing now. This one is rimed with frost and...is that perfume? It's a strangely intoxicating smell.
Abilities
Mind Shielded, +3 to resist mental attacks
Hardened Mind, +1 to resist mental attacks
Strong, +1 to strength from conditioning
Mastered Twin Sabers, +1 str/agi in combat when wielded
Disciplines:Weapon Mastery/Twin Sabers, Mind Shield
Pressing Tide(IronyOwl)
Str: 3 End: 3
Agi: 3-1=2 Int: 3
Cha: 9 HP: 2/13
Status
Bound by Pigtail Rope:Can't move and or otherwise take action while bound. These ropes are made of elastic fiber-difficult to break with your raw strength, but easier to slip away from with your dexterity.
Equipment
-Worn and equipped-
Chains, +0 damage, two attacks a turn
Green Kai Cloak, worn, +2 to sneaking
Leather Armor, worn, +2 to defense
Seeing Eye Necklace (A gruesome collection of eyes, gathered by the enchantress. It is in fact a Gestalt entity composed of many willing and unwilling souls, and with the wearers permission, they can offer you their sum total of vast experience and knowledge, boosting any of your attributes and more...for a price. You can never totally get the voices to stop talking, and right now the Old Man's voice seems the most clear.)
-Stowed-
2xGreen Iron Ringmails, +2 defense:Cheap but sturdy ringmail armor worn by Spider-Elf Conscripts. Fungal rot has begun to seep in between the chain links
2xGreen Iron Hatchets, +3 damage, -2 defense: A sturdy Hatchet used by Spider-Elf Conscripts. Judging by the dullness of the blade, it also doubled as a wood cutting axe.
2xGreen Iron Daggers, +1 damage: A cheap, unadorned dagger used by Spider-Elf conscript Scouts. Looks like it could have doubled as a butter knife.
Double Banded Jade Snake ring (Unidentified, uncursed. Inscribed with the words 'Unleash Hell')*The ring feels completely cold.*
Elder Sign, does 3d10 to all undead and demons in battle when envoked-Pressing Tide must make an agility roll to avoid being damaged himself. Anyone else would have to make a charisma roll or go insane.
Karma Cards, GM hax
1x Torches, provides ten turns of light (unlit)
Darain's head, the head of a now defunct stone golem-he's very talkative, but very heavy, giving you a -1 agility penalty during combat. You love him so much though, you can't put him down until your sure he's safe.
Cave Fish Bone Two Handed Axe, +3 damage, -2 Defense-The Cave Ogre Thanes most prized possession, this axe is weighted to crush instead of slash, and is made of bone. It's pretty heavy.
2xPond Grabber Leather Loincloths +1 defense (Armor, or other items made from Pond Grabber leather are waterproof and rot resistant, protecting the wearer and its contents from water based attacks and creatures. These are far too clumsy for you to wear as is and gain any benefit from it beyond mediocre damage resistance.)
2x Striped Mushrooms (unidentified, Salestroll claims they are used to induce sleep)
Currency:0 Gold Crowns
Abilities
Battle Mind, -1 to Enemy charisma rolls to resist mind blast
Foresight, +1 to all stats for first 1d6 combat rounds, automatic
Disciplines:Mind Blast, Sixth Sense
Molten Heart (Zako)
Str: 5 End: 4
Agi: 4 Int: 6
Cha: 2 HP: 12/14
Status
Bound by Pigtail Rope:Can't move and or otherwise take action while bound. These ropes are made of elastic fiber-difficult to break with your raw strength, but easier to slip away from with your dexterity.
Equipment
-Worn and equipped-
Bastard Sword, +2 damage normal, +5 damage when wielded two handed, =Elemental Bane= (This weapon give you a passive +2 to damage elemental based enemies combat-if your feeling gutsy, a passed agility roll allows you to reflect elemental attacks aimed at you.)
Green Kai Cloak, worn, +2 to sneaking
Leather Armor, worn, +2 to defense
-Stowed-
2xQuivers of 15xSpider-Elf Crossbow Quarrels:Spider-Elf Crossbows are generally of low quality, and their bolts are of similiar style. They should still fit in the weapon War Wind took from the Grey Cloak.
2xQuivers of 15xSpider-Elf Arrows: On closer inspection, one can see fairly good craftsmanship, despite the poor materials used. Sheltering Leaves would notice certain similarities to his own peoples fletching talents-with a notable difference. His people's arrow heads are often metal shaped like leaves, but these ones are shaped like spiders...
Fungiwood Spider-Elf Shortbow, +2 damage: A decent construction, even if the material is poor. There's Elvish writing carved on the shaft, but you would need Darain or Sheltering Leaves to translate it for you.
Iron-Mind Headband, allows Molten Heart to heal his one ally of all mental damage a battle, at the risk of taking it upon himself.
1xhalf full Lampsur Potion, refill half HP, cannot be used during battle
Healing Kit (0 Poultices left, heals 5 hitpoints)
Keepers Journal (The writings of man named Richard Morrows-a prisoner in the dungeon catacombs beneath the Keening Willow Cemetary. Useful information could be read within.)
Currency:25 Gold Crowns
Abilities
Mind Shielded, +3 to resist mental attacks
Hardened Mind, +1 to resist mental attacks
Darkvision, +1 damage in total darkness
Disciplines:Kai weaponsmith, Mind shield
War Wind (Taricus)
Str: 2+2=4 End: 3
Agi: 3+1=4 Int: 8
Cha: 5 HP: -1/17
Light Source: *Lit Torch (5 rounds remaining)*
Status
Dead and Frozen into a Statue *ding*
Equipment (All equipment is being watched by Thogga)
-Worn and equipped-
Iron Longsword, +3 to damage
Unloaded Crossbow, +5 damage, needs a full round to reload, cant be used in melee, ignores half armor
+1 Exquisite Young Ironwood Light Spiked Heater Shield:+2 to defense, -1 damage, wielding in offhand, additional 1 spike damage on successful defense roll, damage: 12%
Spidersilk vest, +4 HP
Green Kai Cloak, worn, +2 to sneaking
Leather Armor, worn, +2 to defense =Demon Bane= +2 defense vs Demon enemies (The Term Demon is used to describe anything that comes from the evil realm-things like dragons, Shadows, and the Dark Lords themselves.)
-stowed-
1xbubbly potion (unidentified, Salesorc claimed it makes you harder to see)
1xsweet smelling potion (unidentified, Salesorc claimed it makes bad visions go away)
Smithing Tools, allows crafting
1x Three Quarters Full Lampsur Potion, refill 75% HP, cannot be used in battle
1x Chunk of White Iron:Weapons or armor smelted from white iron are bane to the undead, doubly so if the rites of Ishtar and Kai are spoken aloud while they are being forged.
Roll of Yaz Skin, can augment an existing cloak, non-metallic armor or shield with bonus HP
Currency:0 Gold Crowns
Abilities: 1/1, Used once todayFire Breathing/Three times a day and once per battle you can breath fire on your foe for 3d3+1 damage. You have to eat a full meal to use this ability, not counting what you must eat to avoid starvation, and cannot eat a sapient being to do so, such as a Giak or a Human.
Strong, +1 to strength from conditioning
Mastered Long Sword, +1 str/agi in combat when wielded
Disciplines:Kai Armorer, Weapon Training/Longsword
Companion
Horse (Paladin)
HP: 20/20
Sheltering Leaves (SeriousConcentrate)
Str: 4+1=5 End: 4
Agi: 5+3=8 Int: 3
Cha: 5 HP: 10/18
Light Source: *Lit Torch (8 rounds remaining)*
Status
Bound by Pigtail Rope:Can't move and or otherwise take action while bound. These ropes are made of elastic fiber-difficult to break with your raw strength, but easier to slip away from with your dexterity.
Equipment
-Worn and equipped-
Double bladed staff, +2 defense, +2 damage (being wielded in both hands)
Reinforced Gauntlets/Boots, +2 damage, +2 agility, dried mud spattered
Green Kai Cloak, worn, +2 to sneaking, dried mud spattered
Spidersilk vest, +4 HP
Lamellar armor, worn, +3 defense (Small plates of a strange silvery metal, woven with spider wire, this armor is fairly light, but stronger that your Kai leather by some degrees.)
Dwarven Ring of Protection, provides a passive -3 to all damage suffered while worn, expending a charge every time it is used in this way. *the ring feels only a little warm to the touch*
-Stowed-
Green Iron Dagger, +1 damage, A cheap, unadorned dagger used by Spider-Elf conscript Scouts. Looks like it could have doubled as a butter knife.
Luminous Diamond Ring (Unidentified, Uncursed. SalesKobold claims it allows you swap minds with another being)*the ring feels completely cool to the touch*
1xEmpty glass bottle
1xVial of Unknown, Untested Antidote (Shade Cap Poison)
Draconic Flute (unknown effect)
2x Torches, provides ten turns of light (unlit)
Prayer Book, A book of prayers to the Gods Kai and Ishtar (SalesKobold claimed it was powerful for being sanctified in the ashes of a Saint...)
Leather Armor, worn, +2 to defense, dried mud spattered
Currency:0 Gold Crowns
Abilities
-1/3, used twice today Mystical Flash/Leaf gathers energy into his palm, then lunges forward and hits the target, releasing it as a bright flash in the colors of the rainbow. The release of spiritual energy is very powerful and can blow the enemy away. (Special attack that, if successful, adds Charisma to damage, can be used three times a day, and once a battle. Recharged through meditation.)
Untamed Heart: +3 to Charisma when speaking with natural beasts
Mastered Unarmed, +1 str/agi in combat when wielded
Fast, +1 agility
Disciplines: Animal Kinship, Weapon Training/Bare Hands
Companion
Monkey (Merame)
HP:7/10
Status: Well Fed, +1 to all rolls
Orders: Look in crates
Abilities: Merame trap sense, +1 int vs traps
Fetch-can use simple items like potions in combat without rolling for difficulty
Armed-Poisoned Kris, can attack an unaware enemy
Horse (Thunder)
HP: 20/20
OOC: