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Author Topic: Roll to Survive Cerberus IV: Closed  (Read 26435 times)

Riccto

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Re: Roll to Survive Cerberus IV: Turn 17
« Reply #510 on: June 03, 2011, 09:27:02 am »

Haul Crate to avoid Danger!
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Powder Miner

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Re: Roll to Survive Cerberus IV: Turn 17
« Reply #511 on: June 04, 2011, 01:52:43 pm »

Wheee try to get better with my sword.
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SeriousConcentrate

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Re: Roll to Survive Cerberus IV: Turn 17
« Reply #512 on: June 05, 2011, 05:20:20 pm »

Quote from: Taricus / Taric Al-Sayyid: 25
Demonstrate my abilities, go find something damaged and repair it!
Taric decided to look for damaged machinery and fix it. (Int: 3) After a bit of searching, he came across a damaged cart. There was a lot of damage, but nothing he couldn't fix. He rolled up his sleeves and got to work. - A while later, about the same time Marion and Enriqe were done on the docks, Taric had finished doing what he could with his limited tools. He had at least gotten the wheels back on, but it would still take a lot more work... probably a hammer and nails, for starters. (Taric has: 25% repaired cart! Sort of. Until it's fully repaired it'll be in the HP spoiler.)

Quote from: Dwarmin / Rebecca White: 88
Investigate option 2-find out how much it pays!
Rebecca and Tarran entered the building and discovered it was a bar. It was mostly empty, but there was a group of men talking quietly at a table in the corner near the stairs. They approached. (Cha: 3, 9) They don't like the look of Tarran, especially his eyes glowing in the dim light of the bar, but they answer Rebecca's question. "400 chips total. It's a two day trip there and two back." Would they take the merchants up on the offer?

Quote from: Jetsquirrel / Marion Chris Hibaru: 52
Haul the crates, im strong enough to do that!
Marion and Enriqe went to the docks to do the first job on the list. (Str: 7, 4. End: 8, 3) Marion overestimated his abilities and wasn't able to move any of the crates. Enriqe, on the other hand, worked tirelessly, moving almost the entire load of crates on his own. (Enriqe gets: 100 chips)

Quote from: Riccto / Enriqe Halonz: With Jetsquirrel
Haul Crate to avoid Danger!
(See Jetsquirrel's entry)

Quote from: Tarran / Tarran Bris: 90
Feeling content, along with content parasites, Tarran tried to find Rebecca to see what was going on.

Pleased with the results of his experimentation, Tarran decided to go looking for Rebecca. Why not, right? He found her on her way to a large wooden building that was apparently where the merchants were. She explained to him there was a job escorting them to Ashwild, a town to the north. (See Dwarmin's entry)

Quote from: Powder Miner / May Powlin: 3
try to get better with my sword.
May practiced with her sword some more. (Str: 6) Unfortunately a sword was a sword to her and she didn't really figure out any new ways to swing it.

Spoiler: HP (click to show/hide)

Bleh, sorry for taking so long. Things kinda piled up, including neck pain and a tornado coming through near my house. o.o About to check my other RTDs...
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Tarran

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Re: Roll to Survive Cerberus IV: Turn 18
« Reply #513 on: June 05, 2011, 05:31:13 pm »

Whoo! Something to break the 2-day inactivity of most of the RTDs I'm playing!

Anyway, Tornado? Damn sky, no matter what I say it won't listen to me. Regardless, yay!

"Sounds good. First, though, do you expect any company? Like some bandits or some such?"
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Jetsquirrel

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Re: Roll to Survive Cerberus IV: Turn 18
« Reply #514 on: June 05, 2011, 05:38:47 pm »

Find a metal shop and offer for some services

Taricus

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Re: Roll to Survive Cerberus IV: Turn 18
« Reply #515 on: June 05, 2011, 05:41:50 pm »

Laugh at Marion, then ask for some tools to fix the cart.
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Dwarmin

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Re: Roll to Survive Cerberus IV: Turn 18
« Reply #516 on: June 05, 2011, 05:48:44 pm »

"Sounds good. First, though, do you expect any company? Like some bandits or some such?"

Yeah, count me in as well. A Womans gotta earn a living...and I'd be worried more about the critters that want to make necklaces out of our bones, Tarran.
« Last Edit: June 05, 2011, 05:54:29 pm by Dwarmin »
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Riccto

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Re: Roll to Survive Cerberus IV: Turn 18
« Reply #517 on: June 05, 2011, 05:50:20 pm »

Go to some type of market and see what I can buy with my new pay
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Tarran

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Re: Roll to Survive Cerberus IV: Turn 18
« Reply #518 on: June 05, 2011, 05:55:09 pm »

"Sounds good. First, though, do you expect any company? Like some bandits or some such?"

Yeah, count me in as well. A Womans gotta earn a living...and I'd be worried more about the critters that want to make neckaces out of our bones, Tarran.
"I'll separate their head from the rest of their body before they can do that. Or at the very least give their heart a... redecoration."
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Dwarmin

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Re: Roll to Survive Cerberus IV: Turn 18
« Reply #519 on: June 05, 2011, 06:03:06 pm »

"I'll separate their head from the rest of their body before they can do that. Or at the very least give their heart a... redecoration."

"Tell ya what, we both get through this with our important body parts intact, I'm buying first rounds."
Rebecca laughs and claps Tarran on the back, her strength nearly sending him asprawl. Now, this was an adventure!
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

SeriousConcentrate

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Re: Roll to Survive Cerberus IV: Turn 18
« Reply #520 on: June 06, 2011, 04:16:18 pm »

Poor Tarran. No matter which RTD it is he's always gotta deal with the freakishly strong chick. At least Dom isn't going to try to have her way with him.
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Tarran

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Re: Roll to Survive Cerberus IV: Turn 18
« Reply #521 on: June 06, 2011, 07:01:46 pm »

Not really.

D22: Dom.
This: Rebecca.
SoX: None so far.
Imperfect: None.
HoBaS: None.
RtBaW: None so far.

So so far, it's only 1/3.

You guys need to put more effort into spamming me with female characters.

At least Dom isn't going to try to have her way with him.
She is going to have her way with me, isn't she?
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

SeriousConcentrate

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Re: Roll to Survive Cerberus IV: Turn 18
« Reply #522 on: June 06, 2011, 07:06:25 pm »

There aren't any freakishly strong females in SoX, though. Maybe wolfchild's character, but I dunno. Either way you're still trying to find a Rebecca there so that'll probably end badly for you. :3 Can't say anything about Imperfect, haven't read it, and RtBaW is a sausage-fest. :P Some with HoBaS.

@Ninja Edit Tarran: No, she's married. Unless she finds her husband's corpse and gets some time to grieve about it I'm going to use that as an excuse to have her do nothing of the sort. Ms. Carter on the other hand... worst part is if she did she wouldn't remember it at all an hour later. >.>

AlsoEdit: Powder, I know you're on, you posted in RtASL. :P
« Last Edit: June 06, 2011, 07:08:38 pm by SeriousConcentrate »
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Taricus

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Re: Roll to Survive Cerberus IV: Turn 18
« Reply #523 on: June 06, 2011, 07:17:02 pm »

The hell is SoX?
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

SeriousConcentrate

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Re: Roll to Survive Cerberus IV: Turn 18
« Reply #524 on: June 06, 2011, 07:17:58 pm »

Star of Xaviros.
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