died a few times (fucking vultures). but i found some interesting stuff while finding an entrance to the underground. the nearest one is right at the limit betwen forest and jungle. it featured a cabin and 2 hearts. found some topaz and got soem amethysts from a crawler. but i couldnt go deeper because the tunnel goes straight to the underground jungle, almost get killed by a Mudman actually.
so im obligued to avoid going underground for now. what i can do is try to stay in the surface jungle and kill all the bats/piranhas in hope of getting the GPS components. the compass is the most critical for building purposes.
i also got enough Wulfrum to craft the armor set with the melee headgear. it doesnt give too much damage actually but the extra 5 defense when under half health is welcomed for the first boss. the cabin had enough web to compensate building the wooden yoyo too, and got to make the White String accesory. one of the amethysts was used to make a ring (got enough lead in one of the living wood chests to craft the anvil with metal to spare) and then an enchanted ring, the Enchanted Amethyst Ring reduceds damage taken by 4 points flat. which should further help me to survive in the desert and beyond (not to mention that the accesory came with Armored, so its +3 defense on top of that).
i dont have enough NPCs to get the travelling merchant yet, once i get the compass im gonna start putting the layout for the new Amphitheater and start building my house. already got a lot of chests from the surface and underground, but i need space to settle in. mostly for the bed and the crafting stations. the Cook's room was big enough to allow the anvil and the furnace but its getting short on space already.
its gonna be tricky to choose Yoyos on this run actually, since all 3 mods add their own yoyos to the collection. Spirit has the most amount of them, Calamity and Thorium add some with cool effects. and not to mention the vanilla yoyos that i have never used.
EDIT:
well the jungle is clean this time. i can rest for now knowing that it wont be lost in hardmode. if the Corruption spawned on the west side, then i guess its more likely that Hallow will appear on the east side. well, i saw hallow cutting a part of the crimson the last run but one can hope that the jungle will be safe from infection on this one.
i couldnt move more because i got swarmed by enemies. had to drink back to base to not risk all the money i had gotten while exploring. found more chests, wand of sparking, wooden boomerang, flute, climbing claws and aglet. a bit usefull.
a piranha dropped a hook so i can make a grappling tool early, but still no compass. i got enough lead from the chests to craft the Altar of Creation. just need to beat the first 3 bosses and get 40-50 units of primordial magic for making the Solus 1.
EDIT2:
the jungle is followed by a desert with a Pyramid. it doesnt go too deep but the chest has the flying carpet. so there's another item covered for later on. the Reach is Right past it. hopefully this will shield this side of the jungle from another patch of corruption that is a few tiles after it.
i couldnt stay too much in the reach. some of the mobs are too hard, i dont know if this is normal for all the versions of this biome but it spawned with some sandstone slabs or bricks since it was right next to a desert. also, there's a heart sitting in the bottom of the structure. i couldnt take it down because of the enemies. there was a chest with the Forsworn Pendant, but im not sure if i should take it. cant remember if it can be crafted into something else and +3% melee speed isnt much actually.
EDIT3:
well looking at the map the Reach intersects with the Pyramid so that's why there's sandstone bricks mixed with the reach grass. since there's corruption past that then i guess its exploring the tunnel, see if i can reach the underground from there taking in account its on the limit with the jungle. should have enough defense to tank the mobs now thanks to the accesories.