Str: 14
Int: 7 (so far so good)
Wis: 7 (I SEE A THEME!)
Dex: 8 (uh oh)
Con: 14 (all is well)
Cha: 7
Alright, and with this peculiar system that means my modifiers are Str +1, Int -1, Wis -1, Dex -1, Con +1, Cha -1.
Bumbling meat wall is go.
Now, traditionally half-orc would be the way to go, but the only races available are humans, elves, halflings, and dwarves. I don't especially feel like playing a dwarf, despite being the only race I meet the stats for, so I think I'll go human, which don't have requirements. Fighter is also the only class I qualify for, so even if it weren't blindingly obvious I don't really have a choice in the matter.
Now for my hit point roll: 1d8+1.
Result: 1
Fuuuuuuuuuuuck.
I knew it. I somehow goddamn knew it. Should have been a dwarf, to properly emulate how I'm going to drop like a fly. Urist the Expendable.
Maybe it's not too late. I'll see what gear I can afford before making a decision.
Money: 40 gold. I'm looking more and more like an out-of-work cheesemaker.
So, the first thing I notice is that leather armor costs 20 gp, while chain, the next step up, costs 60. The dice just wanted to reaffirm that I'm not going to scrape by on simply never getting hit, or anything silly like that.
So, on refashioning myself into a dwarf, and noting that two-handed weapons only deal 1 average more damage than one-handers, I've decided to buy leather armor (20 gp, 13 AC), a shield (7 gp, +1 AC), and a battle axe (7 gp, 1d8 dmg).
This leaves me at 13 AC, 2 HP, +2 attack for 1d8+1 dmg, and 6 gold left over. I damn well better spend it now, because you can't take it with you. Maybe I should save one for Charon, though. I shall take a backpack (4 gp) for storing stuff (possibly my severed head), a wineskin (1 gp) for drinking wine from (can't afford a barrel), and keep my last gold for the ferryman's fee, even though whatever buzzards I'm partying with will probably loot it along with anything else the merchants might buy, up to and including my liver. "Oh they're good at it, some part of them must convey goodness at that too." Bah.
Thus, we have our noble hero:
Urist Paddlefail, Dwarf Fighter 1
2 HP
13 AC (13 leather, -1 Dex, +1 shield)
Attack: +2 Battleaxe (1d8+1)
Inventory: Battle Axe (E), Leather Armor (E), Shield (E), Backpack, Wineskin, 1 gp
Stats: 14 Str (+1), 7 Int (-1), 7 Wis (-1), 8 Dex (-1), Con 14 (+1), 7 Cha (-1)
Saving Throws: DR/P 12, MW 13, PoP 14, DB 15, SP 17; +5 vs poison, +3 vs illusions and dragonbreath, +4 vs everything else