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Author Topic: Terraria - 1.3 released. Big Patch!  (Read 1319585 times)

Girlinhat

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Re: Terraria - 1.1 released!
« Reply #7620 on: December 22, 2011, 06:58:33 pm »

I've decided to abuse the holiday spirit.  I dug down into deep corruption, a fair distance from my main base, and started hollowing it out.  Then started planting massive ice walls over the backdrop.  Right now it's very small, I'd probably fight Eater of Worlds down here but that's because I've got an assault riffle and a stock of crystal.  I'll be extending it to proper DF cavern size and walling the whole thing over the back, then erecting a few candycane decorations and buildings once it's massive enough to support it.

Will flying bosses come underground if there's enough room?

Gunner-Chan

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Re: Terraria - 1.1 released!
« Reply #7621 on: December 22, 2011, 07:00:35 pm »

Flying bosses don't care where you are at all. In my own little server I ran with friends, by the time we got to hardmode I started summoning normal mode eyes as a laugh in the caves.
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Girlinhat

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Re: Terraria - 1.1 released!
« Reply #7622 on: December 22, 2011, 07:02:20 pm »

Ha, great!  Time to make a massive bossing arena in deep corruption then!  Likely another one in deep hallow, for teh soulz.

The Merchant Of Menace

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Re: Terraria - 1.1 released!
« Reply #7623 on: December 22, 2011, 07:03:53 pm »

And then you got billions of souls of light and dark.
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Girlinhat

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Re: Terraria - 1.1 released!
« Reply #7624 on: December 22, 2011, 08:48:01 pm »

Yeah, still not sure what to do with those.  I've already got plenty nights.  I wish you could like, use them as ammo for the star cannon or something.

Urist Imiknorris

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Re: Terraria - 1.1 released!
« Reply #7625 on: December 22, 2011, 08:49:42 pm »

I wish you could make ammo out of them. Maybe light and dark bullets?
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Trapezohedron

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Re: Terraria - 1.1 released!
« Reply #7626 on: December 22, 2011, 08:51:44 pm »

I wish you could make ammo out of them. Maybe light and dark bullets?

Or maybe Wave-motion Starcannon ammo?
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Girlinhat

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Re: Terraria - 1.1 released!
« Reply #7627 on: December 22, 2011, 08:52:17 pm »

That's what I was implying, except that there seems to be enough bullet types, while only one star cannon type.  There's also hardmode arrows to an extent, but no upgraded star cannon ammo!

The Merchant Of Menace

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Re: Terraria - 1.1 released!
« Reply #7628 on: December 22, 2011, 08:55:09 pm »

Bay 12, recieve an item, wonder why they can't weaponize it.
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Max White

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Re: Terraria - 1.1 released!
« Reply #7629 on: December 22, 2011, 08:58:37 pm »

Dammit man! If we can employ kittens into a successful military strategy, we can weaponise anything!
No tree is too sacred, no mermaid too elusive, no demon too terrifying! We shall turn the globe itself into a wrecking ball in the name of greater mineral extraction!

Rex_Nex

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Re: Terraria - 1.1 released!
« Reply #7630 on: December 22, 2011, 09:00:53 pm »

But TMoM, you don't understand, these are souls we are talking about; they must be made into a weapon of mass destruction! Its only natural!
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The Merchant Of Menace

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Re: Terraria - 1.1 released!
« Reply #7631 on: December 22, 2011, 09:16:05 pm »

* The Merchant Of Menace throws a small piece of string into the area and watches intently.
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Max White

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Re: Terraria - 1.1 released!
« Reply #7632 on: December 22, 2011, 09:22:45 pm »

Ha! With this small piece of string, I shall device a stealth bow, that is smaller and more easily hidden than it's larger field counterparts! And with my new advanced stealth weaponry, I shall be neigh unstoppable!

Trapezohedron

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Re: Terraria - 1.1 released!
« Reply #7633 on: December 22, 2011, 09:23:11 pm »

*I pick up the small string, and strangle a koala with it.*

*strangle strangle*
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The Merchant Of Menace

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Re: Terraria - 1.1 released!
« Reply #7634 on: December 22, 2011, 09:23:43 pm »

* The Merchant Of Menace throws out a char and an int for good measure.
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