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Author Topic: Roll to Survive Cerberus IV: Closed  (Read 26008 times)

SeriousConcentrate

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Re: Roll to Survive Cerberus IV: Turn 8
« Reply #285 on: May 24, 2011, 08:39:03 am »

Nope. In fact Enriqe doesn't have his weapon either. You'll have to find them again - they're still in the area. You still have the rest of your stuff, though. Thanks for reminding me. >:3
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Taricus

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Re: Roll to Survive Cerberus IV: Turn 8
« Reply #286 on: May 24, 2011, 08:40:35 am »

Editing then.
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Tarran

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Re: Roll to Survive Cerberus IV: Turn 8
« Reply #287 on: May 24, 2011, 09:36:05 am »

Running? Haha, I'm not running until I loose at least 1HP.

"You, die now."

Run up to him and jab my knife through the bottom of his head and into his brain.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Taricus

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Re: Roll to Survive Cerberus IV: Turn 8
« Reply #288 on: May 24, 2011, 09:38:58 am »

Coward.
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Tarran

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Re: Roll to Survive Cerberus IV: Turn 8
« Reply #289 on: May 24, 2011, 09:40:20 am »

I'm the coward?

Sir, you are full of Grade A bull.

You're the coward. You're getting ready to run right now. ::)
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

SeriousConcentrate

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Re: Roll to Survive Cerberus IV: Turn 8
« Reply #290 on: May 24, 2011, 09:41:19 am »

I believe Taric's getting ready to steal Rebecca's pistol and run right back in. >.> Not that this course of action won't get him killed, same as you. :P
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Taricus

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Re: Roll to Survive Cerberus IV: Turn 8
« Reply #291 on: May 24, 2011, 09:42:19 am »

Hey, I can just tell tham that I am the technician remember?
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Tarran

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Re: Roll to Survive Cerberus IV: Turn 8
« Reply #292 on: May 24, 2011, 09:44:16 am »

And then roll a 10 on convincing them not to shoot you anyways, right?
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

SeriousConcentrate

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Re: Roll to Survive Cerberus IV: Turn 8
« Reply #293 on: May 24, 2011, 09:49:51 am »

You do realize you're running in there with a loaded gun? They're not going to give a shit WHO you are as much as WHAT you're carrying. They would've cared that you were the technician when they had you. Now, not so much. >.>
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Taricus

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Re: Roll to Survive Cerberus IV: Turn 8
« Reply #294 on: May 24, 2011, 10:17:31 am »

I'll go edit it again >_>
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

Dwarmin

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Re: Roll to Survive Cerberus IV: Turn 8
« Reply #295 on: May 24, 2011, 10:34:22 am »

I want to see SeriousConcentrate roll 200 D10 intelligence rolls when all the raiders open fire at once.

Make it happen!
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Taricus

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Re: Roll to Survive Cerberus IV: Turn 8
« Reply #296 on: May 24, 2011, 10:36:36 am »

And faliure to do damage to their targets if they fail them as well.
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

SeriousConcentrate

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Re: Roll to Survive Cerberus IV: Turn 8
« Reply #297 on: May 24, 2011, 10:47:46 am »

One second.
Quote
Roll(200d10)+0:
5,5,4,2,8,9,1,6,3,4,1,7,4,9,6,9,10,4,10,2,4,4,5,6,8,7,9,9,5,8,7,1,5,9,8,5,10,9,10,5,7,5,10,8,3,8,8,10,4,8,4,1,1,9,9,10,9,1,7,9,1,3,9,8,8,2,2,8,2,7,3,1,9,9,2,5,9,3,4,5,5,1,6,3,6,8,10,6,1,5,2,5,6,1,4,6,4,3,1,1,6,3,1,3,8,2,2,5,5,1,5,9,8,8,8,3,7,4,6,3,7,5,2,1,4,5,1,1,2,1,4,6,6,4,9,8,3,6,5,6,7,4,3,1,9,8,10,10,4,3,7,6,9,5,9,8,8,1,9,9,8,1,8,8,1,10,7,6,2,1,3,3,2,2,1,3,6,10,9,9,1,2,5,5,8,2,5,3,4,9,10,10,4,9,10,9,10,6,5,2,+0
Total:1090

I'm not even going to bother counting it up, I see like ten 1s in there. Whoever's hit by that is flat dead. Then there's also the fact some of them are probably carrying multi-shot weapons, so really I should've rolled 250d10 to account for that...
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.

Tyberix

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Re: Roll to Survive Cerberus IV: Turn 8
« Reply #298 on: May 24, 2011, 01:35:22 pm »

Damn it. Looks like these raiders are more competent than i thought, they spot me, stop me from escaping and nearly kill me in one turn :( Well,only one chance then :P

Throw my knife at him then get away as fast as possible. In case i'm too slow, get a bit ahead lie down and play dead.

Heh, i hope bullets are to valuable to make shot to the head good way of checking corpses :P
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SeriousConcentrate

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Re: Roll to Survive Cerberus IV: Turn 8
« Reply #299 on: May 24, 2011, 01:42:18 pm »

You're right there, but you might get kicked viciously for a bit. Unless the guy rolls a critical, you'll survive, though. ^^ OK, after Riccto posts I'll run the turn. Tarran/Tyberix, one thing: Dwarmin 1-upped me in OotK by having several turns of one-on-one combat condensed into one turn rather than just tying it all up by having us type a separate attack in repeatedly. (It's a good idea. ^^) So basically I'm ripping him off in response and you guys will get five rounds of combat in one turn if you choose to fight. (You can still run if you want Tyberix, just saying that if you wanna fight that's what'll happen.)
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SerCon Shorts: This Is How You Do It - Twenty-three one minute or less videos of random stupidity in AC:U, Bloodborne, DS2:SotFS, Salt & Sanctuary, and The Witcher 3.
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