i didnt see anything in the wiki actually. well, from what i saw. so i asume they dont want to mess with the vanilla progression, thus leaving the Picksaw/Laser Drill as the only tools capable of mining lihzard stuff. i aint gonna mess around with actuators for it, just gonna git betar and fight that stupid automaton until he bleeds what i need.
for that i bought full stacks of plants from the Druid. so now i have 10 of each potion save for Lifeforce. im currently fishing for prismites. i also miss the food, but since the martian attack well, no Cook in the base so i cant buy food to help on fights. gonna have to go full potion.
im also looking to add more mods to the game when i finish this run. Calamity and Spirit seem to be the most logical. i dont like lore in a game that doesnt need it, but some of the stuff from Calamity sounds fine enough to try, and Spirit adds more solutions to abreviate some stuff of Vanilla. specially the NPCs.
all in all, i dont get what's the aim of Calamity outside of adding post moonlord stuff, they somehow add a weird lore for each boss but there's no characters either from what i see in their wiki. if they wanted to add some kind of history for the mod there should be NPCs or something. they put some names but you dont see those characters in any place.