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Author Topic: Ubenudil, Soaplanterns - Soapmaker's Guild Fort  (Read 57049 times)

GreatWyrmGold

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Re: Ubenudil, Soaplanterns - Soapmaker's Guild Fort
« Reply #285 on: May 28, 2011, 11:28:08 am »

Wow, a lot happened.
BTW, in case it wasn't obvious, my dwarf migrated to be drafted...one of these days he's going to ask when he gets to go to the danger room.
Reading to catch up...
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zephyr_hound

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Re: Ubenudil, Soaplanterns - Soapmaker's Guild Fort
« Reply #286 on: May 28, 2011, 11:33:21 am »

Marksdwarf or melee dwarf, GreatWyrmGold? There is now an opening in each :\
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Soapmaker? Looking for a fort to migrate to? Come to Ubenudil! Lush tropical climate, friendly neighbors, rumors of terrifying curse on the land entirely unfounded. Probably.
http://www.bay12forums.com/smf/index.php?topic=85057.0
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zephyr_hound

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Re: Ubenudil, Soaplanterns - Soapmaker's Guild Fort
« Reply #287 on: May 28, 2011, 11:52:58 am »



Nearly all of the remaining goblins had been caught in the gatehouse when the bridge went up. It was like shooting fish in a barrel. By the time the marksdwarves ran out of bolts, only four axemen remained unhurt. The Crystalline Oceans went in to finish off while the marksdwarves went for more bolts.

One living hammergoblin remained outside, and one cave crawler. A marksdwarf shot the beast out from under him. He fell, and scrambled to his feet only to see Velg and Zon bearing down on him.



"Well, now for the ogres and the spear squad, I guess." They'd been shut on the outside when the bridges went up.

"Actually, they've gone, Mr Madushkubuk," trigg said.

"Gone?"

There were no hostiles left anywhere within our territory.

"We... won?"



"Kovest's mercy," I said. "What a mess." It was going to take forever to pick this all up. On the plus side, Peregarrett had his iron, and to spare...

"Mr Madushkubuk?" Vudnis said behind me. "billybobfred wants to talk to you. It's about the cage traps. She says it's urgent..."



There were cages and sprung traps littered all over the gatehouse. I found the mechanic standing next to one of the disassembled cages.

"Is this him?" she said simply.



The richly dressed goblin looked sullenly out at us through the bars.



It was the 25th of Malachite.
« Last Edit: May 28, 2011, 11:57:29 am by zephyr_hound »
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Soapmaker? Looking for a fort to migrate to? Come to Ubenudil! Lush tropical climate, friendly neighbors, rumors of terrifying curse on the land entirely unfounded. Probably.
http://www.bay12forums.com/smf/index.php?topic=85057.0
This message brought to you by the Soapmaker's Guild of Isakudil.

Lafiel

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Re: Ubenudil, Soaplanterns - Soapmaker's Guild Fort
« Reply #288 on: May 28, 2011, 11:55:43 am »

*goblin general bone bolts*

trigg

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Re: Ubenudil, Soaplanterns - Soapmaker's Guild Fort
« Reply #289 on: May 28, 2011, 11:57:40 am »

You got him :D:D

Good work!
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zephyr_hound

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Re: Ubenudil, Soaplanterns - Soapmaker's Guild Fort
« Reply #290 on: May 28, 2011, 12:02:28 pm »

you guys have no idea how hard it was to play that siege through and get Atu cage trapped. But he's important. Both story wise and gameplay wise, because I'm fairly sure if he either dies or leaves the map our goblins won't have mounts any more. That would suck. :(
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Soapmaker? Looking for a fort to migrate to? Come to Ubenudil! Lush tropical climate, friendly neighbors, rumors of terrifying curse on the land entirely unfounded. Probably.
http://www.bay12forums.com/smf/index.php?topic=85057.0
This message brought to you by the Soapmaker's Guild of Isakudil.

trigg

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Re: Ubenudil, Soaplanterns - Soapmaker's Guild Fort
« Reply #291 on: May 28, 2011, 12:10:01 pm »

I can imagine! well done :D
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katana

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Re: Ubenudil, Soaplanterns - Soapmaker's Guild Fort
« Reply #292 on: May 28, 2011, 12:16:23 pm »

Cave crawlers make sieges easier.
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AND IF THIS FAILS MY IDENTICAL TWIN BROTHER WHO WILL APPEAR IN THE MIGRANT WAVE THAT ARRIVES AFTER MY DEMISE WILL REPLACE ME.
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TapeNoot

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Re: Ubenudil, Soaplanterns - Soapmaker's Guild Fort
« Reply #293 on: May 28, 2011, 12:23:45 pm »

Wonderful work so far ^^

Be interesting to see how Taup's going with all this. Feelings about fleeing, leaving Bessie all along up top, the deepening of their relationship...

You know. The kind of in-game fluff that makes these stories so great to read!


EDIT: Has a swimming pool been constructed yet? :P
« Last Edit: May 28, 2011, 12:35:54 pm by TapeNoot »
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zephyr_hound

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Re: Ubenudil, Soaplanterns - Soapmaker's Guild Fort
« Reply #294 on: May 28, 2011, 12:42:42 pm »

Soap before swimming pools, Mr Noot. Working on moving the food industry downstairs, along with sorting out the new soapmaking complex.


Mythologique, here is Amante's hunting dog.



We have two more adult dogs available if anyone wants a war/hunting dog, and a bunch of puppies that will hopefully be ready soon. Although I'm sure everyone will want giant eagles now...


I'm sure I missed someone's dwarfing request in all that excitement.
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Soapmaker? Looking for a fort to migrate to? Come to Ubenudil! Lush tropical climate, friendly neighbors, rumors of terrifying curse on the land entirely unfounded. Probably.
http://www.bay12forums.com/smf/index.php?topic=85057.0
This message brought to you by the Soapmaker's Guild of Isakudil.

katana

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Re: Ubenudil, Soaplanterns - Soapmaker's Guild Fort
« Reply #295 on: May 28, 2011, 12:48:52 pm »

I want 1 war/hunting dog on me at all times.

Must. De-sensitize... myself...
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AND IF THIS FAILS MY IDENTICAL TWIN BROTHER WHO WILL APPEAR IN THE MIGRANT WAVE THAT ARRIVES AFTER MY DEMISE WILL REPLACE ME.
(Tldr: THERE IS NO SUCH THING AS FRIENDLY FIRE SALT)

thegoatgod_pan

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Re: Ubenudil, Soaplanterns - Soapmaker's Guild Fort
« Reply #296 on: May 28, 2011, 01:36:15 pm »

Could I please be dwarfed? --I like the foreshadowing with the foul blendecs and a bonecarver conspiracy or cult--could I be named "Goat", profession "Shaman", and devote my time to totem production, selling most and keeping the nice ones tucked away (e.g. the cave crawler and blendec skulls).  Amazing job catching the leader and writing, I just finished Syrupleaves and this one looks to be one for the canon of epics little dwarves are told by cavern fire (*knock on wood* against corrupt files and r.l. intrusions)
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More ridiculous than reindeer?  Where you think you supercool and is you things the girls where I honestly like I is then why are humans on their as my people or what would you?

jaxy15

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Re: Ubenudil, Soaplanterns - Soapmaker's Guild Fort
« Reply #297 on: May 28, 2011, 02:55:41 pm »

I wanna claim a Dwarf.
You could name me "Jax" and draft me as a marksdwarf.
Also, I have no gender preference.
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Dwarf Fortress: Threats of metabolism.

magmaholic

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Re: Ubenudil, Soaplanterns - Soapmaker's Guild Fort
« Reply #298 on: May 28, 2011, 03:25:06 pm »

*goblin general tallow soap* plx
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Neyvn

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Re: Ubenudil, Soaplanterns - Soapmaker's Guild Fort
« Reply #299 on: May 28, 2011, 06:54:56 pm »

Good to see that the Gatehouse was used to its correct system...
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