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Author Topic: Terraria - 1.3 released. Big Patch!  (Read 1322056 times)

eerr

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Re: Terraria - 1.1 released!
« Reply #6495 on: December 04, 2011, 12:36:48 pm »

Is there actually a hardmode-server that is up?

kael is reset to prewall and wants it that way.

Aklyon appears to be down.
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Urist Imiknorris

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Re: Terraria - 1.1 released!
« Reply #6496 on: December 04, 2011, 12:51:08 pm »

Unicorns and th'mfooken laser snails. Unicorns actually aren't that bad, providing they don't land on you. The laser snails, though... those are a bitch.

Not if you've got enough bullets.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Jacob/Lee

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Re: Terraria - 1.1 released!
« Reply #6497 on: December 04, 2011, 02:15:34 pm »

Spoiler (click to show/hide)
Good lord.

Urist Imiknorris

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Re: Terraria - 1.1 released!
« Reply #6498 on: December 04, 2011, 02:37:17 pm »

That is a lot of glow.

In other news, I spent the last hour or so grinding the Wall of Flesh and deep corruption enemies that spawn on the Infernal Underpass. Things I've looted from them:

63 cursed flames (yay)
4 breaker blades
4 laser rifles
2 ranger's emblems (one of which is now Warding)
Way too many healing potions
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Flying Dice

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Re: Terraria - 1.1 released!
« Reply #6499 on: December 04, 2011, 02:44:13 pm »

Okay, after checking around, it appears that the post-wall bosses are the same difficulty pattern as pre-wall, with the Destroyer being easiest and Twins the hardest. So time to get some souls of might for my Megashark, take down Optimus Prime, and get everything together to murder those fucking eyes.



On another note, made my wings. And holy crap!
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

Wolf Tengu

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Re: Terraria - 1.1 released!
« Reply #6500 on: December 04, 2011, 02:45:54 pm »

I'm about to fight the wall on on older world that has helltunnels and hellbridge.

My armour is awful and i've no regen potions. This is going to be fun!
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Everybody!

Urist Imiknorris

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Re: Terraria - 1.1 released!
« Reply #6501 on: December 04, 2011, 02:47:20 pm »

PROTIP: To defeat the Wall of Flesh, shoot it until it dies.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

Flying Dice

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Re: Terraria - 1.1 released!
« Reply #6502 on: December 04, 2011, 02:50:12 pm »

PROTIP: To defeat the Wall of Flesh, shoot it until it dies.

Or simply run away while hurling stones, insults, and shreds of your dignity.
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

eerr

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Re: Terraria - 1.1 released!
« Reply #6503 on: December 04, 2011, 02:50:33 pm »

It's actually rather easy to meelee.
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Wolf Tengu

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Re: Terraria - 1.1 released!
« Reply #6504 on: December 04, 2011, 02:50:41 pm »

I wish my musket was better. If it were faster it'd still be viable.
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Flying Dice

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Re: Terraria - 1.1 released!
« Reply #6505 on: December 04, 2011, 02:53:19 pm »

I know people have killed Skeletron with a musket, so provide you have sufficient ammo and a long enough highway, it should be doable. The only real challenge the wall poses is keeping out of its reach, and if you have Hermes Boots or Anklet of Wind + swiftness pots, you should be fine on that end.
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

Urist Imiknorris

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Re: Terraria - 1.1 released!
« Reply #6506 on: December 04, 2011, 03:01:56 pm »

I finally managed to kill a wyvern. Admittedly I'd probably be better off if I was wearing something better than necro armor, but screw that. Now it's back to shooting skeet with harpies until another shows up.
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Quote from: LordSlowpoke
I don't know how it works. It does.
Quote from: Jim Groovester
YOU CANT NOT HAVE SUSPECTS IN A GAME OF MAFIA

ITS THE WHOLE POINT OF THE GAME
Quote from: Cheeetar
If Tiruin redirected the lynch, then this means that, and... the Illuminati! Of course!

SirAaronIII

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Re: Terraria - 1.1 released!
« Reply #6507 on: December 04, 2011, 03:39:51 pm »

So yeah, still need a cobalt shield. Anyone wanna trade?
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"I want to watch the sun setting below the horizon, thinking about my significance in this world. That's my dream."

HailFire

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Re: Terraria - 1.1 released!
« Reply #6508 on: December 04, 2011, 03:43:40 pm »

Wings + Spectre Boots are amazing, and I highly recommend them to everyone.

Now to finish up my mythril armor and find those patches of adamantine again... and find some freakin' deep corruption so I can get the souls I need to start taking on some bosses!

Also, killing the EoW in ~15 seconds with a breaker blade = hilarious
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[22:59] <apotheoseGrifter> COMMIT SUDOKU ALL NIGHT LONG FUCK YEAH
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[18:14] <The_Gamemaster> I am here.
[18:14] <The_Gamemaster> I am always here.
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Wolf Tengu

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Re: Terraria - 1.1 released!
« Reply #6509 on: December 04, 2011, 04:03:33 pm »

Yeah, it's even faster with a group of mens.

That laser worm is evil though. I was shot to pieces. I blame the fact that I only have shadow armour...

Hey, I didn't summon it...
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Everybody!
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