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Author Topic: Terraria - 1.3 released. Big Patch!  (Read 1308099 times)

Urist Imiknorris

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Re: Terraria - 1.3 released. Big Patch!
« Reply #11790 on: July 07, 2015, 10:22:17 pm »

You might want to farm hornets for a bezoar. It's a pretty useful accessory against her.
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KingofstarrySkies

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Re: Terraria - 1.3 released. Big Patch!
« Reply #11791 on: July 07, 2015, 10:31:32 pm »

The piranha gun is the most OP hilarious weapon in this game, I think.
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Frumple

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Re: Terraria - 1.3 released. Big Patch!
« Reply #11792 on: July 07, 2015, 11:31:22 pm »

Not even remotely :V

It was pretty up there, uh. At least before 1.2? Few versions back, anyway. Now... no. I'd be fairly surprised if anyone could survive any of the new end-game content using the piranha gun, heh. Poor thing's got fairly consistent damage once you latch on to something, but the damage is just too low, after a point.
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xaritscin

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Re: Terraria - 1.3 released. Big Patch!
« Reply #11793 on: July 08, 2015, 12:11:00 am »

farming the underworld in expert is an exercise in frustration, got enough for the full set but have died a lot, i bet that even then this set wont be enough to take down that godamned bee.
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Trapezohedron

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Re: Terraria - 1.3 released. Big Patch!
« Reply #11794 on: July 08, 2015, 12:41:08 am »

guys underground hallow music is fucking amazing

yes it is the best wubstep music terraria has to offer

----------------

the glowy panel-lined things are martial conduit platings as everyone said. drops from martian madness event by the dozens; you'll end up running out of it soon if you decide to main it as a material so...

the monoliths end up converting the background light to the lunar event biome backgrounds, when active. i think they have a range of 50 blocks - either way they're pretty short so you'll end up having to mass em if you want to expand further

the workbenches are sexy, like hover pads or some shite.

the piranha gun could be used to latch to the martian UFO, and hide asap elsewhere while it tries to kill you. pretty dang useful if you've got no frost moon equips, skimped out on halloween, and the best weapon you've got is a terra blade which i do not recommend using on an OP target like the martian ufo.
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Trapezohedron

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Re: Terraria - 1.3 released. Big Patch!
« Reply #11795 on: July 08, 2015, 12:41:41 am »

Server's died down quite a bit now that we've done everything.

grab a clentaminator

spread all the crimson everywhere

or maybe corruption.
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xaritscin

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Re: Terraria - 1.3 released. Big Patch!
« Reply #11796 on: July 08, 2015, 12:52:46 am »

ok got enough time to harvest more hellstone, crafted a molten hamaxe and the fiery greatsword. should be able to survive with this, but mean while will harvest the jungle for the materials of the blade of grass and for bezoars if possible. then will harvest for making the molten fury/flamarang and see if its good against the bee.
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Flying Dice

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Re: Terraria - 1.3 released. Big Patch!
« Reply #11797 on: July 08, 2015, 01:51:17 am »

I'll still be on from time to time to keep working on that PvP arena. Just finished DLing some new games, though, y'know how shit is.
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Slayerhero90

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Re: Terraria - 1.3 released. Big Patch!
« Reply #11798 on: July 08, 2015, 02:46:10 am »

please elaborate on how to beat moon man
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Niveras

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Re: Terraria - 1.3 released. Big Patch!
« Reply #11799 on: July 08, 2015, 05:13:04 am »

Someone mentioned a while back that the tree on the world select screen accurately reflects the presence of crimson vs. corruption. I noticed one of my old worlds also has a little bit of yellow in the tree that isn't seen on the tree with my other worlds. Could that represent a pyramid in the world?

I did explore it quickly but I didn't dig into the deserts to be sure.
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Urist Imiknorris

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Re: Terraria - 1.3 released. Big Patch!
« Reply #11800 on: July 08, 2015, 06:33:42 am »

No. I've got a world with a pyramid and there's no yellow on the select screen.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
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If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

forsaken1111

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Re: Terraria - 1.3 released. Big Patch!
« Reply #11801 on: July 08, 2015, 07:10:03 am »

I'll probably take the servers down if interest has completely dropped off.
My interest hasn't dropped but my available time has. I'd enjoy some cooperative building though if we want to undertake any actual megaprojects.
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Trapezohedron

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Re: Terraria - 1.3 released. Big Patch!
« Reply #11802 on: July 08, 2015, 07:26:04 am »

please elaborate on how to beat moon man

recommend solo cheesing it

use that cross accessory, stick a dungeon spike, pour some honey, cover yourself entirely with cubed blocks, use the solar eruptor (hits through walls).

E: you can also make it more extreme by using tribal/spooky/summoner-type armors, accessories that increase spawn and summoning stardust cells or ufos
« Last Edit: July 08, 2015, 07:37:05 am by New Guy »
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forsaken1111

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Re: Terraria - 1.3 released. Big Patch!
« Reply #11803 on: July 08, 2015, 07:40:53 am »

The ufo summons are awesome. super fast and accurate.
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Nahere

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Re: Terraria - 1.3 released. Big Patch!
« Reply #11804 on: July 08, 2015, 07:52:34 am »

Someone mentioned a while back that the tree on the world select screen accurately reflects the presence of crimson vs. corruption. I noticed one of my old worlds also has a little bit of yellow in the tree that isn't seen on the tree with my other worlds. Could that represent a pyramid in the world?

I did explore it quickly but I didn't dig into the deserts to be sure.
Yellow is hardmode/presence of hallow, so far as I'm aware.
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