Started a 4.04 game, after a few months of play I have buggered up vehicles that can't be un-assigned thru the V interface, even after dissolving all squads (ugh). Then trying to run the day gives a crash with that
File: D:\Program Files\Microsoft Visual Studio 9.0\VC\include\vector
Line: 779
Expression: vector subscript out of range
mentioned on the 1st page, after the "can't use vehicle becuase another squad is using it" message. Ahh, wait, it looks like if I first run a turn without assigning any movement, the vehicle reassignments DO take place - I guess this was the display bug mentioned as fixed in SVN?
Also, a few minor feature suggestions:
1) Something like "clear all vehicles" - I *really* hate hunting around to try to find the 2nd occupant of a vehicle especially when it buggers an action. I would rather go through and reassign all vehicles now and then vs now having to go and search each squad, unassign each slot, then reassign.
1a) And how about a "assign whole squad" to selected vehicle, and default selecting the best driver? I also hate rooting through the squad to find driving stats every time
2) Moving a guy out of a squad should automatically clear his vehicle assigment?
3) Change to the way the vehicle name/color is displayed - it's hard as heck to see even if the current squad is all in the same sports car 'cause they all just show up as Sprt - maybe an index # or something?
4) Shorten the name of the longer armors a tiny bit so I can see damaged/bloody status when tabbing through squads without having to check each person individually.
Otherwise, it's awesome this is still developing - thanks to everybody involved! It's a big playability and gameplay improvement even since the last time I fired it up (18 months or so).