Kulpamens journal:
1st granite
I've been doing this dug job so much , that I didn't seen what the hell is really going on in here. I had only dug and dug and dug, that even when I'd closed my eyes, only thing I've seen was pile of rock. And now I'm like why? Why don't we have any magma smelter already?!? I'm stumbling on ore every day, it lays here everywhere, nothing else to do but smelt. Smelt that bloody ore in this beautiful red blood of earth so everything will sparkle. Thanks Armok, we have an Anvil.
That will be first thing to do, right after I'll disassemble that freaking wagon. Why haven't it been done yet? It's 3 wood logs... a lot of logs in land where there is very little of it.
But... wait a little... I can enter freely to the fort, no traps, no watchdogs, no noting inside that middle finger. I'm not concerned about some goblins or trolls, they don't know about us yet. But those monkeys, didn't seen any here already, but those damned piles of fur, would steal anything, and we can't afford this.
HugoLuman, had build us a bedrooms, but what he had in mind.... I don't know. Maybe he is a little deaf. Every dwarf knows that noise from workshops spreads on four tiles in EACH direction. Even through z-levels. I've been sleeping for a year in poor conditions and I'd like to have a solid sleep for a once. This I going to change. At least I've, my own room.
And one more thing, why the hell do we need a above ground farm, that we have to irrigate and fertilize. We can plant sweet pods to make rum, and pig tails to make Ale. Problem solved, tadam.
I'll have to go and discuss all of this stuff to HugoLuman
15th granite
Some dwarves are always on idle. While we have so much work to do I had found them a job. There will be few training axes ready soon, that should allow them to cop the trees. We need them so much now. I'm so thirsty of that wood.
23th Granite
Migrants!!!!
I don't know should I praise or curse their arrival. Always we could use few extra pairs of hands. And we sure will, but we have so little space to live and no perspective of having more soon. New sleeping quarters are only designed for now. There is not enough beds, and not even smelting hall had been dug. But what the hell, everyone is welcome in the rise against those filthy nobles. The more of us, the sooner they will perish. I've went to welcome them.
“Welcome my comrades!”
“Are we here, I's this Cuborator? We knew we will finally make it. It's so far, at the end of the world they said. But finally. Will you take us?”
“For sure! Every liberated dwarf will find a place with us. Come, You'll tell us your story inside.”
There are our migrants:
Ber Mengód, Glazer – not only he is a pretty good glazer, but he also worked a lot on farm, and know how to do a lot of other things, and how to fight
Thikut Tathurlogem, a peasant – every hand is needed, at least he knows how to fight
Kubuk Cattenkol, a weaver – she can also train animals
Rigoth Tunvucar, engraver – and nothing much more, except he brought a piglet
Fath Ilidaszkzul, Beerkeeper – I don't know what to do with this guy he is a furnace operator, and we won't be using any of those maybe I'll make a mason form him
Dakost Rigothkoman, Glassmaker – very good glass maker, he will make very useful crock screws for our pumps. Oh, and brought a stray Cow and baby Llama. Yay!
Atir Brimsmirrored, Fisherdwarf – well, HugoLuman said we need another fisher, so here he is, he can also make clothes and farm, but we more need him as fisherdwarf. And not to get bored he bring a blue Peacock.
Cog Zulbanfikod, Milker – a strange name for a labour, at least she is a dwarfwomen
Thikut Zelerkogan, Armorer – I already like this girl very much, as soon as we will get smelter, she can start making armours. And she also knows how to fight.
Limul Vlolustuth, Surgeon – hope that we won't need him soon, but he is a good reason to make a hospital. He brought a Stray Water Buffalo
Iton Noberush, Bowyer – What boyer is she if she cant even shoot!
Zan Bomrekog, Gem Setter – as we have a lot of gems, we could make great use of his skills
Domas Lidlokum, Brewer – I only hope he don't drink everything what he brews
Udil Bromeksod, Craftsdwarf - with he and Gem Setter Zan, we will be able to show our great wealth to nobility in no time!
Tun Dakostmunset, Woodcrafter – a very good woodcrafter, that knows how to fight
Besmar Ensebzaneg, Trapper – maybe she bring some meat, sometimes
Kol Nabastobul, Huner – Huray! Here we have our first marksdwarf.
Udib Urvadromek, Fish cleaner – all those fishes will now be double useful
And thats all of them, so much...
30th Granite
All I got from migrants for now Is more idlers. So I ordered to chop down all of trees, hope it'll work. Few more training axes will be needed also. Works on smelting hall are pushing forward.
11th Slate
I tried to ask HugoLuman for a meeting hall, how would he like it to look alike. But he is still busy, and busy, so I'll do it my way.
I didn't know what to do with those idlers, they don't want to chop that trees. So I ordered to clean up future meeting hall
There will be also some statues needed, and a well in the middle, but for now, cleaning should be enough. It took only 5 days though.
And also I had ordered to dig another workshop for gem cutters and stone crafters. Maybe smelting hall isn't completed but gem cutting seems to be more exciting.
Whoa! Wait, what is that those three white stars I see. Is that...
Yess! Oh praise 17th Slate Armok.
22th Slate,
finally I'd found a way to encourage my dwarfs to cut tress, now everybody is cutting trees.
28th Slate
Crafts can be made, workshop space had been dug. Now only to clean that stuff out. I also assigned this day as a day of “water blocking bridge test”. I'm curios how does it work.
Well, nothing happens... I'll try to open the tunnel, but previously I'll mount a flood gate.