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Author Topic: Terraria - 1.3 released. Big Patch!  (Read 1320648 times)

zestorum

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Re: Terraria - 1.1 released!
« Reply #7290 on: December 14, 2011, 09:25:12 pm »

I just had a goblin army attack, and I can confirm that east means west ingame.
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JoshuaFH

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Re: Terraria - 1.1 released!
« Reply #7291 on: December 14, 2011, 09:43:14 pm »

Come on guys, we gotta work this out. When we build our rocketship, how we supposed to know which direction to go in to enter prograde, geostationary orbit?
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Frumple

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Re: Terraria - 1.1 released!
« Reply #7292 on: December 14, 2011, 09:49:18 pm »

Obvious answer is down. Rocketship must have giant drill. Stage one of burn will power the drill to the core of the planet. Stage two will deploy the core-capture device, consuming the planet's solid core to use for planet-pool. Stage three will explode violently, sending the core outward in the appropriate bank shot to knock the fifth planet in the system into the nearby blackhole. Several thousand years later, the core will actually reach the hole's proximity... and miss.

In other news, anyone else came to the sudden realization that there's probably better than 50/50 odds we destroy the sun at some point in Terraria's future? The sunglasses will be involved, somehow. Most likely the trigger will bring a freaking-giant shade-wearing sun boss down upon you, making the screen incredibly bright.

Once you win, everything goes dark... and the real game starts.
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SirAaronIII

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Re: Terraria - 1.1 released!
« Reply #7293 on: December 14, 2011, 10:21:11 pm »

It won't involve throwing the sunglasses into lava, that's for sure. They're green tier.
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Orangebottle

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Re: Terraria - 1.1 released!
« Reply #7294 on: December 14, 2011, 10:21:39 pm »

Obvious answer is down. Rocketship must have giant drill. Stage one of burn will power the drill to the core of the planet. Stage two will deploy the core-capture device, consuming the planet's solid core to use for planet-pool. Stage three will explode violently, sending the core outward in the appropriate bank shot to knock the fifth planet in the system into the nearby blackhole. Several thousand years later, the core will actually reach the hole's proximity... and miss.

In other news, anyone else came to the sudden realization that there's probably better than 50/50 odds we destroy the sun at some point in Terraria's future? The sunglasses will be involved, somehow. Most likely the trigger will bring a freaking-giant shade-wearing sun boss down upon you, making the screen incredibly bright.

Once you win, everything goes dark... and the real game starts.
You have to kill Cthulhu first. He's a little mad that you summoned the eye right out of his face.
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JoshuaFH

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Re: Terraria - 1.1 released!
« Reply #7295 on: December 14, 2011, 10:22:53 pm »

In other news, anyone else came to the sudden realization that there's probably better than 50/50 odds we destroy the sun at some point in Terraria's future? The sunglasses will be involved, somehow. Most likely the trigger will bring a freaking-giant shade-wearing sun boss down upon you, making the screen incredibly bright.

Once you win, everything goes dark... and the real game starts.
You have to kill Cthulhu first. He's a little mad that you summoned the eye right out of his face.

Like a hundred times!
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forsaken1111

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Re: Terraria - 1.1 released!
« Reply #7296 on: December 14, 2011, 10:25:41 pm »

In other news, anyone else came to the sudden realization that there's probably better than 50/50 odds we destroy the sun at some point in Terraria's future? The sunglasses will be involved, somehow. Most likely the trigger will bring a freaking-giant shade-wearing sun boss down upon you, making the screen incredibly bright.

Once you win, everything goes dark... and the real game starts.
You have to kill Cthulhu first. He's a little mad that you summoned the eye right out of his face.

Like a hundred times!
And then you summoned his two replacement super cool mecha eyes and killed those too!
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FuzzyZergling

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Re: Terraria - 1.1 released!
« Reply #7297 on: December 14, 2011, 10:27:17 pm »

In other news, anyone else came to the sudden realization that there's probably better than 50/50 odds we destroy the sun at some point in Terraria's future? The sunglasses will be involved, somehow. Most likely the trigger will bring a freaking-giant shade-wearing sun boss down upon you, making the screen incredibly bright.

Once you win, everything goes dark... and the real game starts.
You have to kill Cthulhu first. He's a little mad that you summoned the eye right out of his face.

Like a hundred times!
Good thing they grow back so quick!
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Urist Imiknorris

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Re: Terraria - 1.1 released!
« Reply #7298 on: December 14, 2011, 10:30:10 pm »

And then you summoned his two replacement super cool mecha eyes and killed those too!

Multiple times even, if you're like me and want all the hallowed hats and a rainbow rod and a magic harp.
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Biag

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Re: Terraria - 1.1 released!
« Reply #7299 on: December 14, 2011, 11:00:17 pm »

Not. All. Planets. Spin. The. Same. Direction.

Napstsd.

West is left. Left is beautiful. West is beauty. Real-world-centrists! CAST OFF YOUR CHAINS! Today, the sun rises in the west. Embrace it.

By which I mean free for all PvP flamethrower fight at dawn. Feel the burn, heeheehee.

Or the game's perspective camera is just facing the wrong direction. From North to South instead of South to North.

Basically, this. West is left, east is right. Either the camera is facing south or the sun rises in the west, either makes sense and will give you a reliable direction for the goblin invasion.
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Bordellimies

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Re: Terraria - 1.1 released!
« Reply #7300 on: December 15, 2011, 07:48:16 am »

Can I spawn multiple Eaters of Worlds from worm baits at the same time? I broke a bunch of shadow orbs and got 2 EoW:s simultaneously, but can I get like 10 of them with worm bait? Would speed up my Soul of Night farming.
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Darvi

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Re: Terraria - 1.1 released!
« Reply #7301 on: December 15, 2011, 08:05:34 am »

"I can't believe they tied me up and left me here just for pointing out that they weren't going east!"(Referring to the fact that the visual in Terraria is facing South, and West and East are thus swapped from their usual directions)
I rest my case.
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Urist Imiknorris

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Re: Terraria - 1.1 released!
« Reply #7302 on: December 15, 2011, 08:21:34 am »

Can I spawn multiple Eaters of Worlds from worm baits at the same time? I broke a bunch of shadow orbs and got 2 EoW:s simultaneously, but can I get like 10 of them with worm bait? Would speed up my Soul of Night farming.

Try it. If the first Eater is still alive, using more worm food will just do about ten thousand damage to you.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

JoshuaFH

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Re: Terraria - 1.1 released!
« Reply #7303 on: December 15, 2011, 08:32:45 am »

Can I spawn multiple Eaters of Worlds from worm baits at the same time? I broke a bunch of shadow orbs and got 2 EoW:s simultaneously, but can I get like 10 of them with worm bait? Would speed up my Soul of Night farming.

Try it. If the first Eater is still alive, using more worm food will just do about ten thousand damage to you.

Which is really disappointing to me. I'd love to have forty Eye of Cthulhu's on the screen at once.
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nenjin

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Re: Terraria - 1.1 released!
« Reply #7304 on: December 15, 2011, 08:34:03 am »

Isn't it Xmas update day?
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