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Author Topic: Rebellion! Turn 5: Time for a prison break, m'lord?  (Read 11476 times)

Virex

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Rebellion! Turn 5: Time for a prison break, m'lord?
« on: May 22, 2011, 01:50:52 pm »

For almost a century, the inhabitants of the Vhistland have lived under the reign of the Caccillian monarchy. Recently however, a combination of rising taxes, removal of privileges and a quarrel between the Densk princess Marie-Attelle and Vice-Roy Joseph di Perranno (which is said to be a failed attempt to browbeat her into a marriage with him) has thrown the area into turmoil. The towns of Mörn and Denskbord have declared independence and rebels have begun raiding Caccillian trade vessels. Joseph di Perrano has officially demanded all aristocratic families, influential traders, bishops and guild masters to swear allegiance to the Caccillian throne, under threat of heavy sanctions.

The question now is, will you take it any longer?

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Spoiler: Map notes (click to show/hide)


Spoiler: players (click to show/hide)

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« Last Edit: June 26, 2011, 03:12:16 am by Virex »
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vagel7

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Re: Rebellion!
« Reply #1 on: May 22, 2011, 02:06:28 pm »

Name Ludwig The Scarred
Position Duke
Linage 200 years ago a kind had a bastard son, that bastard son was Ludwig's great-great grandfather
Whom you declare allegiance to Rebels
and a short description of your character.
A tall scarred young man with dark eyes and black hair. Through his right side of the face there runs a scar, vertically, reminding of a war long ago. He has a streak of grey hair in his black hair from a fist fight. He dresses fancily, but practically and carries a masterfully encrusted falcion. He has a strongly built body made for war. He is always very charismatic and holds dear the results, not the ways that they are reached. he is always mindful of himself and doesn't let emotions get in the way.
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That last gobbo would stand there, missing an arm, punctured in a kidney, liver, and spleen, fading in and out of consciousness at the far end of where the drawbridge would go, and his last sight would be the drawbridge dropping down and smashing him like a bug.

God DAMN I love this game!

Virex

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Re: Rebellion!
« Reply #2 on: May 22, 2011, 02:13:41 pm »

May I ask where your Duchy is? I may add the locations of people's holdings to the map to keep track of everything.
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vagel7

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Re: Rebellion!
« Reply #3 on: May 22, 2011, 02:35:42 pm »

Hohnfrem

Though like half the map is missing.
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That last gobbo would stand there, missing an arm, punctured in a kidney, liver, and spleen, fading in and out of consciousness at the far end of where the drawbridge would go, and his last sight would be the drawbridge dropping down and smashing him like a bug.

God DAMN I love this game!

Virex

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Re: Rebellion!
« Reply #4 on: May 22, 2011, 02:39:15 pm »

What half? I can just see it fine. If you're wondering why there's nothing below the Axenmarchs, well, it's because I didn't want to bother you with 400 km of thick forest ;). If you're missing the right-hand side, a scroll bar should appear at the bottom of my post.
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vagel7

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Re: Rebellion!
« Reply #5 on: May 22, 2011, 02:54:09 pm »

AH yes, still will keep Hohnfrem though.
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That last gobbo would stand there, missing an arm, punctured in a kidney, liver, and spleen, fading in and out of consciousness at the far end of where the drawbridge would go, and his last sight would be the drawbridge dropping down and smashing him like a bug.

God DAMN I love this game!

Knave

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Re: Rebellion!
« Reply #6 on: May 22, 2011, 04:25:25 pm »

Name: Corwin Cortobel
Position: Guild Master of the Greater Vhistland Mercenary Guild
Linage 4th Son of a noble in a foreign land. Not in line for any titles.
Allegiance: Loyalist (soft)
Description: Arrived in Vhistland twenty years ago as a foreign mercenary from the far away Southlands. He established the first Mercenary Guild in Vhistland to legitimize the mercenary profession and give the Kingdom to a more professional mercenary force and selection. Over the last two decades Corwin has transformed the guild into one of the premiere recruiting bodies in the country. Not only giving local mercenaries a place to find honest pay, but a place where foreign mercs can also band together and offer their services.
« Last Edit: May 22, 2011, 05:31:00 pm by Knave »
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Sheb

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Re: Rebellion!
« Reply #7 on: May 22, 2011, 04:35:44 pm »

Name: Jonas Whitslefurner "The Bastard"
Position: Captain of the Crimson Company, a mercenary outfit.
Lineage: Father unknown, mother a tavern wench, Jonas was raised by the monks of St Brucius. A superior that was way too close to his disciples disgusted him from the orders and as soon as he could, he fled the monastery to join a Company. A few years and many battle later, he found himself at the head of a small but effective warband.
The Vice-Roy, always short on men and too busy staying alive to effectively fight the insurrection started hiring many mercenaries, and that's how the Crimson Company found itself under the King's standard.
Allegiance:The Crown as long as the money flows.
Description: Jonas is a strong, muscular fellow of about 45 (nobody really know how old he is). Despite fighting for many years, his face is unscared and all in all he is quite handsome. He specialize in mounted warfare, but is also a great fencer. In life, he want nothing but to get enough gold to live a life of ease and luxuries.
« Last Edit: May 23, 2011, 02:04:21 pm by Sheb »
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ggamer

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Re: Rebellion!
« Reply #8 on: May 22, 2011, 04:37:33 pm »

in- still figuring things out.

nvm
« Last Edit: May 22, 2011, 05:02:23 pm by ggamer »
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Virex

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Re: Rebellion!
« Reply #9 on: May 22, 2011, 04:42:19 pm »

Name: Corwin Cortobel
Position: Guild Master of the Greater Vhistland Mercenary Guild
Linage 4th Son of a noble in a foreign land. Not in line for any titles.
Allegiance: Neutral
Description: Arrived in Vhistland twenty years ago as a foreign mercenary from the far away Southlands. He established the first Mercenary Guild in Vhistland to legitimize the mercenary profession and give the Kingdom to a more professional mercenary force and selection. Over the last two decades Corwin has transformed the guild into one of the premiere recruiting bodies in the country. Not only giving local mercenaries a place to find honest pay, but a place where foreign mercs can also band together and offer their services.
Note that while not declaring allegiance to the Rebels is possible, you're still going to get on the bad side of the Caccillian's this way. It's not entirely impossible to stay neutral but it's going to take some political maneuvering.
« Last Edit: May 22, 2011, 04:44:25 pm by Virex »
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Knave

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Re: Rebellion!
« Reply #10 on: May 22, 2011, 04:58:43 pm »

Oh dear!

Perhaps loyalty to the Crown should be kept for now... Though I don't think anyone would be surprised if it changes at a later time...
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kilakan

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Re: Rebellion!
« Reply #11 on: May 22, 2011, 05:22:27 pm »

this looks pretty neat, I'm in.
Name: Khan Le'Griash the Forest's knife
Position :The Leader of the people of the Garnwold Woods, title:Hunt Master
Linage:Unknown parents and origens, he was found fighting a wolf in the forest when he was very younge.
Whom you declare allegiance to:Rebels
and a short description of your character:A younge man of 25 or so, his skin is tanned and leathery, couvered in so many scars most of the hair on his skin is gone, his hair is wild and blonde, surrounding his face in a mane.  He is however cheerful and freindly to those who respect his peoples lands and rights, but his temper can change in a flash at a fight.  He is of moderate hight, but stocky build.

starting location:Center of the garnwold woods.
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Nom nom nom

Dwarmin

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Re: Rebellion!
« Reply #12 on: May 22, 2011, 06:16:38 pm »

Name: Friar Pyrus Redmoore

Position: (Public) Minor priest serving in Perrione (Private) Member of the Watchful 

Linage: Pyrus's ancient lineage stretches back to the surviors of the house of Marrest, other minor nobles, and surving rebels who after being betrayed, disowned and cast from power, vowed to devote their lives and the lives of all their descendants to the destruction of the House of Perrano. They called themselves the "Watchful". They are few in number, but their hooks extend deep into the power structure of the monarchy, military and religion of the Marrest region.

Whom you declare allegiance to: Rebel

Description of your character: Pyrus is a firebrand preacher, serving in Rindbronn-he's only about 25, short in both height and temper, well toned, with a shock of red hair and green eyes. His fire and blood sermons attract all-wretched and sanctified alike, drawn to his supernatural force of will. Recently, his tone has become far more violent, leadng to riots or mob lynchings against loyalist supporters-little do the people know, he serves the Watchful, and nothing happens he and his compatriots did not plan.

starting location: Rindbronn

Other info: Pyrus has been serving for many years in Rindbronn, carefully cultivating a flock of followers-the recent trouble is a perfect oppurtunity to wrest control of the city away from the crown, and put the Watchful one step closer to putting a dagger in Perranos black heart.

The origins of the watchful are not well documented-the Marrest believe the Perrano family, whom with they had an ancient grudge, manipulated events to goad the Empire into destroying them. The only survivor of Marrest House massacre was the Lords mistress-his true love, so the tale is told. She was carrying 2 sons and a daughter at the time, and gave birth to them not a month afterward. One son and daughter would go on to found the Watchful, and still serve as it's highest members to this day, whilst the remaining son split from his families passive strategy and attempted to kill Perrano directly-he was unsuccesful, and reportedly died in torment in the dungeons of Cessfenn, though no order secrets passed his lips.

The ancient feud between the families, which has led to the death of hundreds and untold misery for all involved, was believed to have been started over something as simple as a thrown fruit at a theater premiere.

OOC: Tell me I didn't blow up your lore Virex :P
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

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Little

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Re: Rebellion!
« Reply #13 on: May 23, 2011, 12:25:48 am »

In, info to be added shortly.

Name: Oliver 'Iron' Morte
Position: Pro-Dechsk Revolter, former blacksmith

Linage: Oliver is of common lineage, his father running a smithy in Denskbord and his mother running a small shop where she patched up and made clothes while managing the house.

Whom you declare allegiance to: Rebels

Short Description: Brown hair, tanned and muscular with clear blue eyes and an easy smile. His hands are scarred and callused, more used to beating iron into whatever form he pleases than writing orders and plans.

Other Info: Oliver was always intelligent growing up, his mother taking care to educate him as best she could. His father trained him in the art of weapons-smithery and general forge-working, and was apprenticed at the age of 13 to a family friend in Mörn where his skill was noted. After working hard at the smithy during the day, Oliver would head into town with his band of miscreants and sneak into pubs and brothels, roam the streets, and generally get into trouble, Oliver learning street-smarts and how to manage troublemakers to his best advantage.

Oliver was a hard worker and quite charismatic, and at the age of 17 he boarded a ship and sailed to Meskhabn. Using his wages from working as a deckhand and doing various odd jobs while working on fishing boats for a few months, he set up shop near the harbour and found plenty of work making various weapons for the fishermen and sailors on trade ships and made a bit more money on the side gambling. Always the organiser, he went to his town hall meetings, and was amazed when he learned about the Dechsk. He admired how it allowed the common people to be represented, and slowly struggled to learn to read and write in order to understand the Charter Of The Dechsk. He has worked hard for the eight years he has been in Meskhabn, making many connections in the local guilds and pubs, making many friends among the fishermen and traders and fellow craftsmen and labourers that serve the sailors.

When the Dechsk was abolished, Oliver was outraged and began using his circle of contacts to smuggle anti-monarchist and pro-Dechsk literature throughout Perrionne, Axessven, and Meskhabn. When the Vice-Roy refused to reinstate the parliament, Oliver gathered his more militant and strong compatriots and attacked the local garrison, setting it ablaze. Fleeing into the swamps with his band of former labourers and smiths the next day, Oliver began plotting. He has constructed a base in the deepest part of the marshes, and has armed his little force using weapons smuggled from guild contacts. Now, at the age of 25 and feeling like he can handle anything, Oliver 'Iron' Morte is determined to restore the Dechsk and bring down the Vice-Roy, one way or another.
« Last Edit: May 23, 2011, 02:21:06 am by Little »
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Sheb

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Re: Rebellion!
« Reply #14 on: May 23, 2011, 03:21:13 am »

Wow, it seems like everyone want to play the rebels. All the better for me, I guess the crown will have fat pay checks for me.
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Quote from: Paul-Henry Spaak
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