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Author Topic: Terraria - 1.3 released. Big Patch!  (Read 1317767 times)

Blaze

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Re: Terraria - 1.1 released!
« Reply #8160 on: January 10, 2012, 09:50:34 am »

If you boost your starcannon's damage above 100, stars that you shoot are recollectible providing it's night.

Combine that with %chance not to use ammo.
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MC Dirty

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Re: Terraria - 1.1 released!
« Reply #8161 on: January 10, 2012, 09:54:19 am »

If you boost your starcannon's damage above 100, stars that you shoot are recollectible providing it's night.

Combine that with %chance not to use ammo.
There is no such thing as a chance not to use ammo for the Star Cannon. At least as far as I know.
Also, really, stars do not get used up if the damage is above 100? That's a weirdly specific bug...
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Trapezohedron

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Re: Terraria - 1.1 released!
« Reply #8162 on: January 10, 2012, 10:00:45 am »

You can get %chance not to use ammo by wearing necro armor, or any of the ranger-tailored hardmode sets.

And I assume that it doesn't disappear, because of how the stars fall from the sky. I mean, I think the ammo used for fallen stars that fall from the sky is just the same as the starcannon's, except beefed up to 1000k.
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Bordellimies

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Re: Terraria - 1.1 released!
« Reply #8163 on: January 10, 2012, 01:40:47 pm »

You can get %chance not to use ammo by wearing necro armor, or any of the ranger-tailored hardmode sets.

And I assume that it doesn't disappear, because of how the stars fall from the sky. I mean, I think the ammo used for fallen stars that fall from the sky is just the same as the starcannon's, except beefed up to 1000k.

There are space cannons up there, with 1000 dmg each. The aliens shooting them practise their aim against birds and bunnies.
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beorn080

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Re: Terraria - 1.1 released!
« Reply #8164 on: January 11, 2012, 11:29:48 am »

You can get %chance not to use ammo by wearing necro armor, or any of the ranger-tailored hardmode sets.

And I assume that it doesn't disappear, because of how the stars fall from the sky. I mean, I think the ammo used for fallen stars that fall from the sky is just the same as the starcannon's, except beefed up to 1000k.

There are space cannons up there, with 1000 dmg each. The aliens shooting them practise their aim against birds and bunnies.
I still haven't made myself a starcannon, despite just having killed the destroyer for the first time. Would have been easier on a large map, since I had to fend off two wyverns during the battle as well, but I succeeded.

For those having trouble who do not wish to use the meteorite trick, build a longish platform about 100-150 blocks up. You may need to adjust, but ideally you want the destroyer doing passes underneath it. Adamantite repeater with Holy Arrows, Ranged armor, and buff up. Star cloak is a good choice too. Just remember to shoot probes first, and the destroyer second. You get hearts and prevent laser fire, while the falling stars from the arrows and the cloak will still do damage to the destroyer.

Now I've got myself an unreal megashark and almost dropped the twins. Stupid Retina deciding he wanted to block some shots for his brother.
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forsaken1111

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Re: Terraria - 1.1 released!
« Reply #8165 on: January 11, 2012, 12:07:25 pm »

How I killed the destroyer:

4 friends in a mix of cobalt/mythril/adamantite armor with whatever weapons they happened to have. We died a lot.
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hemmingjay

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Re: Terraria - 1.1 released!
« Reply #8166 on: January 11, 2012, 12:56:17 pm »

I love the game but don't get to play it often enough. Today I beat the Wall for the first time which was great except that just a second before he died I saw the message "a blood moon has risen". I got a great welcome to the hardmode by clowns who destroyed my tower. FUN!
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MC Dirty

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Re: Terraria - 1.1 released!
« Reply #8167 on: January 11, 2012, 01:33:51 pm »

I love the game but don't get to play it often enough. Today I beat the Wall for the first time which was great except that just a second before he died I saw the message "a blood moon has risen". I got a great welcome to the hardmode by clowns who destroyed my tower.
!!FUN!!
Fixed that for ya.

Also, there is only one proper dwarven way to deal with those guys (in memory of Necro910)...
Spoiler (click to show/hide)
« Last Edit: January 11, 2012, 01:35:29 pm by MC Dirty »
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forsaken1111

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Re: Terraria - 1.1 released!
« Reply #8168 on: January 11, 2012, 03:06:37 pm »

(in memory of Necro910)
Did he die or something?
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GlyphGryph

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Re: Terraria - 1.1 released!
« Reply #8169 on: January 11, 2012, 03:07:36 pm »

He was banned, muted, banned again, and then dipped in lava, screaming magma while he burned away to nothingness.

So, no. But he is gone.
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forsaken1111

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Re: Terraria - 1.1 released!
« Reply #8170 on: January 11, 2012, 03:08:38 pm »

Oh ok.
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MC Dirty

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Re: Terraria - 1.1 released!
« Reply #8171 on: January 11, 2012, 06:13:29 pm »

Basically, he was banned for derailing too many threads. Mostly with Magma in 88pt letters. Since then, whenever the topic is about magma, you can be sure that at least someone will post MAGMAAAAAAAAAAAAA in a font size of choice to commemorate this sad event.
According to Toady, he was banned for "Ignoring warnings/spam/lack of self control".
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Darvi

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Re: Terraria - 1.1 released!
« Reply #8172 on: January 11, 2012, 06:20:25 pm »

Frankly, doing the exact same thing that he got banned for amounts to online suicide and warrants one of my awards.
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Seriyu

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Re: Terraria - 1.1 released!
« Reply #8173 on: January 11, 2012, 06:23:04 pm »

Yeah I was about to say that.

MC Dirty

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Re: Terraria - 1.1 released!
« Reply #8174 on: January 11, 2012, 06:27:04 pm »

Frankly, doing the exact same thing that he got banned for amounts to online suicide and warrants one of my awards.
No, I said "whenever the topic is about magma", so it's hardly off-topic. What Necro910 did was post "MAGMAAAAAAAAAAAAA" in unrelated threads which is a completely different thing entirely.
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