Point is he was feeling RAEG at that point because someone killed his benefactor. And if he did run off, he'd some day have bounty hunters knocking on his door with 10 crossbowmen behind them. And I don't think he'd be up to the challenge when he's like 60 (enough ranged enemies can fuck you up even in gameplay logic).
I wouldn't know about the human route yet, though. I was hoping to get the patch before continuing.
I don't know either, but It's my bet.
From my perspective, all lead me to believe Geralt just wanted to get the hell off, more like he was stuck in that situation. My main cringe about that scene in particular, was him not jumping after the douche. As for the king, he was one of the best characters in the game.
Fighting him in plain melee I occassionally received an unblockable aard to the face with little to no warning. Did you fight him only with things available to you in the prologue?
My main problem against him would have been the lack of throwing weapons if we fought in the prologue. Otherwise that shield power at level 1 is more than enough to never be damaged. I just kept my distance from where I could dodge incoming stuff and whenever he came to attack he received a bomb/knife/etc to the face and then was beaten until he blocked. If he's shielded, just put a trap power/item to the ground then beat him. If he ever hits you, you're shielded, so no biggie. The only danger is when you have to waist for your power to recharge, but then you just gotta keep your distance and run around. Rince repeat, like every boss battle. I was expecting it to be harder, but the sad part is that I bet you get the same cutscene whether you win or not, just like
The one that unleashes a bunch of wraiths in the pontar. Not sure if you can avoid that by striking a deal with the king, but I didn't try that.
Right. So you just hate cutscenes all together. Fair enough. Though I'd save that as a complaint for when there are no bigger problems considering how common this is.
When they are like this and you get a few of them in the same game, very much so. Don't get me wrong, Dragon Age was much worse with the cutscenes as I think the whole serious-cliche-is-serious is much more annoying as you play instead of having contradictory cutscenes. Dragon Age didn't even have the funny dialogs to make up for any of it either, you got "Enchantments?". In the wither 2 you get crazy dorfs asking about Geralt's sex life. Course being pissy and being annoyed at them are different things.
The only other game that made me rage this bad at the cutscenes was GTA:SA. They were overall good and fitting, but the ones where they had you build up your gang hood just to go into a series of cutscenes where you are fucked up and you lose all that work made me stop playing for a while.
I'm just explaining the source of these things. The story in the games is supposed to be a continuation of the books. They could hardly rewrite how he ended up where he did, don't you think?
Anyway, this sorta feels pointless. You can't accept the difference between gameplay and cutscene logic and that's fine. I can to a certain extent (as probably can most). Furthermore, I still look towards the books for explanations as to why Geralt acts the way he does since it's a continuation. You don't. Not gonna see eye to eye here.
I think that if you require a book to understand what's going on, the game is lacking. I don't mind the background bit where he feels pity for the kid and get stabbed. I do mind, like I've said, when I'm playing through the game, win a battle and the cutscene tells me I lost.
Mildly off-topic, in that it's in regards to the original Witcher, but it's been driving me absolutely crazy as I've been replaying it.
Why in all the hells is one of Geralt's 'finishing moves' him grabbing his sword by the blade, and clubbing the downed enemy over the head with the hilt? WHY?!
He's Geralt. He's that badass. If he was in DF, he would use chopped up limbs to crush people's skulls and kill trolls with a single thrown stone.