I caught the info bug, so here, have an info dump:
-Rain event, with awesome soundtrack. (Man, I was just thinking the other day that Terraria needed rain.)
-Walking Gold Fish, whatever the hell that means. Maybe they walk when it's raining.
-Player chat will now appear under the character's name.
-8 new NPCS, one of which is a pirate. Apparently there will now be a race of catcus people living in catcus houses.
-4 new pets, one of which is a parrot sold by the pirate. There's also a pet devourer, a turtle and I think a penguin?
-5ish new bosses.
-Shields
-PvP cannons. Wow, he finally did it.
-Assload of new cosmetic variations. New doors, furniture, banners, light sources, chests, campfires, chairs, tables, pots. This is going to be an even bigger aesthetic update than 1.1, I think.
-Moss growth overs stone, vegetative back walls that grow.
And after paying real attention to some stuff, I realized...waterfalls that aren't going to flood the world. No fluid balancing mechanics to try and make intake/outtake pumps work, no overflow chambers... My inner map designer is fapping right now.
I'm not going to spend the afternoon cataloging all these changes, but these are good links to read for the complete, known picture:
http://www.terrariaonline.com/thread...ssue-8.100246/ - Terrarian Times Issue #8
http://www.terrariaonline.com/thread.../#post-2113980 - Issue #9
http://www.terrariaonline.com/thread...ssue-9.100894/ - Issue #10
http://www.youtube.com/watch?feature=player_embedded&v=xJ6XkUbR7iQ <-- This guy is posting all sorts of Beta Videos and condensed news posts.
I went and downloaded a world editor to slake my Terraria thirst for the time being. Unfortunately it's kind of ruined my appreciation for in-game work, because you can get so much done without the tedious farming, hacking character inventories and running around.
And before anyone asks, the last stated release date goal was the end of this month.