Mostly bullshit, which is why T hasn't really had them.
@ Umi: Updates stopped entirely for like... a year? Two? Many moons, anyway, then Red or whoever apparently changed their mind and has come back with some (fairly unimaginative) content updates and (desperately needed) livability/UI updates (some of which possibly stolen from Starbound*
). Since then we've been getting something, hell, I'unno, once every month or so, with some bugfix-type exceptions? Haven't exactly been keeping track of a timeline -- other than the smart cursor and better movement, there's not been anything terribly impressive or groundbreaking added, iirc. More junk, and some more invasions and bosses and whatnot, but it's...
more, more than better. Not necessarily bad, just possibly not worth a new playthrough, especially considering most of the content additions are to the late/end game.
If you haven't played in a while, though, it might be worth another fire up. The smart cursor
seriously makes major aspects of the game (building and mining, in particular -- backwalling is now no longer among the most godawful pain in the ass UI implementations I've ever seen!) considerably less painful. Game feels notably more fluid and polished after the latest updates.
*Though the obvious one, being able to seamlessly move up/down one-tile inclines, is a pretty natural development regardless as to if someone actually beat the T folks to it.