Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 661 662 [663] 664 665 ... 887

Author Topic: Terraria - 1.3 released. Big Patch!  (Read 1326990 times)

Flying Dice

  • Bay Watcher
  • inveterate shitposter
    • View Profile
Re: Terraria - 1.2 now out!
« Reply #9930 on: October 04, 2013, 01:47:23 pm »

So. An interesting aspect of Turtle armor is that with a couple people you can very easily kill the Dungeon Guardian. Doesn't drop anything of note, but it's still rather amusing.
Logged


Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

Ultimuh

  • Bay Watcher
  • BOOM! Avatar gone! (for now)
    • View Profile
Re: Terraria - 1.2 now out!
« Reply #9931 on: October 04, 2013, 01:49:45 pm »

So. An interesting aspect of Turtle armor is that with a couple people you can very easily kill the Dungeon Guardian. Doesn't drop anything of note, but it's still rather amusing.
Spoiler (click to show/hide)
Logged

guessingo

  • Bay Watcher
    • View Profile
Re: Terraria - 1.2 now out!
« Reply #9932 on: October 04, 2013, 02:24:42 pm »

has anyone used any of the mods? do any mods add significant crafting options?

after i go below a certain level, platforms don't seem to work. I dont have a grappling hook yet. are there any other options for mining deep? i use dirt to climb up, but its a bit of a hassle.
it seems like as i go deeper, there is better ore and loot and harder mobs. generally i go deep, and then save and exit to respawn near my house.

also i saw that you can throw torches down a cave, i tried right click, left click places them how do i do this?
Logged

cerapa

  • Bay Watcher
  • It wont bite....unless you are the sun.
    • View Profile
Re: Terraria - 1.2 now out!
« Reply #9933 on: October 04, 2013, 02:31:11 pm »

You can place torches and platforms freely on places with background walls. The dirt layer has a dirt wall that you can break, so you can place platforms freely there, but at the rock layer there is no wall, so you will have to attach platforms next to a placed block or other platform. It's a bit more of a hassle than in the dirt layer, but certainly beats stacking dirt.
Logged

Tick, tick, tick the time goes by,
tick, tick, tick the clock blows up.

Sirus

  • Bay Watcher
  • Resident trucker/goddess/ex-president.
    • View Profile
Re: Terraria - 1.2 now out!
« Reply #9934 on: October 04, 2013, 02:35:20 pm »

You could always place platforms on background walls. Torches, though are new to place there.
Speaking off, the new torches are ugly as sin :/
Logged
Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

ECrownofFire

  • Bay Watcher
  • Resident Dragoness
    • View Profile
    • ECrownofFire
Re: Terraria - 1.2 now out!
« Reply #9935 on: October 04, 2013, 02:38:16 pm »

Ropes are amazing for that. Just make a rope coil and toss it wherever you need to go.
Logged

The Darkling Wolf

  • Bay Watcher
  • Arf!
    • View Profile
    • Cataclysm - Dark Days Ahead
Re: Terraria - 1.2 now out!
« Reply #9936 on: October 04, 2013, 03:48:14 pm »

also i saw that you can throw torches down a cave, i tried right click, left click places them how do i do this?
The default for throwing items is t.
Logged
My cabbages!
[Thunderfury, Blessed Blade of the Windseeker]

I am fat, eating is my great joy.

BigD145

  • Bay Watcher
    • View Profile
Re: Terraria - 1.2 now out!
« Reply #9937 on: October 04, 2013, 03:48:48 pm »

Ropes are amazing for that. Just make a rope coil and toss it wherever you need to go.

They're even better than that. You can extend the bottom of the rope just by applying more rope to your rope. It just keeps going. My helivator is just one strand of rope.
Logged

umiman

  • Bay Watcher
  • Voice Fetishist
    • View Profile
Re: Terraria - 1.2 now out!
« Reply #9938 on: October 04, 2013, 05:38:08 pm »

I defeated Skeletron and looted the dungeon before I fought BoC. Got a Godly Water Bolt and it made BoC so unbelievably easy.

Flying Dice

  • Bay Watcher
  • inveterate shitposter
    • View Profile
Re: Terraria - 1.2 now out!
« Reply #9939 on: October 04, 2013, 06:19:53 pm »

I've started work on a gauntlet temple on the surface jungle. Only two rooms done so far, and a couple things have to be manually reset. Obviously more fun without light sources.  :P
Logged


Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

wer6

  • Bay Watcher
  • SCOUT DOESNT WANNA GIVE A KISS
    • View Profile
    • Pirate baaaayyyy!~
Re: Terraria - 1.2 now out!
« Reply #9940 on: October 04, 2013, 07:15:22 pm »

Well, I was in the crimzon area, scared A sfuck when I mined three hearts.... i got so scared I pushed A button and my UI turned off, I chouldnt hit him with my magic
I was fuuuucckkkeed
Logged
Just before leaving, Psysquid quickly summons a Burrito in his mouth.

Frumple

  • Bay Watcher
  • The Prettiest Kyuuki
    • View Profile
Re: Terraria - 1.2 now out!
« Reply #9941 on: October 04, 2013, 07:19:47 pm »

So. Shroomite armor.

It's neat, interesting, fairly cool looking,
Spoiler (click to show/hide)

Probably going to be fairly fun to play with, though.
« Last Edit: October 04, 2013, 07:27:27 pm by Frumple »
Logged
Ask not!
What your country can hump for you.
Ask!
What you can hump for your country.

Urist Imiknorris

  • Bay Watcher
  • In the flesh, on the phone and in your account...
    • View Profile
Re: Terraria - 1.2 now out!
« Reply #9942 on: October 04, 2013, 07:51:35 pm »

So. Shroomite armor.

It's neat, interesting, fairly cool looking,
Spoiler (click to show/hide)

Probably going to be fairly fun to play with, though.
Sniper rifle.
Logged
Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Sergius

  • Bay Watcher
    • View Profile
Re: Terraria - 1.2 now out!
« Reply #9943 on: October 04, 2013, 08:04:05 pm »

Here's something interesting: Hell rooms are not considered suitable housing, unless you remove the back wall and place it right back. I guess there's some difference between natural spawned backwall and player placed, not sure if it applies to all kinds of backwall (such as those wooden underground houses) or just this one.

Btw, best way to kill the wyvern is with that Demon Scythe spell book, the stupid thing dives right into it getting multiple hits if you spam it.
Logged

Sirus

  • Bay Watcher
  • Resident trucker/goddess/ex-president.
    • View Profile
Re: Terraria - 1.2 now out!
« Reply #9944 on: October 04, 2013, 08:05:53 pm »

Backwalls placed by the game never count for housing. Whether dirt or dungeon or hellhouses :P
Logged
Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread
Pages: 1 ... 661 662 [663] 664 665 ... 887