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Author Topic: Terraria - 1.3 released. Big Patch!  (Read 1308028 times)

Adragis

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Re: Terraria - 1.3 released. Big Patch!
« Reply #11760 on: July 07, 2015, 02:06:42 pm »

So, are the Celestial Monoliths just decoration?
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thincake

Ghills

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Re: Terraria - 1.3 released. Big Patch!
« Reply #11761 on: July 07, 2015, 02:13:51 pm »

What's the server password?
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I AM POINTY DEATH INCARNATE
Ye know, being an usurper overseer gone mad with power isn't too bad. It's honestly not that different from being a normal overseer.
To summarize:
They do an epic face. If that fails, they beat said object to death with their beard.

Frumple

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Re: Terraria - 1.3 released. Big Patch!
« Reply #11762 on: July 07, 2015, 02:19:16 pm »

So, are the Celestial Monoliths just decoration?
Nah. Well, sorta' nah. Right click on 'em, I think (I haven't actually tried 'em after checking the wiki to see what they do and saying Nope to the FPS destroying prettification), and then pay attention to the background. I mean, they're still sorta' just decorations, but they're pretty hefty as decorations go.
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Ask not!
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What you can hump for your country.

Adragis

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Re: Terraria - 1.3 released. Big Patch!
« Reply #11763 on: July 07, 2015, 02:23:02 pm »

Heh. First time, so before any sort of info about this was around the web, I wasted a load of time trying to get them to do something. I even tried using them against Moon Lord :P
Still won.
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thincake

TheDarkStar

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Re: Terraria - 1.3 released. Big Patch!
« Reply #11764 on: July 07, 2015, 03:00:30 pm »

They light up the entire area, which can be good for Night and Solar Eclipses.
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Don't die; it's bad for your health!

it happened it happened it happen im so hyped to actually get attacked now

nenjin

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Re: Terraria - 1.3 released. Big Patch!
« Reply #11765 on: July 07, 2015, 03:07:17 pm »

Are actual stairs new in this patch?
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
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How will I cheese now assholes?
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Always spaghetti, never forghetti

forsaken1111

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Re: Terraria - 1.3 released. Big Patch!
« Reply #11766 on: July 07, 2015, 03:12:16 pm »

Are actual stairs new in this patch?
Pretty sure platform stairs was from 1.2
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NullForceOmega

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Re: Terraria - 1.3 released. Big Patch!
« Reply #11767 on: July 07, 2015, 03:12:40 pm »

Actual stairs have been a thing since 1.2, lay platforms in a 45 degree diagonal path, strike with hammer.
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nenjin

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Re: Terraria - 1.3 released. Big Patch!
« Reply #11768 on: July 07, 2015, 03:25:57 pm »

SOB. That's what I get for using an editor to do the bulk of my design, I suppose. Anyways, I dig the slum.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

SOLDIER First

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Re: Terraria - 1.3 released. Big Patch!
« Reply #11769 on: July 07, 2015, 03:31:40 pm »

Other way around. A lot of the new Dungeon drops show up after Plantera, not Golem. Kill Plantera a couple more times, grind for key molds, open the biome chests.
I know. I'm saying you marathon the two bosses. Go straight from Plantera to the Temple to the Golem. No breaks. No items. Final Destination.
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frostshotgg

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Re: Terraria - 1.3 released. Big Patch!
« Reply #11770 on: July 07, 2015, 04:11:18 pm »

Plantera is harder than Golem by a large margin. Golem is also a gigantic joke with pretty decent drops. He's worth doing.

Also, don't forget Duke Fishron.
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SOLDIER First

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Re: Terraria - 1.3 released. Big Patch!
« Reply #11771 on: July 07, 2015, 04:13:21 pm »

*flips table* DUKE FISHRON SUCKS
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Black lives matter.

Frumple

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Re: Terraria - 1.3 released. Big Patch!
« Reply #11772 on: July 07, 2015, 04:30:57 pm »

Fishron on expert is a friggin' nightmare. I think I'd rather fight the spires. Definitely would rather fight the golem or plantera. Not Eyedong Dentatahand, though. The less I have to fight that thing, the better.

Also for some reason the fooron things are kinda' terrifying to me. Something about the shape is just kinda' offputting, I think. Especially the pigrons when they show up underground. Bacon's nice, but it comes on this freaky-shaped ball of fangs and glowing eyes that comes out of goddamn nowhere and moves fast enough you can't really get a good look at it (at least when your FPS is lingering where mine likes to :P). Nasty buggers, even if they're not really that dangerous.
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Ask not!
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Flying Dice

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Re: Terraria - 1.3 released. Big Patch!
« Reply #11773 on: July 07, 2015, 04:35:40 pm »

Yeah, but having the Razorblade Typhoon for the Cultist and towers helps immensely.
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frostshotgg

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Re: Terraria - 1.3 released. Big Patch!
« Reply #11774 on: July 07, 2015, 04:37:40 pm »

Interesting thing about the moon lord fight. It's obscenely cheesable. Like, stinky french cheese, not even something reasonable. A combination of being (almost) perma-invincible and being able to hit him while he doesn't have anything that can hit you mean that the fight is really easy to win if you know the right tricks.
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