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Author Topic: Roll to Strife! Turn 42: No, I'm not going to mention HHGTTG (Fuck now I did it)  (Read 63002 times)

Darvi

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Re: Roll to Strife! Turn 29: THIS IS STUPID
« Reply #510 on: July 09, 2011, 07:33:00 am »

Some idea as to what make derm's entry requirement would be nice. Else, no update :/
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Dermonster

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Re: Roll to Strife! Turn 29: THIS IS STUPID
« Reply #511 on: July 09, 2011, 10:12:19 am »

 ??? I have to do that? But if I make it that ruins the puzzle!
« Last Edit: July 09, 2011, 10:15:50 am by dermonster »
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Darvi

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Re: Roll to Strife! Turn 29: THIS IS STUPID
« Reply #512 on: July 09, 2011, 10:37:10 am »

Noooo, the thing is I have to figure out a challenge that fits your character and somehow still is a challenge.

I already got those for SC and Riccto ready, but yours... ayaya...
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Darvi

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Re: Roll to Strife! Turn 29: THIS IS STUPID
« Reply #513 on: July 09, 2011, 12:22:54 pm »

Why the fuck was this closed?
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Dermonster

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Re: Roll to Strife! Turn 29: THIS IS STUPID
« Reply #514 on: July 09, 2011, 12:24:47 pm »

It was closed?
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Strife26

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Re: Roll to Strife! Turn 29: THIS IS STUPID
« Reply #515 on: July 09, 2011, 11:24:49 pm »

This was closed?
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Riccto

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Re: Roll to Strife! Turn 29: THIS IS STUPID
« Reply #516 on: July 09, 2011, 11:25:30 pm »

It was closed.
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Raggle Fraggle

Dermonster

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Re: Roll to Strife! Turn 29: THIS IS STUPID
« Reply #517 on: July 09, 2011, 11:33:09 pm »

Closed, it was.

It closed was?

Was closed it?

Closed, was it.

THIS IS STUPID.
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Darvi

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Re: Roll to Strife! Turn 29: THIS IS STUPID
« Reply #518 on: July 11, 2011, 06:57:35 pm »

Good news: I know what you'll have to do, derm.
Bad new: Naptiemz.
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Dermonster

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Re: Roll to Strife! Turn 29: THIS IS STUPID
« Reply #519 on: July 11, 2011, 06:58:56 pm »

NUUUUUUUUUUUUUUU
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Strife26

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Re: Roll to Strife! Turn 29: THIS IS STUPID
« Reply #520 on: July 12, 2011, 04:51:31 am »

Waits patiently.
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Darvi

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Roll to Strife! Turn 30: BOSS FIGHT!
« Reply #521 on: July 12, 2011, 04:59:50 am »

Derek:
Find the large platform thing. Put carved dowel on the stand.
As you put the totem on the ALCHEMITER, you asre blinded by a sudden flash of light.
After rubbing your eyes, you notice that, even though the platform was empty before, it is now occupied by a green, moving statue.
You can't help but think that it looks like this: C.

You are now in STRIFE with the green IRON COLOSSUS.
You also lack tiny furry mammals to throw at it.
It's hopeless.
You can't win.
Run.


1:36
Stephen:
>Pick up the robot and chuck it into the seizure kernel or whatever. There's no way that's Richard's sis, right? Right. There is no possible way this could go wrong.
Unbeknownst to you, or anybody else, that robot is indeed not his SIS.
It is, in fact, a doppelgänger built by her, left behind to watch over Richard while SIS has other business to attend to.
But nobody knows that either, so you just dunp the bot into the KERNEL.
Richard:
>Leave. Go back to my room.
You decide that some RidiculouslyHumanRobot is not worthy of your attention.
You have, after all, a game to play!
Since you can't go through the hole you came in, you have to take the long path up the stairs.
As you arrive in your room, you notice that a) the robot somehow got there first, and b) also now is an orange, glowing circle.

3:58
Matt:
>Search Recreation Room for anything interesting.
You dismiss the platform as not interesting (or "not interested?").
Instead you start reading one of the random books that are stored in the shelves.
It's a book about gravity and dynamics.
You remember buying that one when you first tried to build a rocket.
Fun times.
>After finding something interesting, inventory something seemingly useless.
Yup, more books never fail to be dead weight.
You CAPTCHALOGUE the PHYSICS BOOK ((11+19+2+8+18+24+8+25+12+12+16) mod 10 = 5)
Unfortunately that card is already occupied by your other BOOK, which then gets flinged out of your SYLLADEX.
[4] It knocks down some stuff, but fortunately nothing breaks.
Mick:
>Mick. Deliver a final kick, then go find a laptop or something.
[5] Bam! Suddenly the computer works again.
You're the best, you think!
Enrique:
>Put the Totem on the Alchemeter!
You put the totem on the ALCHEMITER.
ZAP!
A red CHEST appears out of fucking nowhere.
Upon examination, you notice that it doesn't have a lock.
However, it is locked by some sort of sliding puzzle.

2:17
Spoiler: Status: (click to show/hide)
« Last Edit: July 12, 2011, 05:03:17 am by Darvi »
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Darvi

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Re: Roll to Strife! Turn 30: BOSS FIGHT!
« Reply #522 on: July 12, 2011, 05:02:23 am »

Oh hey, editing the OP doesn't mess up the size tags anymore! Three cheers for Toady!
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Riccto

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Re: Roll to Strife! Turn 30: BOSS FIGHT!
« Reply #523 on: July 12, 2011, 08:20:26 am »

Hip Hip HOORAY!

> Sweet Aunt Pancake Syrup. A PUZZLE! Make use of all your MIGHT and INTELLECTUAL MIGHT to solve it!
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Raggle Fraggle

Darvi

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Re: Roll to Strife! Turn 30: BOSS FIGHT!
« Reply #524 on: July 12, 2011, 08:22:47 am »

Make use of all your MIGHT and INTELLECTUAL MIGHT to solve it!
You know I'm gonna take that literally right?
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